Gragt
Arcane
Penumbra: Black Plague also also toyed with your perceptions in a delicious way
Also this.Penumbra: Black Plague also also toyed with your perceptions in a delicious way
Dead Space 3 is shit in general but it has the best scary/disturbing level in the whole series:
I hate to be offensive like this, but... if that video was meant to demonstrate how "disturbing" that level was, you failed. Badly.
Where in Penumbra scary-shit-out-to-kill-you existed and persisted in the gameworld, capable of moving around and going after you, […]
Aren’t there a few instances where going through a door will despawn a monster in Penumbra? I’m not too sure but I recall instances where exiting a room would spawn a monster in the corridors but going back into the room and then into the corridor would despawn it, giving you safety until you spawn another monster through your actions.
Sadly, monsters in Penumbra 2 aren’t very dangerous and deal very little damage. That makes them less frustrating, compared to the baddies of the first, but it also removes a bit of the scary parts when you know they can’t really hurt you. At least their noises and apperance are garish enough to make you want to flee.
Also, nobody mentionned Infocom’s The Lurking Horror yet?
http://www.moddb.com/games/cry-of-fear
The horrors of Swedan. Nightmare invasion of multiculturalism: the game.
Those dogs, mang. Fuck those fucking dark dog cages. Can't remember if they are in 1 or 2. But they definitely kill you dead.
The Dev/Modder ed at doing everything except improving the visuals