Tacticular Cancer: We'll have your balls

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AoD January update!

Discussion in 'Iron Tower Studio' started by Zed, Jan 28, 2012.

  1. Zedgender: ⚧ ゲイ

    Zed
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  2. Mozgoëbstvogender: ⚧ Learned

    Mozgoëbstvo
    Joined:
    Nov 23, 2011
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    812
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    Od Vardara pa do Triglava
    :yeah:
     
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  3. Vault Dwellergender: ⚧ Commissar, Red Star Studio Developer

    Vault Dweller
    Joined:
    Jan 7, 2003
    Parrots:
    26,205
    Yes. Each town has its own endings (so you'll see them in the demo), plus the global endings for the world at the end of the game.

    Towns have "state" endings, faction endings, and NPC endings. For example, it's a 5-page doc for Teron (the starting town).
     
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  4. likaqgender: ⚧ Arcane

    likaq
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    Dec 28, 2009
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    full log:


     
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  5. CappenVarragender: ⚧ Phantasmist

    CappenVarra
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    dead but dreaming
    Codex 2012 Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2
    progress is good to see / read about :thumbsup:
     
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  6. currygender: ⚧ Arcane

    curry
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    So we get to see the game endings in the demo?
    :hmmm:
     
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  7. Satangender: ⚧ Educated

    Satan
    Joined:
    Dec 9, 2010
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    635
    That's the best kind of demo there could be. The last 10% of the game.
     
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  8. Vault Dwellergender: ⚧ Commissar, Red Star Studio Developer

    Vault Dweller
    Joined:
    Jan 7, 2003
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    :hmmm:
     
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  9. Habagender: ⚧ Harbinger of Decline Patron

    Haba
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    Dec 24, 2008
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    Land of Rape & Honey
    Codex 2012 MCA Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2
    Reading ⊬ Comprehension
     
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  10. Melcargender: ⚧ Arcane

    Melcar
    Joined:
    Oct 20, 2008
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    Merida, again
    So any demo out yet? Got my Linux gaming rig up and running again and I feel like bitching.
     
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  11. hivergender: ⚧ Guest

    hiver
    Thats crazy amount of work.
    Keeps looking better and better.
     
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  12. Trashgender: ⚧ Pointing and laughing.

    Trash
    Joined:
    Dec 12, 2002
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    Location:
    About 8 meters beneath sea level.
    This is the kind of thing I want to see more in rpg's. If I go to the bandit fort/gnoll caves/goblin dungeon I absolutely loathe it when I can butcher half of the area and leave and return at my leisure to kill the remainder with them being seemingly oblivious to my rampage. This is probably the first time I actually see and rpg take this into account. Some serious salute to VD here. :salute:
     
    • Brofist Brofist x 5
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  13. Skittlesgender: ⚧ He ruins the fun.

    Skittles
    Joined:
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    Trash: This was done to some extent in the Co8 NC. Leaving the area to rest would prompt enemies to hole up in a cave and barricade the entrance, if I recall correctly.
     
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  14. hivergender: ⚧ Guest

    hiver
    I wonder is there a possibility to do something about that mine after such turn of events or it becomes just permanently completely closed?
     
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  15. Vault Dwellergender: ⚧ Commissar, Red Star Studio Developer

    Vault Dweller
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    You can, but it's harder.
     
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  16. hivergender: ⚧ Guest

    hiver
  17. Haroldgender: ⚧ Arcane

    Harold
    Joined:
    May 10, 2007
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    Silly VD, patching his game before it's even released. So completely un-next-gen.
     
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  18. Alexandrosgender: ⚧ Cipher

    Alexandros
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    Sep 5, 2009
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    Just release it alreadyyyyyyyyyyyyyyyyyyyy
     
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  19. currygender: ⚧ Arcane

    curry
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    Jan 10, 2011
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  20. Vault Dwellergender: ⚧ Commissar, Red Star Studio Developer

    Vault Dweller
    Joined:
    Jan 7, 2003
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    26,205
    Le horror.
     
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  21. GarfunkeLgender: ⚧ Racism Expert

    GarfunkeL
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    As long as there's no filler combat.

    Cumming buckets and all that.
     
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  22. Mozgoëbstvogender: ⚧ Learned

    Mozgoëbstvo
    Joined:
    Nov 23, 2011
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    Od Vardara pa do Triglava
    Many of the beta testers required some flavour NPCs, otherwise the world would've felt like an empty quest container.
     
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  23. J_Cgender: ⚧ One Bit Studio Patron Developer

    J_C
    Joined:
    Dec 28, 2010
    Parrots:
    12,655
    Location:
    Hungary
    Project: Eternity Wasteland 2 Shadorwun: Hong Kong
    Seriously, this might be one of the best RPGs of all time! Don't screw it up guys! You have time, work as much on it as it is needed. I can't wait for the release. Is it thursday yet?
     
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