/*

    Fan Made Fallout Dialogue Tool
         dialogue script file

 -- hand editing this file is not recommended

 Created with version 0.25.4-stable

*/

NPCName "Daniel"
Location "Lone Star, Retail District"
Description ""
Unknown_Desc "A boy."
Known_Desc "Daniel"
Detailed_Desc "A young boy about 12 or 13 years old."
/* Float message nodes */

Floatnode "Gideon-lost"
notes "The first of a few nodes that Daniel will float until Gideon is found."
{
"Gideon!",
"Where are you Gideon?!",
"You can come out now Gideon!",
"*Pa is gonna' skin me alive.*",
"Gideon! I'm going to kick your tail when I find you!"
}
Floatnode "Gideon-found"
notes "The floats that Daniel will float after Gideon has been found. Though only for the rest of the day after Gideon is found."
{
"I thought I would never find you.",
"Where were you?",
"I oughta' kick your tail.",
"Don't run off like that again! I was scared."
}
Floatnode "Character_Witness-Good-M"
notes "The floats that Daniel will float during the PC's trial if the PC is male and helped Daniel find Gideon."
{
"I was supposed to be watching Gideon, my little brother.",
"I turned my back on him for just a minute and he ran off.",
"I looked all over but couldn't find him. <PC> walked by and talked to me.",
"I asked him to help me find Gideon and he said he would.",
"He left for a while and when he came back Gideon was with him.",
"He was really nice. I like him."
}
Floatnode "Character_Witness-Good-F"
notes "The floats that Daniel will float during the PC's trial if the PC is female and helped Daniel find Gideon."
{
"I was supposed to be watching Gideon, my little brother.",
"I turned my back on him for just a minute and he ran off.",
"I looked all over but couldn't find him. <PC> walked by and talked to me.",
"I asked her to help me find Gideon and she said she would.",
"She left for a while and when she came back Gideon was with her.",
"She was really nice. I like her."
}
Floatnode "Character_Witness-Bad-M"
notes "The floats that Daniel will float during the PC's trial if the PC is male and did not help Daniel find Gideon."
{
"I was supposed to be watching Gideon, my little brother.",
"I turned my back on him for just a minute and he ran off.",
"I looked all over but couldn't find him. <PC> walked by and talked to me.",
"I asked him to help me find Gideon and he said no.",
"I asked again. I even begged him to help me but he told me to \"piss off.\"",
"He was really mean. I don't like him. I hope he never gets out of jail."
}
Floatnode "Character_Witness-Bad-F"
notes "The floats that Daniel will float during the PC's trial if the PC is female and did not help Daniel find Gideon."
{
"I was supposed to be watching Gideon, my little brother.",
"I turned my back on him for just a minute and he ran off.",
"I looked all over but couldn't find him. <PC> walked by and talked to me.",
"I asked her to help me find Gideon and she said no.",
"I asked again. I even begged her to help me but she told me to \"piss off.\"",
"She was really mean. I don't like her. I hope she never gets out of jail."
}
Floatnode "Kiddie_Floats"
notes "Generic kiddie floats that Daniel will float starting the day after Gideon is returned."
{
"I am Atomic Man! Superhero of the wastes! WHOOOSH!!!",
"Come Rad Boy! Evil is afoot!",
"Our archenemy Bomber Man has been spotted in the area!",
"We have to stop his latest evil plot!",
"We'll find you Bomber Man! You can't hide from Atomic Man and Rad Boy forever!"
}
Floatnode "Gideon-found-activate"
notes "These will be the floats that Daniel will float when the player tries to talk to Daniel after Gideon has been returned."
{
"Thanks for helping me find Gideon.",
"I'm sure glad you found Gideon for me.",
"Thanks again."
}
Floatnode "Gideon-lost-activate"
notes "The floats that Daniel will float when the player tried to talk to him if the player has agreed to help find Gideon but has not found him yet."
{
"Have you found him yet?",
"Maybe he went downtown.",
"Have you even looked for him?",
"Maybe he went to the Gatehouse.",
"Maybe he went to the Industrial Zone.",
"Any sign of him?",
"Maybe he's at the Central Precinct?",
"I wonder if he's at the University."
}
Floatnode "Gideon-found-refuse-activate"
notes "These are the floats that Daniel will float when the player tries to talk to him if the player has outright refused to help find Gideon."
{
"You're mean.",
"I'm going to get in trouble now. Thanks a lot.",
"I don't like you."
}

/* Regular nodes */

Node "First-dialogue"
notes ""
{
NPCText "GIDEON! WHERE ARE... Oh hello mister. Have you seen a little boy named Gideon around anywhere? "
 NPCFemaleText "Gideon! WHERE ARE... Oh hello ma'am. Have you seen a little boy named Gideon around anywhere? "
      options {
          int=4 Reaction=REACTION_NEUTRAL playertext "No I haven't. Is he lost or is he hiding from you?" linkto "Gideon-lost"  notes ""
          int=4 Reaction=REACTION_GOOD playertext "Yes I have. He's at the University." linkto "Gideon-already_found"  notes ""
          int=4 Reaction=REACTION_BAD playertext "No and I don't have time for this. Leave me alone boy." linkto "Gideon-lost-refuse"  notes ""
              }
}
Node "Gideon-already_found"
notes ""
{
NPCText "Really!? Would you please go and tell him to come back here?"
      options {
          int=4 Reaction=REACTION_GOOD playertext "Yeah sure. Next time I go to the University I'll tell him." linkto "Gideon-already_found2"  notes ""
          int=4 Reaction=REACTION_NEUTRAL playertext "Why should I? Why can't you go get him?" linkto "Gideon-already_found3"  notes ""
          int=4 Reaction=REACTION_BAD playertext "Hell no! I told you where he is. You go get him." linkto "Gideon-already_found-refuse"  notes ""
              }
}
Node "Gideon-already_found2"
notes ""
{
NPCText "Thanks mister. Tell him his brother Daniel is looking for him."
 NPCFemaleText "Thanks ma'am. Tell him his brother Daniel is looking for him."
      options {
          int=4 Reaction=REACTION_NEUTRAL playertext "[END]" linkto "done"  notes ""
              }
}
Node "Gideon-already_found3"
notes ""
{
NPCText "We were supposed to stay here. If my father comes around and we're both gone he'll be even madder at me."
      options {
          int=4 Reaction=REACTION_GOOD playertext "All right, fine. I'll tell him the next time I go to the University." linkto "Gideon-already_found2"  notes ""
          int=4 Reaction=REACTION_BAD playertext "That's your problem kid. You should have been doing your job better. I told you where he is, you can go get him." linkto "done"  notes ""
              }
}
Node "Gideon-already_found-refuse"
notes ""
{
NPCText "Please mister! I can't leave this area and I'm going to get in trouble if he doesn't come back soon."
      options {
          int=4 Reaction=REACTION_BAD playertext "I said no damnit! Now piss off kid!" linkto "done"  notes ""
          int=4 Reaction=REACTION_GOOD playertext "All right fine. I'll tell him." linkto "Gideon-already_found2"  notes ""
              }
}
Node "Gideon-lost"
notes ""
{
NPCText "I don't know if he's hiding or lost, but I can't find him and I'm supposed to be watching him."
      options {
          int=4 Reaction=REACTION_NEUTRAL playertext "Well what does he look like?" linkto "Gideon-lost-description"  notes ""
          int=4 Reaction=REACTION_NEUTRAL playertext "Oh you're supposed to be watching him? Weren't you doing your job?" linkto "Gideon-lost-ridicule"  notes ""
              }
}
Node "Gideon-lost-agreed_help"
notes ""
{
NPCText "Thanks mister. Tell him his brother Daniel is looking for him. I'll stay here in case he comes back."
 NPCFemaleText "Thanks ma'am. Tell him his brother Daniel is looking for him. I'll stay here in case he comes back."
      options {
          int=4 Reaction=REACTION_NEUTRAL playertext "[END]" linkto "done"  notes ""
              }
}
Node "Gideon-lost-description"
notes ""
{
NPCText "We look a lot alike. We both took after our father. If you see a boy who looks like me, it's probably him."
      options {
          int=4 Reaction=REACTION_GOOD playertext "All right. If I see him, I'll send him to you." linkto "Gideon-lost-agreed_help"  notes ""
          int=4 Reaction=REACTION_BAD playertext "Aw hell! All you snot-nosed kids look alike to me. Forget it!" linkto "Gideon-lost-refuse"  notes ""
              }
}
Node "Gideon-lost-refuse"
notes ""
{
NPCText "Please mister! I'm gonna' get in so much trouble if I don't find him."
 NPCFemaleText "Please lady! I'm gonna' get in so much trouble if I don't find him."
      options {
          int=4 Reaction=REACTION_GOOD playertext "All right, fine... What does he look like?" linkto "Gideon-lost-description"  notes ""
          int=4 Reaction=REACTION_BAD playertext "I said no damnit! Now piss off kid!" linkto "done"  notes ""
              }
}
Node "Gideon-lost-ridicule"
notes ""
{
NPCText "I just took my eyes off him for just a minute or two and he vanished."
      options {
          int=4 Reaction=REACTION_GOOD playertext "Well, little kids are like that. You should watch him better in the future. What does he look like?" linkto "Gideon-lost-description"  notes ""
          int=4 Reaction=REACTION_BAD playertext "So you weren't doing your job. If something bad happens to him, it's going to be your fault. This will be a good lesson for you to learn. I'm not going to help you." linkto "Gideon-lost-refuse"  notes ""
              }
}
