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Incline Age of Decadence - Tips, Tricks and Spoilers

mushaden

Scholar
Joined
Aug 12, 2015
Messages
334
Had lots of autistic fun making meteor imperial armor, murmillo helmet, and spiked club. I use a shield, but with the new constructs guarding the elevator in the ziggurat maybe there is enough for a two hander (if you don't already use the widowmaker axe, which I decomposed). The final basilieos thieves ambush was funny... they raped me over two turns, but not enough damage to kill me! Probably will be a shitty build for fighting Agathoth though
 
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Excidium II

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Joined
Jun 21, 2015
Messages
1,866,227
Location
Third World
I finished the game yesterday with a merc. P. fun, could even do some lorecrafting torwards the end with both at 8.

Was a bit disappointed that the PA was worthless for me, how would you build a char to make the most use out of it?
 

Skittles

He ruins the fun.
Joined
Apr 20, 2011
Messages
983
I finished the game yesterday with a merc. P. fun, could even do some lorecrafting torwards the end with both at 8.

Was a bit disappointed that the PA was worthless for me, how would you build a char to make the most use out of it?

Raise dex through the roof, go swords or dagger (depends on how hard you tank strength; gotta beat enemy DR somehow), block optional (you can just ignore the PA shield; dodge builds don't have to worry as much about PA's low DR), and maybe alchemy, to spam neurostimulant. Laugh as you enjoy double the AP of every opponent.
 

PlanHex

Arcane
Patron
Joined
Dec 31, 2007
Messages
2,055
Location
Copenhagen, Denmark
You can also do a ranged build that tanks STR completely by going crossbows and using the Bolter. Only thing that sucks about that is that you will miss out on fighting the demon in Zamedi at your full potential since you can't get the Bolter before he's dead and you'll likely need the Bolter to get the PA. So that's two of the harder late-game fights you won't be a superman for, which is a shame. You can still kill Thoragoth in like 1-2 turns with crits tho'
 
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Lurker King

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The Real Fanboy
Joined
Jan 21, 2015
Messages
1,865,419
Was a bit disappointed that the PA was worthless for me, how would you build a char to make the most use out of it?

PA is better if you are a blocker and unlock all modes with high lore and power tubes.

Is there a follow-up quests/content to Kemnebi?

Nope. That's one thing that sucks in AoD. You spend time creating ties with characters that disappear. I don't know if Vince was trying to be realistic or avoid Bioware syndrome.
 

mushaden

Scholar
Joined
Aug 12, 2015
Messages
334
You can also do a ranged build that tanks STR completely by going crossbows and using the Bolter. Only thing that sucks about that is that you will miss out on fighting the demon in Zamedi at your full potential since you can't get the Bolter before he's dead and you'll likely need the Bolter to get the PA. So that's two of the harder late-game fights you won't be a superman for, which is a shame. You can still kill Thoragoth in like 1-2 turns with crits tho'

Really you can kill Agatoth with the bolter? When I tried I had painfully low THC (guess because he uses a shield to block and gets bonuses against ranged?)
 

Black Angel

Arcane
Joined
Jun 23, 2016
Messages
2,910
Location
Wonderland
PA is better if you are a blocker and unlock all modes with high lore and power tubes.
PA is still cool for dodgers. It's the only way for my first character to go toe-to-toe with Agathoth, and survive the Dead River toxic air.

Nope. That's one thing that sucks in AoD. You spend time creating ties with characters that disappear. I don't know if Vince was trying to be realistic or avoid Bioware syndrome.
Damn shame. Wish they would improve on this with Colony Ship RPG, or if they're up for it just add some more content to AoD sometime in the future.
 

Black Angel

Arcane
Joined
Jun 23, 2016
Messages
2,910
Location
Wonderland
Not if
you weaken him first with the expired vial from the well
I know. But my first character, who went toe-to-toe with Agathoth didn't had Lore, nor any means to achieve a Large Module.
But that's the beauty of this game. You can go on, anyway. However, I do had some kind of metagaming mindset, i.e I made separate saves on purpose to see what option takes me where.

Of course, because it is OP. The problem is that you can't use two-hand weapons.
Not a problem with a meteorite khopesh :smug:
 

Baardhaas

Cipher
Patron
Joined
Dec 1, 2014
Messages
577
Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here
I could use a few tips here. I'm playing as a praetor for house Daratan and have done all content that I was able to resolve in Maadoran up to the point of "The Alliance", where I have to speak to Serenas. To do so, I have several options but they all have severe drawbacks (or are not available at all).

1. I was told I could offer a gift to Serenas of at least 2.000 gold. I have over 5.000 but no option to give him money.
2. Lady Lorenza wants me to kill lord Senna. This gets me banned from the city, despite the streetwise check with the IG being green.
3. Promising Strabos to make him a lord. I don't have the persuasion to convince Serenas to do so, thus breaking my word.

My streetwise is 5 and charisma is 6. I don't have any points to spare and, save for becoming arena champion, no quests to gain skillpoints from (I'm having a really hard time to beat the current champion).

So, either I'm banned or I have to break my word. Are there any options here for me?

Screenshot of my character
 
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Lurker King

Self-Ejected
The Real Fanboy
Joined
Jan 21, 2015
Messages
1,865,419
Praetor playthrough is intended to be played as a talkie jus as a merc playthrough is intended to be played as a fighter. You can play it as a hybrid, but is more difficult, since you can lose your skill points. If you don't want to restart the game you should try exploring Maadoran and the other locations to earn some SPs and go back with better streetwise.
 

Baardhaas

Cipher
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Dec 1, 2014
Messages
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Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here
I think you need etiquette at 4-5 to give Serenas the gold

Thanks.

Praetor playthrough is intended to be played as a talkie jus as a merc playthrough is intended to be played as a fighter. You can play it as a hybrid, but is more difficult, since you can lose your skill points. If you don't want to restart the game you should try exploring Maadoran and the other locations to earn some SPs and go back with better streetwise.

Yes, specialisation seems the way to go, for a newb like me at least. I only changed 1 ch for 1 pe else it is just the praetor as the game suggests at the start. I did all the content I could find, except for the final arena fight. It seems I wont be getting much more sp in Maadoran for this character. I could continue, but I think I'll just start over, see if I fare a little better now that I'm getting the hang of it.
 
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Lurker King

Self-Ejected
The Real Fanboy
Joined
Jan 21, 2015
Messages
1,865,419
Invest all your SPs in civic skills (streetwise, persuasion, lore, etc.) and Charisma, Intelligence and Perception. Avoid fights.
 

PlanHex

Arcane
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Dec 31, 2007
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Copenhagen, Denmark
Try using bolas and fire on the arena champ if you wanna get that bit done with before you move on. You can probably fuck him up real good with fire if you have Kadmos' Skewer. Unless he just starts throwing shit at you...

I don't think praetors necessarily need to be pure talker, I had lots of fun with a hybrid one. The problem is just that hybrids require very careful skillpoint allocation and especially so for praetors because maadoran won't be available later, so you need to get everything done before you leave. For instance, I have a save-game with not too different skills from yours, but I had the stats to go into the Abyss and get that SP, did not put anything into CS/trading. Also making a swordsman means you don't need to invest as much into your offense skill because of the +20 thc from that gladius you can buy. IIRC beating the arena champ was a bitch (especially because I had 4 CON), but I managed eventually with enough nets/bolas/fire/bombs even though I only had 6 in swords and 8 in dodge.

I agree though that this is not something you should try on your first couple of playthroughs. I think this was my fifth or sixth one.
 

PlanHex

Arcane
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Joined
Dec 31, 2007
Messages
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Copenhagen, Denmark
All lies, proper hybrids need to be able to beat the arena champion and have at least persuasion 5, streetwise 5, lore 8 and crafting 6 at the end of maadoran or it doesn't count.
 

Parabalus

Arcane
Joined
Mar 23, 2015
Messages
17,445
All lies, proper hybrids need to be able to beat the arena champion and have at least persuasion 5, streetwise 5, lore 8 and crafting 6 at the end of maadoran or it doesn't count.

If that's what your going for then you also need a minimum of xy5(6)877 in stats, but do everything is a category above regular hybrids. You can also replace 5&5 with more in lore and int.

Thanks.



Yes, specialisation seems the way to go, for a newb like me at least. I only changed 1 ch for 1 pe else it is just the praetor as the game suggests at the start. I did all the content I could find, except for the final arena fight. It seems I wont be getting much more sp in Maadoran for this character. I could continue, but I think I'll just start over, see if I fare a little better now that I'm getting the hang of it.

CHA is best allocated in chunks, either 4/7/9(10), the values in between ones offer very little. I'd recommend pure talker for a first run, easiest way to get the hang of things.
 

PlanHex

Arcane
Patron
Joined
Dec 31, 2007
Messages
2,055
Location
Copenhagen, Denmark
proper hybrids need to be able to beat the arena champion and have at least persuasion 5, streetwise 5, lore 8 and crafting 6 at the end of maadoran or it doesn't count
hybrid and jack of all trades is not the same thing you fucking retard
Oh my, I'm sorry I triggered your pedantic autism by humorously suggesting we were talking about awesome characters and not boring characters.
edit:
All lies, proper hybrids need to be able to beat the arena champion and have at least persuasion 5, streetwise 5, lore 8 and crafting 6 at the end of maadoran or it doesn't count.

If that's what your going for then you also need a minimum of xy5(6)877 in stats, but do everything is a category above regular hybrids. You can also replace 5&5 with more in lore and int.
I found that 4 con works too, but the 877 is probably a pretty strict requirement, yes.
 
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Lurker King

Self-Ejected
The Real Fanboy
Joined
Jan 21, 2015
Messages
1,865,419
Baardhaas, if you have old saves from this playthrough, you can try this

when you are received at the palace, you have the option to intercept and kill the assassins that are after Gaelius. If you do this, your playthrough changes and you won't need the same skill checks
 

Baardhaas

Cipher
Patron
Joined
Dec 1, 2014
Messages
577
Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here
Baardhaas, if you have old saves from this playthrough, you can try this

Thanks, but I don't have the savegames any more. I've started a new playthrough where I'm working for the IG and helping Antidas' cause. I'm much more of a talker and less of a fighter, allthough I still fare quite well in battles. I really like the (poisoned) spear and shield combination. I hardly do any damage, but have a lot of staying power to let the poison do its work.
 

Lazing Dirk

Arcane
Joined
Dec 12, 2016
Messages
1,865,452
Location
Shooting up your ride
Managed to kill that Widowmaker dude, and suddenly realised why he was so hard to beat when I saw his gear. Holy shit. Stole his hat and axe immediately, but the armour was a tad too heavy for my liking; I prefer to stay at 11 AP for a targeted attack and a quickie. Currently replaying a bunch of my playthrough since I accidentally stayed in (what I didn't realise was) the final area long enough for all of my auto/quick saves to be in there, unable to exit, and the last hard save was a while back. I wasn't done yet, damnit!

I noticed when I did go through the final motions I got a Discworldian chest (sadly without the legs), but that seemed pointless since it was all over 1 fight later anyway. Is there a way to get it earlier? Seems like it would be useful for all of these oddities and crafting materials, and especially that 35lb helmet (which I probably can't even use because I'm an ignorant thicko).
 

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