buzz
Arcane
- Joined
- Apr 1, 2012
- Messages
- 4,234
Of course few bother about this article, it's as niche as you could get.
I mean, if the target audience of that article are people who moan about some shitty demo for some popular horror game, you really think you're going to gauge interest by talking about obscure cRPGs and shit? Articles and interviews and discussions about PLATO games, the Adventure Construction Set and various mentions of things like CGW, CRPGAddict, Neverwinter Nights modules and so on.
Most gamers care about gaming's history as far as this: First there was Pong, then there was Space Invaders and Pac-Man, then Mario came in and made everything awesome. When you say RPG, they'll think Chrono Trigger and Pokemon, not Pool of Radiance and Wizardry.
Even that Polygon article you praised, it's about Street Fighter 2 - arguably the most popular fighting game of all time. It's not about Guilty Gear or some obscure SNK fighter or whatever. It has roughly the same historical value a detailed article on Legend of Zelda Ocarina of Time would have.
I really enjoyed reading it but still, it's "Why aren't unpopular things more popular?". It's a quintessential problem in human history. You think people gave much of a fuck about Robert Wiene outside of The Cabinet of Dr Caligari? The only thing I've found at a quick glance was this 1999 book about his other films, with only one single review on Amazon.
The only thing that can be done is do your own part, and hope for the best. As long as that one blog, website and book keeps getting made, it's a fine effort. Trust me, the cRPG part of gaming has it quite well due to a few dedicated people like yourself. Other sides, they're like dead wastelands.
I mean, if the target audience of that article are people who moan about some shitty demo for some popular horror game, you really think you're going to gauge interest by talking about obscure cRPGs and shit? Articles and interviews and discussions about PLATO games, the Adventure Construction Set and various mentions of things like CGW, CRPGAddict, Neverwinter Nights modules and so on.
Most gamers care about gaming's history as far as this: First there was Pong, then there was Space Invaders and Pac-Man, then Mario came in and made everything awesome. When you say RPG, they'll think Chrono Trigger and Pokemon, not Pool of Radiance and Wizardry.
Even that Polygon article you praised, it's about Street Fighter 2 - arguably the most popular fighting game of all time. It's not about Guilty Gear or some obscure SNK fighter or whatever. It has roughly the same historical value a detailed article on Legend of Zelda Ocarina of Time would have.
I really enjoyed reading it but still, it's "Why aren't unpopular things more popular?". It's a quintessential problem in human history. You think people gave much of a fuck about Robert Wiene outside of The Cabinet of Dr Caligari? The only thing I've found at a quick glance was this 1999 book about his other films, with only one single review on Amazon.
The only thing that can be done is do your own part, and hope for the best. As long as that one blog, website and book keeps getting made, it's a fine effort. Trust me, the cRPG part of gaming has it quite well due to a few dedicated people like yourself. Other sides, they're like dead wastelands.