Ash
Arcane
- Joined
- Oct 16, 2015
- Messages
- 6,554
Why do you consider these among the best FPS? Turok games have pretty... boring level design combined with early signs of consolitis. RTCW has probably worst feeling gunplay combined with kinda mediocre level design. Especially the gunplay. They managed to combine kinda powerless feeling guns from quake with bonus of them not being accurate. Fun multiplayer, though.
FPS Map design 1993 vs 2010
One level in Turok 2:
The level design quality is varied. Some levels are meh, others are pretty damn great. Level 1 and 2 in Turok 2 are p. shit. Then levels 3, 4 and 5 are really damn good, for instance.
What "consolitus"? Restrictive checkpoint saving combined with a lives system? I'm sorry you're so coddled you don't recognise superior game design (when executed right).
Turok 1 & 2 are fucking fantastic, hardcore as fuck and up there with the greats. RTCW was probably inappropriately placed. Way too much hitscan combat lets it down, but Turok earned its place. the music, the huge gruelling level design, the combat, the weapons, the platforming, the difficulty, it's a goddamn classic.
Last edited: