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Recent content by Galdred

  1. Galdred

    Manor Lords - medieval city-building with large scale battles

    It probably needs to be taken with a grain of salt, given that they are still in an ongoing partnership (and it was before any of the games had shipped), but all of the HH studios I talked to were quite enthusiastic about the relationship. One of the main differences in contract is that there is...
  2. Galdred

    Manor Lords - medieval city-building with large scale battles

    True, but the game was signed after it already had reached 1M WL I think, so I suppose their terms(for the developer) were much better than the usual 50-70% split, but regardless, it is a great PR move from HH indeed. Also, the fact that there are quite a few youtubers making several videos...
  3. Galdred

    Vapourware Zodiac Legion - X-COM and dungeons

    I'd like to, but that would be quite a few subsystems to add, and I am afraid people won't really use it much, so I cannot promise anything. Actually, I have been talking with Hooded Horse founder for a long time. He has been of great advice on quite a few production and marketing related...
  4. Galdred

    Warhammer Warhammer 40,000: Sanctus Reach - 3D turn-based strategy from Slitherine

    Yes, the campaign of Sanctus Reach is much better. I also preferred the larger scale.
  5. Galdred

    Vapourware Zodiac Legion - X-COM and dungeons

    I loved defending and assaulting castles in Lords of the Realm 1/2 and in Castle strikes, and it would also be a good use case for a few magic spells. We looked for a design that wouldn't make fighting against winged opponents too much of a disadvantage, because of the large ramparts: Here is...
  6. Galdred

    Vapourware Zodiac Legion - X-COM and dungeons

    Actually, the cost of implementing 1 would be close to zero, as we already use a system of "slotted map" + randomized preset rooms that could work as well with just swapping randomized rooms for the ones that match the base layout. But my issue was actually that it would be hard to combine...
  7. Galdred

    Vapourware Zodiac Legion - X-COM and dungeons

    I was wondering about a few things: What is your opinion about player base? Do you prefer the layout being customizable and used for base defense (ala OG X-COM)? Or do you prefer the layout to be predefined/slightly customizable (like in HoMM and Total War, where you can add some defensive...
  8. Galdred

    KickStarter King Arthur: Knight's Tale - dark fantasy turn-based tactical RPG from NeocoreGames - Legion IX standalone expansion coming May 9th

    Basically, if you change level or rarity, you get a random item of the next tiers (for rarity) or a random item 5 levels higher. For relics, it is a bit different as only some relics are available through the forge. I think you can only get one of the relics that are available through the...
  9. Galdred

    Vapourware Games Workshop takes the hatchet to Age of Sigmar, fans are Big Mad (TM)

    Fantasy Marines had an impossible task of equaling 40K marines, with an inferior design to boot with (I mean these face masks have much less personality than either Chaos Warrior helmets or Space Marines helmets).
  10. Galdred

    Vapourware Zodiac Legion - X-COM and dungeons

    We added a tutorial to the Demo. It is still a work in progress, and it lacks some functionalities (like being able to see previous messages, and some image integration like we did for the contextual help). I also revamped the pathfinding algorithm, so the cursor should be more reactive now...
  11. Galdred

    KickStarter King Arthur: Knight's Tale - dark fantasy turn-based tactical RPG from NeocoreGames - Legion IX standalone expansion coming May 9th

    Don't challenge them to make KA:KT 2 as bad as King Arthur Wargame 2 was compared to the first!
  12. Galdred

    So how hard is RPG solodev? An AMA thread

    Is Steam the best platform for this sort of game? Do you think the lack of a "hide 18+ games from profile" is an issue?
  13. Galdred

    Development Info Just Another Kickstarter - Scribe

    Indeed, it is more of a marketing campaign that could pay itself if you are lucky nowadays. The game looks pretty unique and interesting indeed.
  14. Galdred

    millennia

    Heh, I kind of liked the idea of the battle screen in CTP, but it barely served any purpose (yes, you needed something to put in front of your artillery, and flanking worked best if you had enough units to cover center and flanks, but that was about it. Is it any different here? This one looks...
  15. Galdred

    Game News Broken Roads releasing on April 10th

    I'm usually not a big fan of the way morality choices are used. Most games give a strong incentive to just choose answers that match the chosen alignment. I'd rather have the characters do evil things because it makes their life much easier in the short run. That said, turn based party combat...

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