Vaarna_Aarne
Notorious Internet Vandal
We still haven't heard about an actual plan to beat the Goons.
We still haven't heard about an actual plan to beat the Goons.
As far as I understand as an occasional observer, it's simply because Goons are too big to be beaten.We still haven't heard about an actual plan to beat the Goons.
Are Goons impervious to sabotage and corruption, or all of the other factions turning against them?
I don't play the game, but I don't understand how a faction can get this strong without people uniting against them, or using asymmetric/unconventional tactics to at the very least hurt them?
In what way? N3 is toast and ditching Immensea. Half their renters are moving and half are out in the cold. CFC/RUS hasn't decided who will hold renting rights to the new space. Goons are one step closer to absolute nullsec dominion. Still a couple years away though.
It has nothing to do with honor. You Goon lovers and Goon drones really love to play up the anti e-honor angle. Who cares about e-honor? Its about gameplay. Blobbing is anti-fiun.
I like how you again dodged addressing how fucking dumb your idea is by getting all puffed up about the use of the word honor.
As far as I understand as an occasional observer, it's simply because Goons are too big to be beaten.We still haven't heard about an actual plan to beat the Goons.
Are Goons impervious to sabotage and corruption, or all of the other factions turning against them?
I don't play the game, but I don't understand how a faction can get this strong without people uniting against them, or using asymmetric/unconventional tactics to at the very least hurt them?
Are Goons impervious to sabotage and corruption, or all of the other factions turning against them?
I don't play the game, but I don't understand how a faction can get this strong without people uniting against them, or using asymmetric/unconventional tactics to at the very least hurt them?
Its not dumb. Certainly only a small number of people are capable of it, sorry you can't imagine anyone who doesn't want to ruin an MMO the way Goons have.
I, for one, would love to learn more about this plan to destroy the Goons!The previous rulers of nullsec were beaten because a director disbanded their entire alliance among other things which caused their morale to collapse. Coalitions/alliances these days don't have a single point of failure like that. They were never actually dominated militarily, and even so they were weaker relative to Goons in the current day. Its incredibly unlikely that any group formed of current EVE players or communities which are involved in EVE would be able to generate the organization and fleets necessary to defeat Goons. Especially given Goons relatively massive reserves of resources. N3 is basically toast, even if PL hadn't ditched them.
I, for one, would love to learn more about this plan to destroy the Goons!The previous rulers of nullsec were beaten because a director disbanded their entire alliance among other things which caused their morale to collapse. Coalitions/alliances these days don't have a single point of failure like that. They were never actually dominated militarily, and even so they were weaker relative to Goons in the current day. Its incredibly unlikely that any group formed of current EVE players or communities which are involved in EVE would be able to generate the organization and fleets necessary to defeat Goons. Especially given Goons relatively massive reserves of resources. N3 is basically toast, even if PL hadn't ditched them.
Please, if it isn't too much of a reveal for yourself (I agree with you, you need to keep yourself secret and safe in this so don't reveal TOO much) could you provide some more details?
Has the plan started? Has this large influx of players gone to EVE already? Or, will they be joining in small numbers over a period of time to mask their approach?
I'm told that the Goons watch every newbie starting zone just in case something like this happens so I expect you have a plan to counter it right?
He wants to show us his honor.It has nothing to do with honor. You Goon lovers and Goon drones really love to play up the anti e-honor angle. Who cares about e-honor? Its about gameplay. Blobbing is anti-fiun.
I like how you again dodged addressing how fucking dumb your idea is by getting all puffed up about the use of the word honor.
couldn't YOU be a member of Goon counterintelligence?
I'm a long time lurker of the codex and your posts about EVE got me to finally make an account. My apologies for that.Given that you only have one message, couldn't YOU be a member of Goon counterintelligence? Everyone else has mostly made fun of me, so a random new poster taking me seriously would imply that it was someone taking preventative measures just in case I could be serious. I mean, how would you even have heard my posts in some random thread on the Codex?
They actually had a segment about this battle on National Public Radio this morning.
Not sure if that's or ?
They actually had a segment about this battle on National Public Radio this morning.
Not sure if that's or ?
Eve routinely makes the MSM.
Fuck honor and all that other shit, if you aren't having fun, then why are you playing the game to begin with?
They do. Moving fast or in certain directions lowers damage. Of course once you get to supers and titans you are so chubby it likely won't help.
They do. Moving fast or in certain directions lowers damage. Of course once you get to supers and titans you are so chubby it likely won't help.
So that's a problem with supers and titans, then. As it is now, the battle is not aesthetically pleasing.
But I'm not sure what you mean by aesthetically pleasing.
Given the speeds that ships travel at in EVE, moving won't let them avoid weapons fire since the lasers and missiles and shit are all much faster than ships. Do you want weapons fire to be affected by friendly ships? That might add more formation and positioning based gameplay.
Shield directional arcs/facings a la Star Trek Online would be helpful IMO. I guess you'd also need to limit weapons to targeting arcs as well. Just ignore the rest of STO's combat (cooldowns galore ugh)But I'm not sure what you mean by aesthetically pleasing.
This, more or less:
Given the speeds that ships travel at in EVE, moving won't let them avoid weapons fire since the lasers and missiles and shit are all much faster than ships. Do you want weapons fire to be affected by friendly ships? That might add more formation and positioning based gameplay.
Not quite sure what would be the best practical solution. Avoiding lasers and missiles would indeed be unrealistic. But some kind incentive to keep moving would be welcome. Battle objectives other than "wipe out the enemy fleet"? "Winds" that keep pushing ships onward? Very precisely defined vulnerable areas on ships (so you not only have to hit the ship, you have to hit it where it's vulnerable)? Dunno, really.
well i guess if u like reading books u must love david weber's harrington and safehold series ...