Turisas
Arch Devil
- Joined
- May 25, 2009
- Messages
- 9,927
http://www.neogaf.com/forum/showthread.php?t=799469
http://www.reddit.com/r/h1z1
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Yes, it's the F2P devil but otherwise it sounds sweet. The game that DayZ might've been, perhaps.
http://www.reddit.com/r/h1z1
Dev Posts
Gameplay Details
- What is H1Z1 by Smed
- There are a TON of dev posts in the last day. Most of the front page threads have posts in them.
Tech Details
- First Person or Third Person shooter
- Zombie Survival
- Night is dark and full of terrors
- Player versus Player at it's core.
- More than just zombies in the world
- Base Building, Town building, Fortress creation
- Can burn down things others build.
- Lots of crafting. Probably the biggest thing about the game.
- Vehicles are already in. Possibility of aircraft in the future.
- Based off the United States.
- If you die, you lose your gear. It stays on your corpse.
- "No skills or levels".
- "Thousands of players". I'm willing to bet this will be larger, playercount wise, than planetside 2.
- There will be Hunting.
Monetization Details
- PC first, PS4 later. "Well, we are Sony" when asked about the PS4 version.
- In terms of cross-platform play, Planetside 2 will not be doing cross platform due to the logistics of updating the game on the PS4 vs the PC. I expect that this has not changed so I don't see cross-platform play happening. SOE has made no comment on this point however, so I could be talking out of my ass.
- "If you can run Planetside 2, you can run H1Z1 better".
- "Orders of magnitude larger than Planetside 2".
- Based of Planetside 2. Shares no tech with Everquest Next (so no Voxels).
- Built in voice chat options.
- Free to play
- Part of the All-Access subscription that SOE is launching this month. $15/mo for premium sub in all SOE games.
- "you seriously don't need to spend a dime. We're still figuring out the monetization but we will telegraph our plans early and let people comment and we'll listen if they don't like something and come to a place where people feel good about it." -Smed, in this thread
- Early Access ($20ish, on steam) in 4-6 weeks.
- Uses Forgelight which is SOE's current generation MMO Engine, capable of supporting up to 2,000 players in a single instance.
- Nights are going to be dark and full of terrors. "you need to have a torch and you will be ganked by other players, zombies"
- Player Construction confirmed. As is burning things down.
- 'Launching on PC, we have yet to discuss other platforms... but we are Sony'
- Huge crafting system
- No leveling, no skills
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Yes, it's the F2P devil but otherwise it sounds sweet. The game that DayZ might've been, perhaps.