- Joined
- Jan 28, 2011
- Messages
- 97,228
Y'know...what's interesting to me is that almost no one is discussing what seems to be the whole point of this fig thing: To produce games that have near AAA production value but with indie sensibilities (aka non conventional gameplay, mechanics, and ideas).
Careful now, the terms "indie sensibilities" and "non-conventional gameplay" translate to "walking simulators" nowadays. I don't think you can say that the entire site is dedicated to making one type of game. Each company will pursue its own strategy.
Funny thing is, after what's happened, it's hard for me to see Double Fine actually using Fig successfully. Like, don't they have to give up on crowdfunding now anyway? And in that case, what's the point of Schafer's involvement? Maybe their projects will be the ones that only get like $100k plus lots of investor money.