You don't want these guys rebalanced BG2 encounters for higher starting level. Launching an expansion with little to no level progression is also not an option, I wonder what they are planning.Won't you be limited by the starting level of Shadows of Amn though? BG EE includes TotSC so characters should be level 6-7 when they end that. And you start BG II at level 7 by default. Sure you could start higher, say up till level 10 but more than that and there will be serious balance issues.
Why don't you make a side story with some other characters? Like Gorion before he was killed, or something.
Tales of the Sword Coast was in fact an expansion that let you advance, for many classes, just one additional level.
Maybe that's too oldschool these days, though.
But I think it was clearly explained that most of your companions died because Irenicus was doing sadistic experiments on them? At least that was the story with the canon party. I do remember reading how Coran was included because a fan asked for it on their forums back in the day
Tales of the Sword Coast was in fact an expansion that let you advance, for many classes, just one additional level.
Maybe that's too oldschool these days, though.
They could make the game about the party of bounty hunters hired by Irenicus to track down the Bhaalspawn and his/her companions. You could start off at low level and level up chasing the Bhaalspawn south until your party is strong enough to take them. That way you don't have to worry about charname gaining levels and unbalancing BG2EE.
You're saying that raping what's yours is ok?No. it will be shit like their shit remakes. Go fuck yourselves beamdog. Have fun dining with sawyer in hell for raping what isnt yours.
You mean like NEO Scavenger?I think your right, these days releasing an rpg with no level progression is nonsensical
A 3d director was it? On a 2d isometric rpg hardly qualifies one for curator of the baldurs gate legacy, it's the same thing as saying Bethesda did good with the Fallout franchise because they bought it.You're saying that raping what's yours is ok?
You mean like NEO Scavenger?
And I would hardly equate the level of skill complexity and player character builds and actions available in neo scavenger with the limited scope of character development in baldurs gate.
You have a pointAnd I don't equate them, but you said "an rpg", not "next baldur's gate".
Do the guys making this have any actual decent games made previously? The only thing I've heard about them are those releases of the originals with a bit of tacked on extra content, which as far as I heard was less than stellar. Guess the reasonable thing to do is to expect something terrible, and in the off chance that they deliver something actually good be positively surprised.
Not sure why everybody is finding it so hard to think of what the plot of this interquel would be.
The Bhaalspawn left Baldur's Gate and travelled to the south. Why? Why did he have to leave? There's plenty of room for an interesting story there.
This is true, but I think it's actually more likely BG 1.5 will take place slightly north-east of BG. Boareskyr Bridge is there which is the place where Cyric killed Bhaal, and I'm pretty sure Beamdog has hinted that we will see that place in adventure y.
Also Beamdog could easily raise the xp to eg. 301k which would allow every class to gain 1-2 levels. I don't think that would really cause any balance problems in BG2 considering how fast you gain xp in that game anyway. Not to mention bg2 chapter 2 being so freeform anyway that even now you will visit the various places at vastly different power levels depending on how you prioritize them.
Did they balance those new spells for IWD?