Someone, somewhere really thinks these basic reskins are worth £4?.
Terrible analogy. In other games that cater to 'whales' you get more effort in the cosmetics. This is just pure laziness.
Wouldn't it be unfair if the monster had low HP?Yeah, I noticed the problem in like 30s of watching on youtube. Everyone's mobility (vertical and horizontal) is through the roof and the levels are open such that the level design is basically meaningless to the gameplay besides being a re-skin. You could have 100 levels and it would probably be no more interesting than 3.
L4D thrived around the survivors needing to battle the terrain as much as the enemies, with every decent VS attack utilizing it in some way and lots of mini-tension moments every time you were at a point of the map where the infected could pull off a potentially powerful attack. Evolve doesn't have shit. It's just spamming abilities against a single health sponge monster. Feels closer to a really shitty DOTA clone than a L4D sequel or an FPS.
It seems to have a cooldown.Exactly. They put in all these canyons and ridges but... you have a jetpack.
Yes, because there's no middle ground. You really are a colossal idiot, aren't you?
Wouldn't it be unfair if the monster had low HP?Yeah, I noticed the problem in like 30s of watching on youtube. Everyone's mobility (vertical and horizontal) is through the roof and the levels are open such that the level design is basically meaningless to the gameplay besides being a re-skin. You could have 100 levels and it would probably be no more interesting than 3.
L4D thrived around the survivors needing to battle the terrain as much as the enemies, with every decent VS attack utilizing it in some way and lots of mini-tension moments every time you were at a point of the map where the infected could pull off a potentially powerful attack. Evolve doesn't have shit. It's just spamming abilities against a single health sponge monster. Feels closer to a really shitty DOTA clone than a L4D sequel or an FPS.
It seems to have a cooldown.Exactly. They put in all these canyons and ridges but... you have a jetpack.
Steam pre-order is up: http://store.steampowered.com/app/273350/
Buy Evolve PC Monster Race
The PC Monster Race Edition includes Evolve, Evolve Hunting Season Pass, Fifth Playable Monster, Two Additional Hunters, and Four Monster Skins.
"Jimquisition", a popular YouTuber of sorts, did a video on the game's DLC.
It's a console game designed for the console generation. People don't want challenging gameplay or be forced to navigate through jungles/valleys/etc. Just give them a jetpack and let 'em fly around to get to the monster as fast as possible. Pew-pew. Rinse and repeat. Makes for better streams/youtube videos for marketing.
Given the shit that comes out of your mouth on a daily basis I highly doubt it. Unless you're deaf. My point, which apparently sailed over your vacuous head, is that in a game about hunting a dangerous monster to give people jetpacks trivializes any and all terrain features.It's a console game designed for the console generation. People don't want challenging gameplay or be forced to navigate through jungles/valleys/etc. Just give them a jetpack and let 'em fly around to get to the monster as fast as possible. Pew-pew. Rinse and repeat. Makes for better streams/youtube videos for marketing.
This is the dumbest thing I've heard.
And your point is dumb. They put jetpacks in the game so the game is more interesting than those military shooters. Then they put terrains in so that you don't jetpack 50 meters into the air and see where the monster is right from the beginning.My point, which apparently sailed over your vacuous head, is that in a game about hunting a dangerous monster to give people jetpacks trivializes any and all terrain features.
It's none of your business what and where I post. If you hate AAA games so much, why don't you just dig a hole and put that pumpkin head of yours into it so you don't see those AAA games?Looking at your post history all you seem to comment on is AAA shit. You might be more at home on Neogaf forums.
He does fast high jumps. Not as slow as you're trying to paint it.Could easily be balanced otherwise. The problem is that the monster is a huge target and slow enough that there is no real aiming skill involved in hitting them.
What? The game has nothing to do with an "horror experience". The human characters are hi-tech dudebros, for god's sake.Rather than feeling like a horror experience where you are frantically trying to keep up with the enemy, it's more like a DOTA where everyone stands around auto-attacking while pushing abilities to kill slightly faster.
If the monster acted like the Fade, matches would be 30 seconds long.If the monster acted more like, say, the Fade in Natural Selection (dies in 3 close range shotgun shots but can murder a whole group without being hit), it would be a lot more interesting both as an FPS and as a Predator vs. Prey game.
I don't know, I didn't played it. But based on streams I've watched, without a jetpack humans wouldn't be able to avoid the monster's attacks.It constantly recharges. How often do you need to scale 3 mountains sequentially?
Bottom line: terrain is not an impediment therefore it's nothing other than eyecandy.
Because the gameplay would be exactly the same with flat levels. There's no combat on it, after all.(...) My point, which apparently sailed over your vacuous head, is that in a game about hunting a dangerous monster to give people jetpacks trivializes any and all terrain features. (...)
Waiting impatiently for the Morgoth day 1 purchase review