Rina
Scholar
- Joined
- Oct 19, 2005
- Messages
- 151
More than you can handle, bubba.Got wood?
protobob said:Function should win over form.
Kingston said:Its better when you know the bottom part is for combat and the upper part everything else.
And rightly so. The others open interfaces, while this one initiates a gameplay state: combat. Different forms for different functions is very intuitive.suibhne said:Of the three, the last one is a problem because it's a toggle button that looks different from every other toggle button in the interface.
Ismaul said:And rightly so. The others open interfaces, while this one initiates a gameplay state: combat. Different forms for different functions is very intuitive.suibhne said:Of the three, the last one is a problem because it's a toggle button that looks different from every other toggle button in the interface.
Here you go:protobob said:Try this:
Put the sword button where the disc button is, then shift the top icons all one slot to the left, and put the disc icon where the map icon now.
Ismaul said:Here you go:protobob said:Try this:
Put the sword button where the disc button is, then shift the top icons all one slot to the left, and put the disc icon where the map icon now.
Ismaul said:Here you go:
denizsi said:I don't want to move the cursor all the way down to bottom-right corner for combat. It's the furthest position in the interface, so the least used button should go there.
That's the one I was specifically talking about.Elhoim said:I don´t know, it looks too contrasting, and you are forgeting the midddle one
denizsi said:I think it's time you replaced some of the screenshots at the site with some of the revised interface shots, VD. I don't think it matters that nothing is finalised. Just "breath" some colour into the screenshots of the game at the official site. Also, if you are doing any interviews soon, you might think about giving such revised screenshots as well, they do change the look a lot. Call it graphic whorism, but giving people something new and tasteful to look at can only help, attract more people.
Mikail said:A comment and a question.
Question: The interface currently looks pretty good. Can I have your permission to upload a copy to wikipedia?
Mikail said:Comment: The sprites for the held weapons look kind of washed out when layered on top of the interface. Could you maybe post an example with a black line drawn around the weapon?
You have my permission to upload anything you want.Mikail said:A comment and a question.
Question: The interface currently looks pretty good. Can I have your permission to upload a copy to wikipedia?
Will try to post something later on.Comment: The sprites for the held weapons look kind of washed out when layered on top of the interface. Could you maybe post an example with a black line drawn around the weapon?