DraQ
Arcane
Well, there was Unreal 2 before that.I thought Epic was in trouble when games like GoW became the standard rather than games like Unreal.
I even called it "the suckiest game that ever sucked" once, but that was before Oblivion.
Well, there was Unreal 2 before that.I thought Epic was in trouble when games like GoW became the standard rather than games like Unreal.
That's one of its problems, yes.I don't think Unreal 2 had anything to do with Epic other than Unreal engine.
Because too much money can only mean "trouble"?I thought Epic was in trouble when games like GoW became the standard rather than games like Unreal.
Derpy dudebro faggotry that occupied the rightful place of *PROPER* and true in both spirit and form sequels/remakes/spinoffs to Unreal.Any opinions? The hiltersatans that killed the gaming industry? Or fun, unpretentious blasters whose success had unfortunate repercussions?
Truth be told, the mission pack to Unreal which Legend also made wasn't nearly as bad as the sequel. At least that's how I remember it. The Wheel of Time is supposedly decent as well, although I haven't played that one. Legend really should've been allowed to continue making adventure games. There's no question about it.That's one of its problems, yes.I don't think Unreal 2 had anything to do with Epic other than Unreal engine.
Still, deciding what to do with the IP was up to Epic so it's not that they aren't responsible for Legend shitting out that abomination.
Fixed.Survival of the fittest, bro. *pops mole*
"Not nearly as bad" is an apt description.Truth be told, the mission pack to Unreal which Legend also made wasn't nearly as bad as the sequel.
I see what you did there.Unreal 2 had *a* well-made weapon.