Love, Hate, and Women in Gaming
We have been very disturbed by the degree of hate towards indie game developers, and women developers and players in particular, on many web sites. Personally I think it comes from jealousy – The commenters want the publicity and success of the game developers without devoting the years of 60 hour weeks that it takes to build a game.
Unfortunately, a lot of this has come across in the form of hate towards women. This isn’t new – Roberta Williams got hate mail for featuring Rosella as the main character in King’s Quest IV – but it is just plain wrong. Games can be fun with either a male or a female protagonist as long as the story reflects that choice. Buffy the Vampire Slayer with a male Slayer? Boring!
Lori wrote about why we decided on a male character for the first Hero-U game at
http://www.hero-u.net/leaders/why-shawn-isnt-shawna/. I assure you that we will have female protagonists in future games and that we will ignore any resulting hate mail.
We are proud of the strong female characters we created in previous games, and even more of the ones in Hero-U.
We have also proudly added our names to an anti-hate open letter on diversity in gaming and the game industry at
https://medium.com/@andreaszecher/open-letter-to-the-gaming-community-df4511032e8a. We hope many of our backers will continue to speak out against hate and harassment in any form.
This week I learned a new term - SJW or Social Justice Warrior - used negatively about people who harp about social justice in gaming and media. You know what? We'll wear that badge proudly. Our games have always been about heroism, and yes, that includes social justice.