oddech_wymarlych_swiatow
Arcane
- Joined
- Apr 5, 2013
- Messages
- 2,430
Please share your experience about console history in Europe, especially the eastern one, history that's so different from japanese or that showned in AVGN's episodes. In Poland, as far as I'm concerned there was 100% computer domination in gaming 'market' (used comas because of piracy and lack of copyright regulations) of the 80'. Consequences are easily seen even today - common term is 'computer games' instead of 'video games'.
Story starts with early 90' when some strange Atari2600 clone called Rambo hit Potatoland.
Besides cartridge slot (dedicated for games that were nowhere to be bought) device had some nice packet of built-in games like Pacman, Sneak'n Peek, Keystone Kapers, Pitfall etc.
Then there was Pegasus era...
...a gloriuos Famiclone being sold with violet 168-in-1 cartridge (Contra, Popeye, Hoogan's Alley,
Mappy, Donkey Kong, Field Combat...) or so called Golden Four and Golden Five carts full of Codemasters games.
It's funny cause no one in Poland knew about NES/Famicom so Pegasus was commonly considered as the original console, while the following storm of cheap asian/russian crapconsoles was tought to be his clones. Which games were popular? Potato taste was formed in 100% by eastern bootlegers, there was a rule the more the better, quality didn't matter. Any carts with built-up save-game battery was non existence. Legend of Zelda? Metroid? Final Fantasy? Dragon Quest? All of this games meant NOTHING then, they were completely unknown. Instead we had pirate Mortal Kombat ports (1&2 basedand were suprisingly good for a Nes games, especially due to small amount of fighting games, 3/Trilogy and the one with redrawn characters were barely playable), Codemasters' masterpieces like Fantastic Adventure of Dizzy or Mirco Machines, Duck Hunt, Galaxian, Galaga, Baloon Fight, Warp, Ice Climber and tons of Super Mario Bros.' hacks.
16 bit consoles? It's a big black hole. Their role was of minor importance. I met literally no one who had SNES or Megadrive and I probaply know why - Famiclones were so cheap, famous of being 'gaming system for poor people', then the IBM and Amigas were high-class hardware, especially PC's in the beginning of 3D-era - there was no place was 16bit consoles. Ther were way too expensive and there was lack of piracy, few people could afford to such stupid gaming toy... Magazines like Top Secret and Secret Service tried to promote this stuff around'95/'96 but failed miserably. Emulation is what brought Snes and Genesis games here...
At least with 5th generation of consoles Poland left the third world countries and chose Playstation. N64 suffered the same fate as his ancestor - high prices, no piracy. Saturn gained a bit of popularity but it was short lived.
Portables was far from my interest but I remember primitive cool stuff from Russian bros, 1game handhelds suchs as Nu-
pagadi! or some duck-hunting, was proud of it until found that they were only clones of Nintendo's Game&Watch... really sad, soviet technology equals bullshit.
How about you? You polish dudes too, maybe our version of history differs.
Story starts with early 90' when some strange Atari2600 clone called Rambo hit Potatoland.
Besides cartridge slot (dedicated for games that were nowhere to be bought) device had some nice packet of built-in games like Pacman, Sneak'n Peek, Keystone Kapers, Pitfall etc.
Then there was Pegasus era...
...a gloriuos Famiclone being sold with violet 168-in-1 cartridge (Contra, Popeye, Hoogan's Alley,
Mappy, Donkey Kong, Field Combat...) or so called Golden Four and Golden Five carts full of Codemasters games.
It's funny cause no one in Poland knew about NES/Famicom so Pegasus was commonly considered as the original console, while the following storm of cheap asian/russian crapconsoles was tought to be his clones. Which games were popular? Potato taste was formed in 100% by eastern bootlegers, there was a rule the more the better, quality didn't matter. Any carts with built-up save-game battery was non existence. Legend of Zelda? Metroid? Final Fantasy? Dragon Quest? All of this games meant NOTHING then, they were completely unknown. Instead we had pirate Mortal Kombat ports (1&2 basedand were suprisingly good for a Nes games, especially due to small amount of fighting games, 3/Trilogy and the one with redrawn characters were barely playable), Codemasters' masterpieces like Fantastic Adventure of Dizzy or Mirco Machines, Duck Hunt, Galaxian, Galaga, Baloon Fight, Warp, Ice Climber and tons of Super Mario Bros.' hacks.
16 bit consoles? It's a big black hole. Their role was of minor importance. I met literally no one who had SNES or Megadrive and I probaply know why - Famiclones were so cheap, famous of being 'gaming system for poor people', then the IBM and Amigas were high-class hardware, especially PC's in the beginning of 3D-era - there was no place was 16bit consoles. Ther were way too expensive and there was lack of piracy, few people could afford to such stupid gaming toy... Magazines like Top Secret and Secret Service tried to promote this stuff around'95/'96 but failed miserably. Emulation is what brought Snes and Genesis games here...
At least with 5th generation of consoles Poland left the third world countries and chose Playstation. N64 suffered the same fate as his ancestor - high prices, no piracy. Saturn gained a bit of popularity but it was short lived.
Portables was far from my interest but I remember primitive cool stuff from Russian bros, 1game handhelds suchs as Nu-
pagadi! or some duck-hunting, was proud of it until found that they were only clones of Nintendo's Game&Watch... really sad, soviet technology equals bullshit.
How about you? You polish dudes too, maybe our version of history differs.