lophiaspis
Arbiter
- Joined
- Oct 24, 2012
- Messages
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They should stop making games and start making safari simulations.
They should stop making games and start making safari simulations.
Gamestar.de: The vultures are circling over Crytek [Up: More info, CryEngine woes]
Update:
Originally Posted by Sickboy007
Kudos to Razyl, here's the info from the article:
*Information is from a half dozen independent sources, according to Yerli "dramatized rumors" from disgruntled ex-employers
*Salaries are paid late and leading employees are sending applications to other studios at home and abroad
*Warface doesn't work outside of Russia, other attempts at F2P were unsuccessful
*G-face was a flop
*The development of Ryse was catastrophic: mere months before release, the title was severely behind, only with additional manpower they were able to finish it
*Disagreements with MS over the ownership of Ryse's IP could be a red flag for other publishers
*Adoption of CryEngine not going as planned, word-of-mouth at GDC was negative
*Too many employees, burn-rate too high (3-5 M euro).
*"The vultures are already circling," says a leading representative for a major publisher.
*Big publishers are not interested in buying outright,would rather wait for bankruptcy, sign the talent and shop the IPs.
*Belarusian Free2Play giant Wargaming is listed as a possible buyer of Crytek
* Avni Yerli says a cash injection for the company is finally imminent. The contract has not been signed yet, but is as good as in the bag. "It's not all great. Our transition to Free2Play studio was not painless. But that is now behind us, "he concludes.
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New thread, based on the post of junior member Razyl:
Just junior member and don't know where to post but i thinks its quite interessting.
Gamestar, a german videogamesmagazine, published today a story named "Die Geier kreisen über Crytek" ("The vultures are circling over Crytek") =>http://www.gamestar.de/specials/repo...tek_krise.html
Short info about it:
- Crytek got financial problems
- there are working over 800 employees
- Microsoft and Crytek talked about Ryse 2, but yet it is not in development, because microsoft wants the trademark and crytek don't want to give it up
- Reasons for the problems: Free-2-Play & Cryengine not work as well as expected, crysis 3 and ryse aren't big sellers etc.
- they got saved for now but maybe not forever
The article is only for the gamestar subscription service. I think if homefront, hunt and the moba will fail, then its maybe game over for Crytek.
(sorry for my english, it's not my native language^^)
http://www.neogaf.com/forum/showpost...&postcount=668
It is important to notice that Crytek has [at least they had before] a lot of non-gaming contracts, where they are using their Crytengine to create demos and simulators for military/architecture and other business uses.
Cevat Yerli - Crytek CEO said:Sales on Consoles would've been 4-5 times more than PC , due to PC piracy (2008)
Wasn't for capitalism to get rid of those kinds of dumb people? How there are so many being CEOs of game industry companies?Cevat Yerli - Crytek CEO said:Sales on Consoles would've been 4-5 times more than PC , due to PC piracy (2008)
Wasn't for capitalism to get rid of those kinds of dumb people? How there are so many being CEOs of game industry companies?Cevat Yerli - Crytek CEO said:Sales on Consoles would've been 4-5 times more than PC , due to PC piracy (2008)
Cevat Yerli - Crytek CEO said:Sales on Consoles would've been 4-5 times more than PC , due to PC piracy (2008)
It'd probably also sell better if it wasn't a crappy and buggy COD clone.Cevat Yerli - Crytek CEO said:Sales on Consoles would've been 4-5 times more than PC , due to PC piracy (2008)
To be fair, Crysis 2 PC full version leaked online several months before its launch. That hurt Crysis 2's sale tremendously. Crysis 2, even being a crappy and buggy COD clone, would have sold more if it had not been leaked.
It'd probably also sell better if it wasn't a crappy and buggy COD clone.Cevat Yerli - Crytek CEO said:Sales on Consoles would've been 4-5 times more than PC , due to PC piracy (2008)
To be fair, Crysis 2 PC full version leaked online several months before its launch. That hurt Crysis 2's sale tremendously. Crysis 2, even being a crappy and buggy COD clone, would have sold more if it had not been leaked.
Oh, and Crysis 2 being a sequel in a favourably received hot new franchise that promised all the hawkesome graphics but on consoles had nothing to do with that.It'd probably also sell better if it wasn't a crappy and buggy COD clone.Cevat Yerli - Crytek CEO said:Sales on Consoles would've been 4-5 times more than PC , due to PC piracy (2008)
To be fair, Crysis 2 PC full version leaked online several months before its launch. That hurt Crysis 2's sale tremendously. Crysis 2, even being a crappy and buggy COD clone, would have sold more if it had not been leaked.
Really? Let's look at some facts:
Original Crysis 1 is not a crappy and buggy COD clone.
Original Crysis 1 sold 3+ million units (in three years). http://forum.beyond3d.com/showthread.php?t=59261
Crysis 2 sold 3 million units (in three months). http://investor.ea.com/releasedetail.cfm?ReleaseID=594196
Oh, and Crysis 2 being a sequel in a favourably received hot new franchise that promised all the hawkesome graphics but on consoles had nothing to do with that.
Oh, and Crysis 2 being a sequel in a favourably received hot new franchise that promised all the hawkesome graphics but on consoles had nothing to do with that.
So you're saying, a PC-exclusive franchise praised for its gameplay and GRAPHIX! finally make its way to consoles, and boasts GRAPHIX! so good that only Sony's exclusive Killzone 2 can somewhat compete with. And consoles had nothing to do with that? You mean console peasants weren't excited for that?
Anyway, yes Crytek shot itself in the foot with that Crysis 2 release, trying to please PC master race and console peasants at the same time. But I doubt that even if Crysis 2 stayed PC exclusive and retained the gameplay of Crysis 1 (i.e. not being a shitty COD clone), their sales figure would be significantly affected.
I haven't, but that's mostly because I'm not into FPS multiplayer. Also, it wasn't a franchise. It was a single entry, indie one at that.Case in point: did you ever play or buy Shattered Horizon? Now that one (a) is not a COD clone; (b) plays unlike any FPS out there; (c) graphically was better than any other PC FPS out there in 2009. Did that game sell millions? It died. Because a lot of PC gamers are retarded and only complains but never spends enough money to support their beloved franchise.
To be fair, this is Crytek fault too. Make demanding as fuck game that only a portion of the user base will be able to play then complain about low sales. Crysis 1 was only masturbatory material for graphix whores for a long time before good graphixs cards became cheaper.Really? Let's look at some facts:
Original Crysis 1 is not a crappy and buggy COD clone.
Original Crysis 1 sold 3+ million units (in three years). http://forum.beyond3d.com/showthread.php?t=59261
Crysis 2 sold 3 million units (in three months). http://investor.ea.com/releasedetail.cfm?ReleaseID=594196
Far Cry 3 sold 9 million copies. It doesn't fit on you PC exclusive requirement but even a shitty and really dumbed down Far Cry 1 clone sold better than the shitty and dumbed down Crysis 2 and 3 combined. Again, Crytek games are just boring. They are like Piranha Bytes, make something really good with great potential then go on shitting on their own legacy like tards.But I doubt that even if Crysis 2 stayed PC exclusive and retained the gameplay of Crysis 1 (i.e. not being a shitty COD clone), their sales figure would be significantly affected.
To be fair, this is Crytek fault too. Make demanding as fuck game that only a portion of the user base will be able to play then complain about low sales. Crysis 1 was only masturbatory material for graphix whores for a long time before good graphixs cards became cheaper.