Crevice tab
Savant
- Joined
- Jul 4, 2013
- Messages
- 224
Open world games need a little bit of level scaling, developers usually just get it wrong. Baldur's Gate 2 was filled to the brim with content and they used a couple of different methods. XP was scaled depending on level and iirc some encounters were scaled in difficulty depending on level.
Bethesda takes a very stupid approach to game design. They spend a lot of time designing a world, this is where most of their resources go. You have this massive world that can't possibly be filled with hand crafted encounters that are finely tuned for multiple strategies. Their answer is to simply scale every design and hope it works. If they took the time and did something even a bit more sophisticated, like Nehrim's level range areas, it would be a more manageable experience. But good luck with that when the general audience doesn't seem to give a fuck.
Well you don't need to have all or even most encounters finely tuned for multiple strategies. Just use the vastness of the world to your advantage-> so while a warrior can brute force his way through a battle a mage would summon daedra and let them do the heavy lifting, an enchanter would make his weapons and armor good enough to compensate for his lack of skills and a thief can hire bodyguards etc. Also give players enough slack so suboptimal builds don't get punished (not applicable in Skyrim where you start with everything dam near identical but let's assume we're talking about a better age for the Elder Scrolls) and make most encounters/NPCs/quests logical (safe areas/not so safe areas and all the other common sense stuff) and presto: you now have a balanced, fun game without needing level scaling precisely because it's large and open.
What needs to go is the save the world now type of mentality and the 'you can do everything from the very beginning' design: think Morrowind- you have a huge, interesting world which you want the player to explore. Actually playing the game should be treated like an inconvenience you can skip out of.