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Baldur's Gate Beamdog's Baldur's Gate 1 & 2 Enhanced Editions

Coma White

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Malachor Depths
no sacrifice will do/but the blood of a friend true

dis geim :love:

Athkatla is so fucking dense with content, i'm in love. just about done and ready to start Act 2. I'm gonna save the Lich fight for later though.

 

Theldaran

Liturgist
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Oct 10, 2015
Messages
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There's more than 1 Lich fight.+M

If you mill around at high level, regular undead such as Skeleton Warriors begin to be replaced with spell-slinging regular Liches, for example if you leave Umar Hills dungeon for later.

Not a problem, because a high-level Cleric can make them pop nonstop with a single click on the Turn Undead button.
 

Orobis

Arcane
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Messages
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There's more than 1 Lich fight.+M

If you mill around at high level, regular undead such as Skeleton Warriors begin to be replaced with spell-slinging regular Liches, for example if you leave Umar Hills dungeon for later.

Not a problem, because a high-level Cleric can make them pop nonstop with a single click on the Turn Undead button.
wut. This is an SCS setting if i'm not mistaken.
 

Theldaran

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wut. This is an SCS setting if i'm not mistaken.

In my case it was base non-EE BG2. Enemies scale and the undead scaling includes random Liches... yes folks. I don't remember clearly but I think I left Umar Hills until after the Underdark so it kinda makes sense, I had awful high level.
 

GarfunkeL

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Insert clever insult here
Yeah, Bioware included level scaling in both BG1 and BG2, though it's pretty non-intrusive.

A ranger/cleric can wield scimitars?

It's been a while since I played any BG game but I thought cleric anything (dual or multi) kicked out bladed weapons forever.
You're right, dunno what I was smoking - ranger/cleric cannot wield scimitars. I had Flail of Ages and Mace of Disruption on my R/C. Early onset dementia.
 

Jaesun

Fabulous Ex-Moderator
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MCA
BioWare used Encounter Tables, that are in the .ARE files. While it is level scaling, it's a bit different. And it worked very well.
 

hell bovine

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wut. This is an SCS setting if i'm not mistaken.

In my case it was base non-EE BG2. Enemies scale and the undead scaling includes random Liches... yes folks. I don't remember clearly but I think I left Umar Hills until after the Underdark so it kinda makes sense, I had awful high level.
I think you're right about this one. I recall meeting a lich there when playing a solo game, whereas my party - much lower in level at that time - didn't get one. I thought at that time it was Tactics, as my party game was unmodded, but level scaling would explain it.
 

Orobis

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wut. This is an SCS setting if i'm not mistaken.

In my case it was base non-EE BG2. Enemies scale and the undead scaling includes random Liches... yes folks. I don't remember clearly but I think I left Umar Hills until after the Underdark so it kinda makes sense, I had awful high level.
I think you're right about this one. I recall meeting a lich there when playing a solo game, whereas my party - much lower in level at that time - didn't get one. I thought at that time it was Tactics, as my party game was unmodded, but level scaling would explain it.
That's weird, in all my playthrough's i have never seen this happen, with or without SCS.
 

hell bovine

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You have to be really high level, but now that I've googled it, the walkthrough at sorcerers.net has the location it appears at marked. I think it's not the only bonus lich you can meet.
 

SwiftCrack

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Oct 3, 2012
Messages
1,836
You can definitely get a lich in some fights if you are high level where you might get a basic mummy or whatever else if you were lower level.

The thing is these are unnamed basic baby liches (compared to the named ones in the game anyway) and they are not even that big of a deal because they appear at levels where you can smite them with ease.
 

Theldaran

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You can definitely get a lich in some fights if you are high level where you might get a basic mummy or whatever else if you were lower level.

The thing is these are unnamed basic baby liches (compared to the named ones in the game anyway) and they are not even that big of a deal because they appear at levels where you can smite them with ease.

They still provide a good amount of experience, I recall 18000 but may be wrong. Of course, by then that's just the pennies experience wise.
 

Ivan

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I was referring to the lich whose body you have to gather.

also, could someone explain why I can't add more points to a weapon proficiency slot? does it have to do with a particular level? sometimes I'm able to add up to 3 to say, 2 handed or 1 handed, but I can't increase, say, long sword, or katana

also, is it "ok" then to only have 1 prof point in a weapon i'm going to be using if that's the limit for that particular character?
 
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agris

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This is something I feel Shadows of Amn does incredibly well, and something I feel often gets overlooked. Fucking awesome loot. Like that talking two-handed sword, or the Mace of Disruption that instagibs undead targets. I've always felt like the weapons and items in this game feel like they were designed by a GM as something sweet and unique for his players, as opposed to just a collection of modifiers.

BG1/2's itemization really shines. I love how it lets you change playstyles for a given class just by swapping what they're using. It's something that no other game has really nailed, that I'm aware of. Even D1/2 don't quite get it since the items are mostly randomly generated, not the pencil sketches and background stories found in the BGs.
 

santino27

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My team has the sexiest and deadliest waifus you can recruit.
I was referring to the lich whose body you have to gather.

also, could someone explain why I can't add more points to a weapon proficiency slot? does it have to do with a particular level? sometimes I'm able to add up to 3 to say, 2 handed or 1 handed, but I can't increase, say, long sword, or katana

also, is it "ok" then to only have 1 prof point in a weapon i'm going to be using if that's the limit for that particular character?

It's primarily a result of your class/kit... some classes can't go more then one pip (proficiency) in a given weapon, but can go two (or even three, for swashbucklers and dual-wielding) in weapon style. Multi-class fighter types can generally go to two pips (specialized) in a weapon type. Only fighters/dual-class fighters can go more than two pips, although dual classing makes some of the rules implementations more confusing.

Some of this is explained in your character's kit info page on the record sheet. :)

Anyway, one pip is plenty for spell casters (and that's all they get anyway), but in general, I try focus my meleers on weapons they can better use. Depending on the mods you use, mastery or grand mastery can be pretty significant.
 
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SwiftCrack

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Joined
Oct 3, 2012
Messages
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I was referring to the lich whose body you have to gather.

also, could someone explain why I can't add more points to a weapon proficiency slot? does it have to do with a particular level? sometimes I'm able to add up to 3 to say, 2 handed or 1 handed, but I can't increase, say, long sword, or katana

also, is it "ok" then to only have 1 prof point in a weapon i'm going to be using if that's the limit for that particular character?

That's one of the most powerful enemies in the game, and the random lich dudes that you might encounter on a high level are weaker than him by a mile.
 

Ivan

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:hahyou:
that's why I keep Yojimbo around


so yeah. having a blast completing all the quests I can before paying the guild. interesting how you can't "find" locales in the map.
 

Somberlain

Arcane
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wut. This is an SCS setting if i'm not mistaken.

In my case it was base non-EE BG2. Enemies scale and the undead scaling includes random Liches... yes folks. I don't remember clearly but I think I left Umar Hills until after the Underdark so it kinda makes sense, I had awful high level.
I think you're right about this one. I recall meeting a lich there when playing a solo game, whereas my party - much lower in level at that time - didn't get one. I thought at that time it was Tactics, as my party game was unmodded, but level scaling would explain it.
That's weird, in all my playthrough's i have never seen this happen, with or without SCS.

Most (all?) dungeons have certain spots where a level-dependent monster group spawns and highest level undead spawns include generic liches. SCS has an option of tweaking these spawns but they are in vanilla game as well.
 

Ivan

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Messages
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DAYSTAR :love:

fuck off Vampires. this was the only quest I was afraid I would have to put on hold until later on. but fuck ya
 

Theldaran

Liturgist
Joined
Oct 10, 2015
Messages
1,772
If you want it the cheesy way... Scroll of Protection vs. Undead. Though, that's better reserved for the demilich.
 

hell bovine

Arcane
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Sep 9, 2013
Messages
2,711
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Secret Level
First of all - keep those spoilers under a tag, he is playing for the first time. Second - with SCS those scrolls won't work against the most powerful undead anyway. (or at least they shouldn't, from what I recall, but I had the BG2 challenges installed)
 

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