- Joined
- Jan 28, 2011
- Messages
- 97,236
Infinitron , please hand out a nice shiny "Developer" tag to akuukka !
I can't. Talk to DarkUnderlord.
Infinitron , please hand out a nice shiny "Developer" tag to akuukka !
A few more questions:
Is there a point to the bee hive? There is no way that place is that small, but I couldn't find a single secret entrance no matter how long I've searched.
How much of the loot is randomized?
Bleeding seems to drain a certain amount of hitpoints each turn, more if it's serious. But what exactly does poison do? Does it kill outright after a certain number of turns passes?
Just 1 quick suggestion: change the title screen background picture in the next version, if you can.
Yo~
When the next release coming?
wait, it's out.
But, it has some weird bugs:
1. My main char's sprite keeps going semi-transparent. It gets fixed if I re-choose his picture, but whenever I go into the inventory screen and come out, it turns semi-transparent again.
2. Wherever I walk around in the game world, it's constantly in "night" visibilty. Very short viewing range. Even if it's day time.
Who? And what company?Infinitron , please hand out a nice shiny "Developer" tag to akuukka !
I can't. Talk to DarkUnderlord.
Yo akuukka . When's the next patch coming that fixes these things?
Question to everyone playing Helherron: what kind of spell would you like to have added to the game?
Hmm, I've been thinking about a skill which you gives you a chance to attack twice per turn (with a theoretical maximum of 4 attacks per turn if using two weapon combat). The higher the skill, the higher your probability to hit twice. It would be always two attacks against the same target, because you most of the time have just 1 movement point anyway while doing melee combat.
Anyone have suggestions for the name of this skill?
Hmm, I've been thinking about a skill which you gives you a chance to attack twice per turn (with a theoretical maximum of 4 attacks per turn if using two weapon combat). The higher the skill, the higher your probability to hit twice. It would be always two attacks against the same target, because you most of the time have just 1 movement point anyway while doing melee combat.
Anyone have suggestions for the name of this skill?
Double hit.
But- what if you're surrounded by enemies? For melee fighters it's quite a common occurence. No reason to disallow attacking 2 seperate dudes adjacent to you when the skill triggers successfuly, imho.
adding feats and weapon-specific abilities for fighters
I will never add any of those features