Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Dungeon Kings - new dungeon crawler on Greenlight

TheGameSquid

Scholar
Joined
Aug 23, 2014
Messages
124
I do sort of like the look of the game. The combat look slightly less dancy than Grimrock's, and I do like the fact that a dungeon layer is not restricted in height. Shame it looks so much like Grimrock visually. I mean, I enjoyed the game, but I kind of got tired of looking at that 1 tileset for 3 dungeon floors. And now I'm playing a new game, and it has what seems to be the exact same tileset? Ugh.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom