the_1990
Educated
- Joined
- May 23, 2015
- Messages
- 81
Git hyped bois:
https://www.kickstarter.com/projects/blackmatter/hell-let-loose
https://www.hellletloose.com/
https://www.kickstarter.com/projects/blackmatter/hell-let-loose
https://www.hellletloose.com/
You've never played World War 2 the way it was meant to be played... with lumbering tanks dominating the battlefield, crucial supply chains fueling the frontlines, being a cog in the machine of colossal combined arms warfare. Hell Let Loose puts you in the chaos of war, complete with deep player-controlled vehicles, a dynamically evolving frontline, and crucial platoon-focused gameplay that commands the tide of battle. This is a simulation of war... not an arcade arena shooter.
On paper, Hell Let Loose is a realistic multiplayer World War Two combined arms first person shooter of open battles of up to 100 players with infantry, tanks, artillery and a shifting front line. At it’s core is a unique resource-based strategic meta-game that is easy to learn, but hard to master.
Built on Unreal Engine 4 for Windows and distributed via Steam, read on to discover why our World War Two title stands apart from the competition:
We’re removing all the modern gameplay incentives that we feel focus the entire experience back onto the individual. How many kills can you get? What perks did you unlock? Which gun did you unlock? How do you build a team-play based game on a foundation in which all players actively want to succeed alone? This seemed very counterintuitive to us, as successful warfare is waged only as a coordinated force.
Will you censor Nazi imagery?
Only in territories where the law states that we must. It is our goal to make an historically accurate game. As such, we will strive to capture the camo schemes, equipment, uniforms and weapons of each of the Wehrmacht and SS formations. We will be releasing a DLC that contains uncensored imagery for all appropriate territories.
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