Lady_Error
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I think the platform game Cleve wanted to make was a clone of Gods by Bitmap Brothers. I also think it was one of the best platform games ever made.
I think the platform game Cleve wanted to make was a clone of Gods by Bitmap Brothers. I also think it was one of the best platform games ever made.
I think the platform game Cleve wanted to make was a clone of Gods by Bitmap Brothers. I also think it was one of the best platform games ever made.
Indeed would have brofisted twice if i could . That was one phenomenal amiga game , rivaling super nes games.
I think the platform game Cleve wanted to make was a clone of Gods by Bitmap Brothers. I also think it was one of the best platform games ever made.
Indeed would have brofisted twice if i could . That was one phenomenal amiga game , rivaling super nes games.
Just like Mass Effect 3 and Fallout 3 are one of the best RPGs ever madeI think the platform game Cleve wanted to make was a clone of Gods by Bitmap Brothers. I also think it was one of the best platform games ever made.
How is having a high "social intelligence" being genius? That would make every extroverted slut that spends her Friday nights getting wasted and picking up men in bars a genius. The whole concept of social intelligence is retarded. It's like saying that Bioshock Infinite is well designed just like System Shock 2 is, because Bioshock Infinite is more easily approachable as casuals can play it too.The other kind of genius is nothing like that, more like the opposite, and is found in mediterranean countries like Italy and in middle east countries. They have high social intelligence and language ability.
I think the platform game Cleve wanted to make was a clone of Gods by Bitmap Brothers. I also think it was one of the best platform games ever made.
Indeed would have brofisted twice if i could . That was one phenomenal amiga game , rivaling super nes games.
Just like Mass Effect 3 and Fallout 3 are one of the best RPGs ever madeI think the platform game Cleve wanted to make was a clone of Gods by Bitmap Brothers. I also think it was one of the best platform games ever made.
I don't have to write 3 A4s of text to discredit your statement because it's pretty much common knowledge to any one who has played platformers and knows anything about game design that Gods is no where near one of the best platformers of all time. Just like I don't have to explain myself every time I bash Mass Effect/Fallout 3/Oblivion/Skyrim. Granted this is a CRPG forum and not a general video game forum, but I think it's still fair to expect that people have a rudimentary understanding of other genres too. If you were a toddler or a middle aged person who has hardly ever played video games, I'd elaborate more on why that statement is incorrect, but it's not needed in this context.Your excellent point and eloquence of speech totally convinced me. Thanks OhGreatOne...
I don't have to write 3 A4s of text to discredit your statement because it's pretty much common knowledge to any one who has played platformers and knows anything about game design that Gods is no where near one of the best platformers of all time. Just like I don't have to explain myself every time I bash Mass Effect/Fallout 3/Oblivion/Skyrim. Granted this is a CRPG forum and not a general video game forum, but I think it's still fair to expect that people have a rudimentary understanding of other genres too. If you were a toddler or a middle aged person who has hardly ever played video games, I'd elaborate more on why that statement is incorrect, but it's not needed in this context.Your excellent point and eloquence of speech totally convinced me. Thanks OhGreatOne...
I don't have to write 3 A4s of text to discredit your statement because it's pretty much common knowledge to any one who has played platformers and knows anything about game design that Gods is no where near one of the best platformers of all time. Just like I don't have to explain myself every time I bash Mass Effect/Fallout 3/Oblivion/Skyrim. Granted this is a CRPG forum and not a general video game forum, but I think it's still fair to expect that people have a rudimentary understanding of other genres too. If you were a toddler or a middle aged person who has hardly ever played video games, I'd elaborate more on why that statement is incorrect, but it's not needed in this context.Your excellent point and eloquence of speech totally convinced me. Thanks OhGreatOne...
Okay, let's assume that I am a middle aged person who has hardly ever played platform games, at least in the last 20 years.
Gods had a unique atmosphere, excellent graphics and good user control - though it may have been a bit on the short side.
So what do you consider to be the best platformers of all time, if Gods is not even close to those awesome games?
Yet no word about the actual game design. Gods is a mediocre Europlatformer. It has fairly sluggish movement and jump arc. It's not a bad game, but it does nothing to distinguish itself as one of the best of it's kind. It's not an extremely well designed game. It's not an extremely innovative game. It's not a staple/landmark title of the genre. It's not even a hidden gem (well, you might consider it that, but there are tons of hidden gem platformers more worthy of that title). It does have some nice features like the AI. It has nice graphics, but design is more important and less subjective.Gods had a unique atmosphere, excellent graphics and good user control - though it may have been a bit on the short side
Couple of titles like PoP and Impossible Mission are here for historical significance. Super Mario Bros 3 is in every way better than the first, but the first game is far more important for the genre. In fact it's the most important game for the genre (and one of the most important games of all time).So what do you consider to be the best platformers of all time, if Gods is not even close to those awesome games?
1st tier
Super Mario Bros 3, Mega Man 2, Mega Man X, Klonoa: Door to Phantomile, Rocket Knight Adventures, Rayman Origins, Castlevania: Rondo of Blood, Super Castlevania IV, Donkey Kong Country 2, Super Meat Boy, Sonic the Hedgehog 1-3&K/CD (choosing which out of the 4 is the best designed is quite hard, 1/2 feel more tighly designed but CD&3 and knuckles have more polish, variety and content)
Elevator action is great, too. So are games like defender if you let that count.
Elevator action is great, too. So are games like defender if you let that count.
I have a little proof of concept for an Elevator Action clone running in Unity right now. I rendered the sprites from an Inspector Clouseau look-a-like for the protagonist and these men in black types for the agents trying to get him. Another one of those things I got running and then thought, I should really be working on Grimoire right now.
Another one of those things I got running and then thought, I should really be working on Grimoire right now.
What does it matter whether a game is designed for kids or not? The quality of level design, depth of mechanics and challenge is what matters most. Kids games in the 80s and 90s were just as challenging if not more challenging than adults games, so it boils down to graphics whoredom. "Ok, I can understand that Grimoire is superior to Fallout 3 in every way. But it's colorful and not grimdark (or grimgray to be more exact) like Fallout 3 so it's for kids, I'm a mawnn"Okay, I actually agree about Super Mario 3 for the NES being the best platformer. However, what about games that are not designed specifically for kids? I guess platform games are usually not something for adults, but a game like Gods is something I would still prefer over Mega Man or Donkey Kong.
I'd settle for straight up clone of Altered Beast. Simple but almost perfect.
I'd settle for straight up clone of Altered Beast. Simple but almost perfect.
One of the first games I have played, p. fun