Yes, I realize that doesn't always work, too. Early in blogging, I got this idea that rather than simply and dryly describe the game, I'd try to draw an analog to some other area of life, or tell an anecdote, or whatever. Rather than just list the traveling spells in Might & Magic II, I mentioned how I would have liked to have access to them on a recent trip. I realize that these seem like non-sequiturs to some people, but they often draw me into the process of writing a posting when I don't otherwise know what to write. Plus, I think they sometimes work well. I liked the way I started "Scavengers of the Mutant World" by mentioning fears of nuclear war as a child. I got a lot of flak for that in this thread. Anyone who thinks that affected my final summation of that game, or Wasteland, or any other post-apocalyptic CRPG didn't actually read my reviews of those games.