Silellak
Cipher
I agree, it is hard to play a game these days without AA. But, if the engine doesn't support it, not much we can do now, and as long as I can force it in the driver settings, I'm happy.
the attention to detail is very humbling. I loved walking around the district and marveling the diversity of the architecture (fallen towers, statues, pillars, archways etc.). Oscar did a phenomenal job there. The place doesn't just pretend to be the remains of a post-apocalyptic culture, it is all that and more.
Jason said:Demo or GTFO
(tits also good)
MisterStone said:Call me when I can actually play something...
Jason said:Demo or GTFO
(tits also good)
Double Ogre said:AOD RAPED MY BABY I HATE YOU VINCE GODDAMN IM ONE BUTTHURT MOTHERFUCKER!!!11
A couple weeks? HA!Fat Dragon said:Didn't Vince say a few days back that the demo will be released in a couple weeks if everything goes smoothly with its development? So damn close now, I want to play this game so bad.
Vince said:The combat sounds, the save system (the brave testers are playing it in the ironman mode), and the tweaks/bugs/issues.
Oscar said:And screen resolutions.
The game looks pretty good. I highly doubt that you'll be disappointed.Gwendo said:Graphics surely are not the most important. But they can't be ignored.
Vanish forever. It's the elven magic.Haba said:If you shatter a shield, will it just vanish or will the pieces remain on the ground?
Yeah... A member of this site posted his impressions after playing the demo. OUTRAGEOUS!!!Double Ogre said:My God, the amount of hype this amateur mishmash generates is unbelievable.
Nobody beat the demo yet.Fat Dragon said:Didn't Vince say a few days back that the demo will be released in a couple weeks if everything goes smoothly with its development? So damn close now, I want to play this game so bad. The combat sounds really fun. And difficult too, I don't think I've read about many of the beta testers managing to win all fights yet.
Sounds great then. Really tough duels against a skilled warrior are the kinds of encounters I enjoy a lot, more than group battles so it's nice to know that the game will have plenty of chances for that.The game never forces you to stick with one path, even if all you do is fight, so you can pick whatever you like.
Depends on many factors.Satori said:Is the non-combat route going to require a highly specialised (ie. completely gimped combat wise) character ...
Again, it's hard to explain....and is it not always obvious if a character is going to attack you or not depending on your dialogue responses?
It doesn't feel like a mishmash at all. It feels very cohesive.Double Ogre said:My God, the amount of hype this amateur mishmash generates is unbelievable