PennyAnte
Liturgist
Do you find that strangely appealing?Naked_Lunch said:will I get chased by burly men with flaming sticks?
Do you find that strangely appealing?Naked_Lunch said:will I get chased by burly men with flaming sticks?
That sounds like a bad tv-movie starring Jean Claude Van Damme.Saran said:No, he has moved to planet tau-ceti III, to live with Elvis, Robo-Hitler and Denzel Washington.
Assuming this refers to kills, it seems a bit pointless/meaningless when measuring it up to the other "general reputation" stats. I did like the "Ego" page in ToEE which has even more of these kind of statistics like most consecutive misses, most damage and so on but such a page seems way over the top for this game.Volourn said:Body count? LOL
Attempt is the key word. There is a Dex check attached to that attempt. Similarly, there is no doorbashing skill, but you can do it if you STR is high enough.Jora said:Just noticed that there's no sperate climbing skill and yet it's said in the message window that you can attempt to climb a wall.
I don't think that AoD lacks skills, even Kathode agreed with that: "...I was going to rib you because we have more attributes and skills, but then I saw you're doing subskills too. Curses!"What's the reason for this? Isn't the lack of skills like this what you have criticized Oblivion for?
Depends on an action and how often it's used.Haven't you also said that you prefer to determine the success of an action through skills rather than directly through attributes such as dexterity?
Makes sense. I just love playing climbers, though, so I hopefully there'll be a satisfying number of situations where that almost-a-skill can be used.Vault Dweller said:Anyway, climbing plays a large role in a game like DF/MW/OB, but it plays a very minor role in AoD, not enough to justify a skill to spend points on and try to become better at. Alternatively, dialogue trees aint TES thing, so I've never complained about the lack of them.
Define your question.DenialofSelf said:How do subskills work?
I don't think that AoD lacks skills, even Kathode agreed with that: "...I was going to rib you because we have more attributes and skills, but then I saw you're doing subskills too. Curses!"
I see what you mean now. No, there are no such things. He meant combat subskills: dagger, sword, axe, etc.DenialofSelf said:I don't think that AoD lacks skills, even Kathode agreed with that: "...I was going to rib you because we have more attributes and skills, but then I saw you're doing subskills too. Curses!"
That is the first mention of it i've stumbled upon, so i was wondering what he meant by that. Are they visible on the above screenshot? Or something else entirely ie. Crafting- with subskills Blacksmithing, Carpentry, Leatherworking etc
Well, that shouldn't be a problem, as I've never promised anything, but described what we'd already implemented.Major_Blackhart said:Just live up to the hype.