I won't be digging back old posts but, given the latest subject of preset characters, it was a hard call. I don't particularly like it myself, but it helps to ease up the constraints new players have when jumping into this kind of games.
Eh no, no it doesn't. You can have preset characters as the default and an advanced option to start with a custom character.
There is, however, a plan to develop a Custom Character Creator in the near future.
Cool! How near future do you suppose that'll be?
I agree with you. But, given that the game was meant to be multi-platform from the start (PS4/X1/PC) and that the rate of hardcore cPRG players on consoles is not that high, since we wanted to make sure the game is appealing that audience too, aligned with the first tests we made with people that chose classes that didn't have much synergy with the races (hindering their chances to progress in the game, because the difficulty would rise), we decided to create 16 characters with all races with the most suitable classes for each of them.
We already have a functional custom character creator (for test/dev purposes) and we intend to release it after the retail release which will happen later on in july. As I think I've mentioned, that was my first issue as soon as I laid my hands on the game, so I'm with you on this and I hope this gets released soon too
As for why are the portraits in 3D, it's a fully rendered image of your character with whatever you have equipped. So it changes whenever you equip something, instead of being a 2D static image. I'd rather have it as it is, in this case. I like to see changes on the portraits as I equip something.
Janise: what? No Friends add? Pffft
bear in mind that I go waaaaaaaaaaaaay back. I'm an old dude... games like Jagged Alliance I, II, Crossfire and Wildfire and so many others were played thoroughly prior to having its' playtime counted on steam
Also, around 3000+ hours of dota are streaming/watching watching games or simply afk because I went to bed and left it running
Also, recently i've been playing offline so that my kids can use the shared games feature to play on the steam link. Cool feature.
EDIT - 75h on GameMaker... i WISH it had only been 75h