http://img153.imageshack.us/my.php?imag ... ot19sn.jpgLumpy said:By the way, does anyone know where I can find the 2D screenshots?
http://img153.imageshack.us/my.php?imag ... ot19sn.jpgLumpy said:By the way, does anyone know where I can find the 2D screenshots?
That was the first attempt.I was expecting those to be better than the 3D, but they aren't really.
...but enough about the codex .The Rambling Sage said:...everywhere you look there is the feeling of lost truth, lost ideals, lost knowledge, and lost glory. A peremnial aura of melancholy and subtle chaos... An age of transition where a world is dying and the survivors are divided between their old structures and the needs of a new age that looms on the horizon...
Good post, Sage. I agree with many points you (and the others) have made. Unfortunately, I have absolutely no idea how to create the image you've just described, but I did realize the importance of having a strong art lead, so our next project (should we have one) would have a better art direction.The Rambling Sage said:<snip>
Thanks.Keender_surprise said:Those later 2D screens look fantastic for an Indie game, VD, and pretty much beats the art I've seen for most other Indie games.
Better late than never, eh? Have you tried the Spiderweb games yet?With that said however, I should say that I am nevertheless looking forward to the game; when I downloaded the demo for Teudogar, I had no idea that a game with such simplistic graphics would hold me for as long as it did (yes, I am new to the Indie scene).
Will be posted soon (when we figure out what to do with the graphics). Right now we are discussing the 3 main points made in this thread. Thanks to all who posted. If you have something to add, now is the time.Sae said:Is there a point where the player stumbles upon some ruins?
If so, I'd really like to see a screen shot of some.
What comes to my mind is a decaying mansion used as barracks or public market. You'd see signs of past glory everywhere, broken ornaments and stuff like that.Vault Dweller said:Good post, Sage. I agree with many points you (and the others) have made. Unfortunately, I have absolutely no idea how to create the image you've just described,
We have that.Claw said:What comes to my mind is a decaying mansion used as barracks or public market. You'd see signs of past glory everywhere, broken ornaments and stuff like that.Vault Dweller said:Good post, Sage. I agree with many points you (and the others) have made. Unfortunately, I have absolutely no idea how to create the image you've just described,
The world hasn't been destroyed. Some places are in a relatively good shape, some are not.In your screenshots I see many plain and functional buildings. There is little sense of decay - or decadence.
That's the starting town, and that's where the screens were taken.I think what may come closes to the "right" look may be that one town you showed us, with a broken wall and the remainds of a collonade inside.
That's great; we can only judge the game by what you show us, naturally.Vault Dweller said:We have that.
True, but by the general descriptions of the setting, I'd expect to see more decay. The artwork shows lots of decay and destruction, unlike the screenshots.The world hasn't been destroyed. Some places are in a relatively good shape, some are not.
All of them? Well, I suppose not everything has to be a ruined palace, but so far all buildings I've seen up close looked pretty clean, plain and functional.That's the starting town, and that's where the screens were taken.
Obviously.Claw said:That's great; we can only judge the game by what you show us, naturally.
http://www.irontowerstudio.com/world.htmTrue, but by the general descriptions of the setting, I'd expect to see more decay. The artwork shows lots of decay and destruction, unlike the screenshots.
They are well maintained: blacksmith, loremaster, the Imperial Guards' barracks. I do see the point though - by looking at the screenshots it's impossible to tell that they are not from a generic fantasy game, but from a darker, post-apocalyptic game. We'll work on it, and we'll show different stuff soon (for you to tear apart).All of them? Well, I suppose not everything has to be a ruined palace, but so far all buildings I've seen up close looked pretty clean, plain and functional.
quasimodo said:So I will say this to VD. I will buy this game when it comes out. If I like this game enough to finish it and start up another game and finish it back to back I will send you the price of the game. I will keep doing this as long as the game is worth replaying because you will deserve my money a Hell of lot more than the clowns I have been giving it to for games that I couldn't stand to play through once.