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Lurker47

Savant
Joined
Jul 30, 2017
Messages
721
Location
Texas
Multiple solutions of combat/stealth/speech should be in all RPGs. Can anyone think of a fourth?

Try LISA.
What did he mean by this? :retarded:

http://store.steampowered.com/app/335670/LISA/
Yes, I know but that post doesn't make much sense to me. Unless it was just some kind of joke and I'm being retarded.

LISA has a particularly nasty way of approaching 'situations.' Not sure it's worth spelling out since coming across it in-game is part of the fun.
I've beaten the game and I interpreted the implication correctly- though it's still incredibly silly. What you're referring to isn't a general way to resolve situations- in fact, it's pretty explicitly just a speech option (to dispute this would just be pedantic.)

Not sure what exactly you're trying to get at here but it's probably just grasping at straws.
 

Lurker47

Savant
Joined
Jul 30, 2017
Messages
721
Location
Texas
I've beaten the game and I interpreted the implication correctly- though it's still incredibly silly. What you're referring to isn't a general way to resolve situations- in fact, it's pretty explicitly just a speech option (to dispute this would just be pedantic.)

Not sure what exactly you're trying to get at here but it's probably just grasping at straws.
Hate to doublepost but I just remembered the gambling mechanic (which is in a complete vacuum and doesn't have much in terms of genuine C&C). That, again, is also not a general way to approach situations. Sorry for being a negative nancy.
 
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sser

Arcane
Developer
Joined
Mar 10, 2011
Messages
1,866,687
I wouldn't consider LISA a simple "speech" option. There's no other game that does what it does, not to my knowledge anyway. Just my opinion, though. Being dumb is just posting a couple of time as if you're lost on the matter and then going "Oh yeah that gameplay feature" as if I could have been talking about anything else.
 

Lurker47

Savant
Joined
Jul 30, 2017
Messages
721
Location
Texas
I wouldn't consider LISA a simple "speech" option. There's no other game that does what it does, not to my knowledge anyway. Just my opinion, though. Being dumb is just posting a couple of time as if you're lost on the matter and then going "Oh yeah that gameplay feature" as if I could have been talking about anything else.
Alright, that's understandable. I don't like to assume things even if I think I know what I'm talking about. Sorry for pestering you about it though.
 

undecaf

Arcane
Patron
Joined
Jun 4, 2010
Messages
3,517
Shadorwun: Hong Kong Divinity: Original Sin 2
Multiple solutions of combat/stealth/speech should be in all RPGs. Can anyone think of a fourth?

There's all forms of possible environmental interactivities, happenstance possibilities or specifically designed for context, for various skills that need not fit in any of those three. Science, for example, offer a lot of potential.
 

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