- Joined
- Jan 28, 2011
- Messages
- 97,437
No, it isn't, because everyone runs at you straight forward, while screaming, ILL KILL U!.HR is much more viable as a pure shooter and gives more enjoyment as one than original DX. Particularly because of incredibly retarded AI that DX had. Everyone simply ran at you so could blast them at point blank rage. Also better physics, sounds etc., which is obvious.
(cover system does help, trolololo)
Since Deus Ex uses Unreal Engine it still feels better as shooter than Human Revolution. Which is quite funny because the Deus Ex difficulty level makes stealth and cover seeking mandatory and takes everything away from being a shooter.
Given what you are, you're probably the major expert of how turd tastes. Bet you can even discern between various types.It's like people keep loving the taste of a turd popsicle that is covered in delicious icing. If only they add another layer of delicious icing, this turd popsicle will be even better!
Just like it didn't in original. So, HR is a bad game, because it's not better than DX.Allow different builds that actually feel different, the aug system on HR doesn't has enough of an impact on the game.
He walked into that one.Given what you are, you're probably the major expert of how turd tastes. Bet you can even discern between various types.It's like people keep loving the taste of a turd popsicle that is covered in delicious icing. If only they add another layer of delicious icing, this turd popsicle will be even better!
Wot? Gindrologist go play the original DX because or you didn't or you post drunk.Just like it didn't in original. So, HR is a bad game, because it's not better than DX.Allow different builds that actually feel different, the aug system on HR doesn't has enough of an impact on the game.
Just like it didn't in original.
Well, tell me, pretty please, what other ''build types'' between stealthy ghost and run/jump and gun there were in DX? I hope you'll not bring up the swimming, medicine and low tech weps as an excuse for a build type.Wot? Gindrologist go play the original DX because or you didn't or you post drunk.Just like it didn't in original. So, HR is a bad game, because it's not better than DX.Allow different builds that actually feel different, the aug system on HR doesn't has enough of an impact on the game.
I agree you with this one, but it just confirms stealth vs combat build, which is only two choices in DX. HR like all modern games wants every sappy kiddo to be able to have all the skills and perks that the game has in a single run. Yeah, it's lame. But gameplay wise that doesn't change much, because you will still play either stealthy or aggressive depending on which style you prefer. And just as in DX in HR there are areas/situations, where you are forced into heavy duty combat anyway.Not really, in the original you had more aug choices (both quantity and quality wise), some of which were mutually exclusive (which I always liked) because they went to the same slot and overall less upgrade canisters (the equivalent of praxis points in HR) so you needed to specialize more. In original DX a combat focused character had different aug build than a stealth focused one.
I beat HR several times and always ended up with same augs no matter whether I was focused on stealth or on combat, there's too much XP/praxis points and too little good aug choices. Now Mission Link was better in that regard, because I had to think in what to invest.
No, it isn't, because everyone runs at you straight forward, while screaming, ILL KILL U!.
Well, tell me, pretty please, what other ''build types'' between stealthy ghost and run/jump and gun there were in DX? I hope you'll not bring up the swimming, medicine and low tech weps as an excuse for a build type.
Judging by my posts i have actually played the fucking game.Your description reads more like the enemies in Aliens Versus Predator, another classic and fast shooter. But judging from your posts you would probably prefer the 2010 version because more Aliens dipsy-doodle.
Then where is the problem? I could do that in DX too. I simply didn't like that sort of gameplay. Hacking the turrets and robots to kill their own proteges was way more satisfying. Killing them with an assault rifle or a GEP gun would probably be even more easier though.I was never limited from my stealth build to pack out my assault rifle and start shooting the place up and sneak away, which is pretty much what the guys from Eidos admitted to not get right in Human Revolution.
Then where is the problem? I could do that in DX too. I simply didn't like that sort of gameplay. Hacking the turrets and robots to kill their own proteges was way more satisfying. Killing them with an assault rifle or a GEP gun would probably be even more easier though.
Only valid point where DX excels on top of HR was better augmentation three/development.
It doesn't change shit, because you can simply avoidif you want. The same way how you can disable quest compass in some of the games. So you DO NOT because it's available? And it's game's fault? You fickle, weak willed and delusional pussies really make my day.
Of course you can avoid it. But then you can't stealth the game because the level design is forcing you to use it, which the designers also admitted.
And like I already wrote, you can't get into shootouts on Deux Ex difficulty without resorting to it. Actually you can't get into any cover at all without it.
I suspect DX: MD will end up taking a page out of Skyrim's book and just add lots more augs. They'll be like perks, you won't be able to get all of them.
We'll see, though.
Hiding behind cover waiting for health to regenerate is a boring activity. While DX is honestly even easier as a shooter if you spend any reasonable amount of augs/skills on combat, the simple fact that it's more run and gun makes it more exciting.How is it forcing it? Not enough vents for you?
And what is actually wrong with having to go into cover in shoot out? You want it to be like in original DX, where you can simply run at them screaming 'Jeronimo'? Besides the usual codexian kneejerk reaction, which seems to quickly infect even newcomers, what exactly is so bad about the cover system to begin with? I have crossed whole levels in basic crouch mode, when i didn't feel like shooting anyone, but it's kinda logical, that if you DO want to turn it into showdown, you will need to get a cover. Is that unreasonable? I mean, Jensen is strong, but he's not terminator ffs.
I loved DEHR, but yes, the story was a definitive let down. The narration was just NPC A telling you to go to NPC B for intel, but B tells you that first you must do a job for C, before being sent to D who tells you that damn, that intel was just fake but E has the real answer and goddamnit ! E is in custody, so you need F to help him but he'll only help if you go talk to G and...
... To sum up, nothing much happens in DEHR. That's pretty much what dissapointed me the most in that game. Otherwise, the atmosphere and gameplay were of great quality, besides the boss fights.