GOG.com
Donate to Codex
Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games

NWN2 Q&A at GameSpy

Click here and disable ads!

NWN2 Q&A at GameSpy

Interview - posted by Saint_Proverbius on Mon 9 August 2004, 02:54:26

Tags: Feargus Urquhart; Neverwinter Nights 2; Obsidian Entertainment

GameSpy has posted an interview with Feargus Urquhart of Obsidian about Neverwinter Nights 2. It's basically a lot of spin and other fun stuff we lub about Feargie, like this right here:


GameSpy: Where are you drawing inspiration from? Are you looking to any classics?

Urquhart:
We've been talking a lot lately about older games and how games have evolved since then. We have particularly been looking at some of the Ultimas -- how they really made the world almost a character in the game. When you played games like Ultima IV, you got to really know the world and you had things you wanted to do in it that weren't just making your next level. We'd really like to return to a bit of that in Neverwinter 2.​

That'd be odd, since the only thing that really drives you on in the OC of Neverwinter Nights was making the next level. Nothing else was even remotely interesting enough to push you forward.

Spotted at: Shack News

There are 7 comments on NWN2 Q&A at GameSpy

Site hosted by Sorcerer's Place Link us!
Codex definition, a book manuscript.
eXTReMe Tracker
rpgcodex.net RSS Feed
This page was created in 0.03642201423645 seconds