Thane Solus
Arcane
Hi Guys,
I recently started to develop games as an indie mobile decliner. While i wanted to start to make niche games for PC, first i wanted to finish some of my small prototypes and so far it works, at least i am having fun, tho after 2-3 more small silly games like this i ll move to my favorite niche which is turn based strategy/grand strategies and classic RTS. But to do something as indie at first you have to start small, so i did, but with almost zero market budget... so here we go.
During the years while not working at Gameloft or Ubisoft(not working anymore for them, oh i worked for EA too, i lasted 1 day and quitP), i made tons of prototypes in my spare time and lately i embraced the decline of mobile, due to low entry, basically can publish very small games, which in return may get me some recognition, but mostly experience as solo developer which is important and some money? (yeah,right...). Its fun to complete a small game even if i am not always proud, see Flappynator.
So i need some help for those that are using their mobile for decline, the rest will troll me anyway
My site of decline is http://lw-games.com
The "Gamez":
THEY ARE ALL FREE OF COURSE, they dont a have production value and content to cost something. They have some ads, but nothing intrusive.
Flappynator: https://play.google.com/store/apps/details?id=com.lwgames.doggystrike
Station Defense: https://play.google.com/store/apps/details?id=com.lwgames.stationdefense
What do i need from those willing to help:
1) Rating and Review on the google play store
2) Recorded score (basically just log in google play game when asked in game and it will track your score for the leaderboard)
3) Keep the game on the phone a few days, or weeks dont uninstall imediatly (it counts on google statistics)
4) Google +1 on google play score
5) Share it on your social/friends if you think it has some value.
Thanks Guys
I recently started to develop games as an indie mobile decliner. While i wanted to start to make niche games for PC, first i wanted to finish some of my small prototypes and so far it works, at least i am having fun, tho after 2-3 more small silly games like this i ll move to my favorite niche which is turn based strategy/grand strategies and classic RTS. But to do something as indie at first you have to start small, so i did, but with almost zero market budget... so here we go.
During the years while not working at Gameloft or Ubisoft(not working anymore for them, oh i worked for EA too, i lasted 1 day and quitP), i made tons of prototypes in my spare time and lately i embraced the decline of mobile, due to low entry, basically can publish very small games, which in return may get me some recognition, but mostly experience as solo developer which is important and some money? (yeah,right...). Its fun to complete a small game even if i am not always proud, see Flappynator.
So i need some help for those that are using their mobile for decline, the rest will troll me anyway
My site of decline is http://lw-games.com
The "Gamez":
THEY ARE ALL FREE OF COURSE, they dont a have production value and content to cost something. They have some ads, but nothing intrusive.
Flappynator: https://play.google.com/store/apps/details?id=com.lwgames.doggystrike
Station Defense: https://play.google.com/store/apps/details?id=com.lwgames.stationdefense
What do i need from those willing to help:
1) Rating and Review on the google play store
2) Recorded score (basically just log in google play game when asked in game and it will track your score for the leaderboard)
3) Keep the game on the phone a few days, or weeks dont uninstall imediatly (it counts on google statistics)
4) Google +1 on google play score
5) Share it on your social/friends if you think it has some value.
Thanks Guys
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