DarkSign said:
It's too late. The spamming has changed things to the point to where the critical mass is lulz. Without it now, there'd be a huge vacuum.
It's just a matter of allowing "new" discussion to fill the void. Before the decline became so swift, the biggest problem was any attempt to discuss game design resulted in a link to a topic a few years old that had "settled" the issue. For all their faults, at least the Lulzerz and spammers actually generate responses to their topics. Either we're willing to discuss topics that have come up in the past, or we ran out of good material around 2004, and there's nothing left to talk about. (and before someone says I'm too young to know, I used to post under a different name back in the "old" days).
That's what the decline of the codex really is. The good people left or refused to retread old issues, and then we hit a drought where no good RPGs came out, so noone wanted to really talk about anything worthwhile. VD kept us on life support with his articles, but that's all at Iron Tower now, along with the theory discussion, and most of the discussion about games too. . .