No, I perfectly got the point of the article the first time around. That doesn't change the fact that the point of the article is wrong. Bethesda is as much part of the "hollywodization" of games as any other developer. In fact, if you ask Todd or Pete, they can hardly stop blubbering how great they think their particular Hollywood is, once you trigger them. The only thing that can be said in their defence I guess is that it takes Bethesda several iterations to completely decline their franchise, probably because it started out strong and it is resisting the hollywood all the way down into the gutter. In which it will land eventually (and has already for many).
I honestly don't know what the fuck you're talking about here. Skyrim has a lot of flaws, and yes a lot of simplification, but it's a video game through and through. There is no part of it what-so-ever that is cinematic outside of the intro and ending, and even during those you have full character control 90% of the time. The game flat-out rushes to get you to a point in 5-10 minutes where the whole world is laid out before you and the tutorial dude says "you should probably meet me someday in X city, but for now we should split up, peace out." The gameplay is the focus, running around, fightin' shit, looting shit, exploring shit. The story is all told in dialog trees and optional books, not cutscenes. It's a fucking video game first and foremost, and a player sandbox through and through.
Like I said before, video games sell more, they're what people really want. That's the point. You don't have to like Skyrim to agree with that, you can use endless other examples like Minecraft, Day Z or even fucking Candy Crush... games that you might not like, I don't like, but which made bajillions of dollars because of gameplay, a focus on gameplay. That gameplay is what attracts consumers, not cinematic storytelling, which they get all day every day done much better in movies and television.
Too many developers want to be movie directors. That's bad. If you agree with that you agree with what we're saying. Skyrim being your favorite or least-favorite game has nothing to do with it, really.