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Crytek bankruptcy watch thread

anvi

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Nobody would buy that when they could just make their own dumb hack n slash IP.
 
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If they were smart they should go and revive their old Deus Ex Space Opera game, Engalus, in the latest cryengine.
 

Drakron

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The thing that annoys me is that Crysis's engine has all the tech it needed to make Crysis into an amazing game. But they made a dumb shooter instead. I remember putting in some cheat code that unlocks a flying gunship thing, and I could fly around blowing shit up. It was more fun than the game itself, and none of the missions let you fly that same gunship... makes no sense.

You are talking about Crysis or Far Cry because I am sure you can fly one in Crysis.

I think Far Cray was created also as a tech demo so it have many possibilities the game itself lacked but they lost control over the IP to Ubisoft that just milked it, they ended up doing the same with Crysis were they lost it to EA ... maybe Crysis was then attempting to be brought by EA but that didnt worked.
 

LESS T_T

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Codex 2014
Knights of Honor studio revived from the ashes: http://www.gamesindustry.biz/articles/2016-12-24-crytek-sofia-developers-re-form-black-sea-games

Crytek Sofia developers re-form Black Sea Games
Sofia studio is independent once again

A new studio has already risen from the ashes of one of Crytek's recently closed studios.

Crytek announced last week that it would be closing a number of its studios, including offices in Budapest, Sofia, Seoul, Shanghai. It followed cash-flow issues that meant the management were unable to pay staff for two months.

The Sofia studio was originally called Black Sea Studios before Crytek purchased it in 2008, and was rebranded Crytek Black Sea. The team's output includes Knights of Honor, WorldShift and Arena of Fate.

Now Black Sea Games has returned as an independent outfit. It is led by Vesselin Handjiev, who founded the original Black Sea in 2001 and was the MD of the studio under Crytek until September this year. The new company was formed in November, which suggests that taking the office independent had been on the cards for a while, and predates the recent issues Crytek had in terms of paying employees.

Michael Peykov is the firm's technical director, and he also hailed from Black Sea Games.

The firm said in a statement: "Our mission is to create hard-core games that will entertain players over and over again. We believe the best gaming experiences are coming from challenging the players with meaningful choices, while giving them the freedom to create (and share) their own in-game stories."

Black Sea Games has already begun work on an unannounced game.

Whatever the new game is, it should be better than the MOBA they were making for Crytek.
 

Infinitron

I post news
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Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
http://www.eurogamer.net/articles/2017-01-18-crytek-announces-new-warface-publishing-deal

Russian publishing giant picks up Crytek's FPS Warface
Transition begins next month.

A Russian-owned publishing giant has picked up Crytek's free-to-download first-person shooter Warface.

My.com, which is owned by Russian internet company Mail.Ru, said it had picked up publishing rights to Warface in North America and Europe, starting from February 2017.

In December 2012, Crytek announced it had let go of multiple studios following financial trouble that saw staff paid late.

At the time, we heard Crytek's sudden ability to pay its staff was the result of an influx of cash from Mail.Ru, which a source said had bought Warface and the unannounced, in development Warface 2. We also heard there may be layoffs as a result of the publishing switch, although these remain unconfirmed for now.

Mail.Ru had already worked with Crytek to operate Warface in CIS countries for four years. Crytek said Warface had a total of 40 million registered players.

My.com, which runs online games such as Revelation Online, Armored Warfare and Skyforge, will take over publishing and operations of Warface in the west while Crytek will focus on the development and support of the game, continuing updates to Warface worldwide.

In a note to press, Crytek said Warface events and "cross regional cyber sport activities" have already been planned for Europe and North America.

Players can expect a smooth transition. Characters will be saved, as well as all items, rewards, achievements and in-game currency.

In the joint press release, Faruk Yerli, founder and managing director of Crytek is quoted. Once again Cevat Yerli, who has been blamed for many of Crytek's troubles, is nowhere to be seen.
 

anvi

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40b96f717103244d7d9dea023de22820619058efade0a529f2938430963ed6c7.jpg
 

Drakron

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Only thing that surprises me is how they stay afloat.

Their biggest IPs that are associated with them, they dont own ... Crysis is owned by EA, Far Cry by Ubisoft and the usual idiots dont seem to understand that Crytek CANNOT make another Crysis game, they don t own the IP and EA usual method of acquisition is not something they want to use with Crytek since they dont want to keep the upper management around, anyone that wants the company for whatever reason (it aint for their profolio) will rather wait until they are desperate enough to sell it for a song, if not ... always the firesale from creditors.

I suppse Warface and their engine licensing keeps then afloat but that is not going to last, in fact ... I suspect when Warface is sold, thats it.
 

Wirdschowerdn

Ph.D. in World Saving
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Crytek has been bled dry of all it's talent. Most of them moved on to RSI working on Star Citizen. What's left are a bunch of amateurs and interns making crap like Robinson and Warface. At least their engine team has still their shit together.
 

Drakron

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What I guess is this, after Ubisoft jewd then out of Far Cry, Crytek had little money so EA fronted the cash for Crysis as Ubisoft just jewd out Far Cry as a series.

The terms of contract is likely that at the very least EA owns exclusive distribution rights so if Crytek wants to do Crysis 4, EA have to be the publisher so they are kinda bonned because they dont have full control over Crisis, the evidence is they tried to develop Homefront 2 for THQ and brought the rights when THQ gone under, later they ended up selling it to Deep Silver.
 

LESS T_T

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Knights of Honor studio revived from the ashes: http://www.gamesindustry.biz/articles/2016-12-24-crytek-sofia-developers-re-form-black-sea-games

Whatever the new game is, it should be better than the MOBA they were making for Crytek.

And that was a short independence: http://www.gamesindustry.biz/articl...ve-assembly-with-crytek-black-sea-acquisition

Sega expands Creative Assembly with Crytek Black Sea acquisition

In an effort to bolster Total War developer Creative Assembly, Sega Europe today has announced that it's acquired Crytek Black Sea and added the 60-person team from Bulgaria to the prominent UK developer. Crytek Black Sea has been renamed Creative Assembly Sofia and will be working on a number of unannounced projects.

Tim Heaton, Studio Director at Creative Assembly, commented: "Now in our 30th year of games development, with an army of multi-million selling titles to our name and a history of world-renowned partnerships, Creative Assembly is proof of the UK games industry's potential for global success. Due to this success, we are further expanding our UK base and developing additional projects overseas, whilst pursuing top talent from across the globe to join us, all in support of our commitment to creating high quality, authentic gaming experiences. Our continued growth allows us to be dynamic with our future projects, constantly seeking new opportunities and reaching a wider audience with our games."

Jurgen Post, President and COO of Sega Europe, added: "The acquisition of Crytek Black Sea further enhances Sega Europe's development capabilities and strengthens our ability to output diverse and engaging content for our IP. Creative Assembly Sofia will be working exclusively on content for Creative Assembly and will prove an invaluable asset given the multitude of unannounced titles currently in the works. This acquisition represents another step in the right direction for the growth of our global business, underlining our commitment to add value to our existing studios and our continued support for the UK games industry."
 

LESS T_T

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Codex 2014
:avatard:

http://www.gamesindustry.biz/articles/2017-12-07-crytek-helping-launch-crycash-cryptocurrency

Crytek helping launch Crycash cryptocurrency
Developer says paying players who reach certain milestones in its games will be a cost-effective user acquisition strategy


Crytek is partnering with Crycash to launch the start-up firm's eponymous cryptocurrency, as reported by VentureBeat. The developer of Warface is hoping to use Crycash as a user acquisition tool, paying players who reach certain milestones in its games, who can then spend the currency on in-game transactions.

"You go to a performance marketing agency and pay $5 or $10 per user, and you never know the quality of those users," Crytek co-founder and managing director Faruk Yerli said. "With Crycash, you can set goals for the players to achieve certain milestones in your game before they get the tokens. They fulfill the objective, and their receive their rewards in Crycash."

Yerli is one of two people listed as an advisor on the Crycash website, along with Warface creative director Michael Khaimzon. (The size of Crytek's investment in Crycash, if any, is unclear, and a Crytek representative was unable to clarify as of this writing.) Crycash is expected to be integrated into Warface Turkey early next year, and Crycash is hoping to integrate the currency with games from other publishers as well.

The companies want to create an ecosystem around Crycash, starting with a mobile app called Plink. The app will allow users to earn Crycash by viewing ads, and they'll be able to see what developers are currently offering for the completion of specific tasks in their games. It will also include social functionality, allowing friends to message one another and see which game each other is playing. Crycash is also looking to build an esports betting platform based on Etherium with some Crycash-specific functionality, like earning Crycash for competing in tournaments.

The initial coin offering for Crycash will go live on December 12, with a price of .001 Etherium per 1 Crycash, and run through January 15. (A survey of multiple exchanges found 1 Etherium trading for between $395 and $439 as of this writing.) Crycash is offering an additional 15% Crycash for those who jump on in the first five days of the sale, and an additional 20% throughout the ICO for any transaction over 200 Etherium.

Crycash will make its money by charging fees for every transaction. By integrating the cryptocurrency into the CryEngine Marketplace, Crytek will be on the hook for a 1.5% fee for all payments made using Crycash. Developers that pay out rewards for gamers accomplishing tasks will owe a 20% fee, and dev-sponsored tournaments on the esport platform will pay a fee of 4% of the size of the prize pool.

Crycash has said that it will try to ensure the currency is stable and in continuous market demand by using 30% of the money raised during its initial offering and "up to 80%" of its profits to buy back Crycash on the secondary market.

It remains to be seen how beneficial Crytek's involvement in the cryptocurrency will be. The company's reputation suffered last year following reports that it neglected to pay employees over a prolonged stretch for the second time in three years. That was followed by the closure of multiple Crytek studios as the company said it was putting its focus on premium IPs and its CryEngine business. It again cited a desire to "focus on core competencies" when it laid off another 15 people from its Frankfurt headquarters earlier this year.
 

Perkel

Arcane
Joined
Mar 28, 2014
Messages
15,810
Considering that ICOs get 100mln$+ for wish dreams that has 0 chance of happening he is right to invest in that.
 
Self-Ejected

unfairlight

Self-Ejected
Joined
Aug 20, 2017
Messages
4,092
What is dead may never die, I guess. It's astounding that they thought investing into VR will pay off, and now they are doing some scam shitcoin. Kinda cool that you have this sort of very easily divisible currency for games, but if you can't trade the items inside those games a la TF2 it's pretty much pointless.
 

Ezeekiel

Liturgist
Joined
Dec 19, 2016
Messages
1,783
Acquire users by making good products, you honorless dogs.

The app will allow users to earn Crycash by viewing ads
Jesus Christ.
 

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