ortucis
Prophet
- Joined
- Apr 22, 2009
- Messages
- 2,015
That sounds amazing except that the EYE developers didn't improve upon anything. Half-assed implementations of features from both games (Hellgate and DeusEx) actually end up ruining what could have been a pretty good shooter.
So far in EYE I am only loving the sound and feel of weapons. They should have tried keeping the RPG elements to minimal like Borderlands (and yes, weapons in EYE actually sound better than Borderlands). Since I still play it, Hellgate London SP is way better than EYE and Borderlands combined as far as I am concerned.
Anyways, playthrough shots from first level:
E.Y.E.
Game starts with a mysterious stat chart on-screen..
Easy to understand, you select your stats and move on to the mysterious portal in the distance..
Next to the mysterious portal lies the body of your Mentor, mysteriously murdered by you.. or was he? (seriously I have no idea)
WTF was he the mentor of if you have to start from level-1 and train in everything from scratch anyway?
Anyways, you enter the mysterious portal and spawn in a mysterious cave and are contacted by your not-so-mysterious commander..
Commander Rimjob: "Do you copy? Are you alive?"
Me: *coughs* "I.. I think so commander. It seems we have been attacked by the mages guild. Fireballs.. EVERYWHERE."
ComRim tells you to move on and meet someone or some people. I don't know, I was too shocked to find the bodies of my former comrades which the commander failed to mention..
*fu.. this.. armor.. isn't coming off, wtf is.. is this thing glued? FUCK IT!*
Me: *sighs* "I will avenge your death brothers.. I guess, without armor that is going to goto waste here.. I will avenge thee."
*you take a look back at the loss of all this armor.. and life, and move on*
On the way to the exit you avenge your brothers by shaming their killer in his death.. BEHOLD!
I move on and use a lift (which you have to wait fucking forever to come back down if you accidently activate it and didn't get in) only to find a lone templar model with developer-mode icon from "HL2 Episodes" above him.. interesting..
His refusal to acknowledge my awesome presence pissed me off. I moved on to the locker behind him and picked out medium armor and a machine gun only to encounter..
Aww.. I mean, DISGUSTING BEASTS!! I murder them and move on to find myself in a Mirrors Edge level..
Excited at a Indie game featuring possible Mirrors Edgisque running and jumping in FPS view, I slide myself down...
.. to my mysterious death.
But the death seems intentional since I don't think there was another way down. Anyways, I respawn in a few seconds right at the spot where I splat-landed (I like how this game reminds you in first few minutes that you are basically just playing a MP game disguised as SP).
Suddenly, I find the Policemen (enemies) who instead of asking questions start shooting (realistic) with deadly accuracy.. using SHOTGUNS at this distance (not realistic)..
Do note how your character does a short commentry on how much he sucks or how much he rocks with every fucking shot. What a douche.
VICTORY!
Time to loot the brave soldiers who gave their lives for some reason unknown to me.. who am I working for again? Well, at least these guys knew what they were doing. Time to go and pay my respects to the formidable ex-opponents corpses..
I..
.. err..
.. what?..
.. NEVERMIND!
Moving on, I enter the local dungeons..
I know what you are thinking. It isn't radiated. Just mysteriously lit. I jumped in and out to make sure of that (ok, I accidently fell in thanks to the collision). I encountered few enemies placed at every corner here. They can kill you with one shot so remember to lean (which means camera rotates hilariously at the same spot) and take them out. Shouldn't be a problem considering the AI doesn't even bother moving from the spot in the swers to chase you.
Later on in the level I have to hack a door to progress (no, there is no way around, another reminder why this is a half-ass copy of DeusEx and Hellgate)..
I kept getting hacked back and ended up dying. Instead of spawning at the same spot like I usually do, I end up going into the land of the mysterious portal only to find..
RAIDEN!
I tried asking him about the new Mortal Kombat series but he refused to aknowledge my awesome presence. Fuck it, I moved into the portal to go back and retry hacking and..
THANK GOD the game restarted the whole chapter to hide my shame. I quit. Maybe I will try this game again after the first 10 patches are released.
I understand not having save game system in Unreal 3 engine (because Epic didn't built one, the reason why they use checkpoints in U3 games) game, but in Source engine? I am pretty sure there was quicksave/quickload along with autosaves and a save system that worked just fine anywhere in-game when I played HL2+Epsidoes. Why doesn't a mod have that system is a mystery to me.
Current status: Waiting for developers to finish the game before I replay from start.
In the end..
- Game performance is fine. I maxed it out and game runs lag-free for me on a 5 yr old PC. Game looks better than DeusEx. Actually somewhere between DX and DX: IW.
- I like the large open levels. Reminds me of Dark Messiah and HL2. I hated HL2 but the levels were great. EYE has good level design so far.
- It's a good shooter with satisfying feel to the weapons. Weapons look good as well.
- Game GUI is shit, messy and pointlessly complicated.
- I think the RPG elements feel forced and added as afterthought instead of being integraded into levels from start. A game which has stealth and fails to let player use it in first level itself is a failiure. They should go and play Liberty Island from DX again to learn how to show off different player builds in first level itself.
Overall game doesn't really suck, but it isn't finished as well. I would have excused the bugs and unfinished game if one person was working on the whole thing. But EYE development team isn't exactly small as far as I can tell. But they are talking about patching it on Steam forums so wait and watch.
Hellgate London SP shots..
So far in EYE I am only loving the sound and feel of weapons. They should have tried keeping the RPG elements to minimal like Borderlands (and yes, weapons in EYE actually sound better than Borderlands). Since I still play it, Hellgate London SP is way better than EYE and Borderlands combined as far as I am concerned.
Anyways, playthrough shots from first level:
E.Y.E.
Game starts with a mysterious stat chart on-screen..
Easy to understand, you select your stats and move on to the mysterious portal in the distance..
Next to the mysterious portal lies the body of your Mentor, mysteriously murdered by you.. or was he? (seriously I have no idea)
WTF was he the mentor of if you have to start from level-1 and train in everything from scratch anyway?
Anyways, you enter the mysterious portal and spawn in a mysterious cave and are contacted by your not-so-mysterious commander..
Commander Rimjob: "Do you copy? Are you alive?"
Me: *coughs* "I.. I think so commander. It seems we have been attacked by the mages guild. Fireballs.. EVERYWHERE."
ComRim tells you to move on and meet someone or some people. I don't know, I was too shocked to find the bodies of my former comrades which the commander failed to mention..
*fu.. this.. armor.. isn't coming off, wtf is.. is this thing glued? FUCK IT!*
Me: *sighs* "I will avenge your death brothers.. I guess, without armor that is going to goto waste here.. I will avenge thee."
*you take a look back at the loss of all this armor.. and life, and move on*
On the way to the exit you avenge your brothers by shaming their killer in his death.. BEHOLD!
I move on and use a lift (which you have to wait fucking forever to come back down if you accidently activate it and didn't get in) only to find a lone templar model with developer-mode icon from "HL2 Episodes" above him.. interesting..
His refusal to acknowledge my awesome presence pissed me off. I moved on to the locker behind him and picked out medium armor and a machine gun only to encounter..
Aww.. I mean, DISGUSTING BEASTS!! I murder them and move on to find myself in a Mirrors Edge level..
Excited at a Indie game featuring possible Mirrors Edgisque running and jumping in FPS view, I slide myself down...
.. to my mysterious death.
But the death seems intentional since I don't think there was another way down. Anyways, I respawn in a few seconds right at the spot where I splat-landed (I like how this game reminds you in first few minutes that you are basically just playing a MP game disguised as SP).
Suddenly, I find the Policemen (enemies) who instead of asking questions start shooting (realistic) with deadly accuracy.. using SHOTGUNS at this distance (not realistic)..
Do note how your character does a short commentry on how much he sucks or how much he rocks with every fucking shot. What a douche.
VICTORY!
Time to loot the brave soldiers who gave their lives for some reason unknown to me.. who am I working for again? Well, at least these guys knew what they were doing. Time to go and pay my respects to the formidable ex-opponents corpses..
I..
.. err..
.. what?..
.. NEVERMIND!
Moving on, I enter the local dungeons..
I know what you are thinking. It isn't radiated. Just mysteriously lit. I jumped in and out to make sure of that (ok, I accidently fell in thanks to the collision). I encountered few enemies placed at every corner here. They can kill you with one shot so remember to lean (which means camera rotates hilariously at the same spot) and take them out. Shouldn't be a problem considering the AI doesn't even bother moving from the spot in the swers to chase you.
Later on in the level I have to hack a door to progress (no, there is no way around, another reminder why this is a half-ass copy of DeusEx and Hellgate)..
I kept getting hacked back and ended up dying. Instead of spawning at the same spot like I usually do, I end up going into the land of the mysterious portal only to find..
RAIDEN!
I tried asking him about the new Mortal Kombat series but he refused to aknowledge my awesome presence. Fuck it, I moved into the portal to go back and retry hacking and..
THANK GOD the game restarted the whole chapter to hide my shame. I quit. Maybe I will try this game again after the first 10 patches are released.
I understand not having save game system in Unreal 3 engine (because Epic didn't built one, the reason why they use checkpoints in U3 games) game, but in Source engine? I am pretty sure there was quicksave/quickload along with autosaves and a save system that worked just fine anywhere in-game when I played HL2+Epsidoes. Why doesn't a mod have that system is a mystery to me.
Current status: Waiting for developers to finish the game before I replay from start.
In the end..
- Game performance is fine. I maxed it out and game runs lag-free for me on a 5 yr old PC. Game looks better than DeusEx. Actually somewhere between DX and DX: IW.
- I like the large open levels. Reminds me of Dark Messiah and HL2. I hated HL2 but the levels were great. EYE has good level design so far.
- It's a good shooter with satisfying feel to the weapons. Weapons look good as well.
- Game GUI is shit, messy and pointlessly complicated.
- I think the RPG elements feel forced and added as afterthought instead of being integraded into levels from start. A game which has stealth and fails to let player use it in first level itself is a failiure. They should go and play Liberty Island from DX again to learn how to show off different player builds in first level itself.
Overall game doesn't really suck, but it isn't finished as well. I would have excused the bugs and unfinished game if one person was working on the whole thing. But EYE development team isn't exactly small as far as I can tell. But they are talking about patching it on Steam forums so wait and watch.
Hellgate London SP shots..