According to that thread, your tag should've read "5' 8" is optimal"http://www.rpgcodex.net/forums/index.php?threads/daily-reminder-tallfags-butthurt-mods-itt.101558/
It was all too easy to get DU riled up for my own exclusive custom tag. (seriously, anyone who got mad due to that thread is of questionable intellect lol)
According to that thread, your tag should've read "5' 8" is optimal"
DU didn't pay attention
That was part of it, but it was mostly his dislike for BG2's hard counter-dependent mage fights, and his refusal to award xp-per-kill.When did the Codex first come to realize that Sawyer hates fun? Was it due to his criticism of the 2nd edition AD&D character creation system?
Both AO (he made the tag) and DU fucked up, yeah. It's alright, can't expect tallfags to not make mistakes! Poor things.
I remember, early during PoE development, posting a message where I said that with all that Sawyer is advocating for, he clearly must hate fun. That thread was renamed to "Sawyer hates fun" or something after. It must have stuck.When did the Codex first come to realize that Sawyer hates fun? Was it due to his criticism of the 2nd edition AD&D character creation system?
Todd understands the value of xp per fight[/MEDIA]
To be fair, Warhammer spam is one of the most forms of spam.
Truly a visionary like Steve Jobs.And much more really. He his whole design paradigm is based on making lots of money with games that allow large amounts of freedom. Love him or hate him he is really good at what he does. I actually listened to a lot of his interviews and while there are many things I disagree with he is definitely not stupid and he knows what he is doing.
Truly a visionary like Steve Jobs.
games that allow large amounts of freedom.
A fact of exactly zero use or concern in these parts, I'm afraid. If you lack for honest discussion of TES games, then you're not looking for it.Can we stop with this retarded hateboner? Every time one of Bethesda's post Morrowind games get mentioned a sizable chunk of people start going "Trololo, not a game, dem funny jokes, brofists plox". Its intellectually bankrupt to start ontological debates about something you don't like, the logic of " things I don't like are not "true" games" isn't exactly sound.
I didn't even say if TES is good or bad, I just said it was the staple of sandbox RPGs in the eyes of the majority of gamers. It was a factual point, just like if I would have said "Call of Duty is the franchise most associated with modern military shooters."
Historically, TES main line games have had a large degree of freedom in terms of world size and content progression in comparison to it peers (today less so because of the prevalence of open world games). I'd love to see the arguments about how they are actually linear.
But seriously, this circlejerky brofist harvesting attitude around certain games is one of the things I genuinely dislike about the RPG Codex. Oblivion was almost 10 years ago and fallout 3 8 years ago. I wish we would have gotten something better than Morrowind and Van Buren instead of what we got but we didn't. This stupid "Bethesda sucks bro, lets touch dicks bro" attitude is just as nonsensical as the people who think Skyrim is a 11/10, perfect flawless game and compare everything to it.
A fact of exactly zero use or concern in these parts, I'm afraid. If you lack for honest discussion of TES games, then you're not looking for it.
Have you played his game?Bethesda's games are just the easiest targets but this mentality extends far beyond that (I don't even think there is that much too discuss to individually about them, they are pretty straightforward in their execution and intent). From what I can tell, in the olden days VD was very much C&C or die in regards to pretty much every RPG (I noticed he was much more relaxed regarding D:OS even though it wasn't his thing so maybe people change with the decades).