I rest my case. The idiot doesn't even understand what a word like "japophile" means, even though he is totally one himself (Japanese are smarteter than us so everything they do must be better
).
No, fucktard. I'm not interested in Japanese culture. Just because I defend good Japanese games does not mean that I like Japanese culture, anime or all Japanese games. If that makes me a" japophile", then by that same logic you're a USA USA #1 Murrikan patriot if you defend PC gaming or CRPGs. In that fight, I'd rather be "reppin east side, nigguh", as you American street poets like to call it, as even with all the stupid shit that's coming out of Japan, it's still the more sophisticated culture with superior people when you factor in all different variables and not just video games and anime.
Ho, and Yahtzee, intellectual.
He's a filthy casual, but a lot of PC gamers seem to hold him in high regard as he likes to shit on consoles and praise the PC master race (a phrase invented/popularized by him IIRC), despite the fact that he hasn't played a proper PC game in over decade and acts like a retard every time he reviews a game that's even slightly challenging or old school, his Might and Magic X being the latest example of this.
I don't really hate on it, but it is a fucked up culture and I think it's those influences that make their games suck and unrelatable.
Contra, Mario, Mega Man, Sonic, Castlevania, R-type, Gradius, Thunderforce, Final Fight, Street Fighter, Ninja Gaiden, the earlier Zelda games etc, all of those have pretty much universal appeal and I don't really see how Japanese culture influences those games in any way. If anything they were influence by US/Euro stuff like Contra=Rambo, 80s action movies=beat em ups and Castlevania=Dracula and old horror movies. Most of the overtly Japanese games were never localized here back when the "Japanese ruled the video game market" (1985-2001). Back then it was customary to redesign anime style cover art when localizing games in Western markets. Even if you're not a "japophile" you can see that the Western replacement cover art was horrible in comparison 9 out of 10 times (FF3/6 NTSC-J vs NTSC-U, Dungeon Explorer PC Engine vs Turbografx, Winds of Thunder on PC engine vs Lords of Thunder on Sega CD etc).
1985-1995 was the time period when in the mainstream (NES, SNES, Genesis+arcades, Neo Geo and Turbografx), was dominated by Japanese games (even though some PC games like Myst and Doom had mainstream level popularity), so kids who grew up during that generation (who did not play PC/Apple/Commodore/Atari/Sinclair) were used to the fact that 19 out of 20 games that were good were made by Japanese developers. Western games visibility (and quality) on consoles has steadily increased during the PS1->PS2->Xbox 360 era, so kids who grew up playing PS2/Xbox 360 games aren't anymore used to seeing Japanese games dominate the market, it's become more even between the two regions. During the 360 generation Western and Japanese developer games switched places, nowadays in the "AAA" space Japanese games are the minority. That isn't to say that there aren't any good games coming out of Japan anymore, but they're usually more niche stuff that the mainstream doesn't pay much attention to like Dark Spire and Deathsmiles. And the quality of Japanese AAA games plummeted when they started trying to appeal to American tastes and moved from 2D to 3D. They made some decent 3D stuff like Metal Gear Solid, Silent Hill 1-3&Resident Evil 1-4, the first Devil May Cry and the Ninja Gaiden game on xbox which is infamous for its difficulty, but especially when Xbox 360 and FPS games became really popular due to Colladoodys popularity, the Japanese big budget games that tried to appeal to Western tastes just sucked, like Resident Evil 5 and 6.
That's why the Xbox era sucks. During the 80s and 90s we got good Western games on PC and good Japanese games on consoles&arcades, and a larger portion of those Japanese games aspired to look more like bad ass 80s action movies than desudesu kawii shit. It's this modern era of Western developers making console games that gives console games a bad name amongst young kids who've never played much of older games. Of course you can argue that platformers, shooters, side scrollers etc are all popamole trash because they're not turn-based
games, but then you're either forgetting or choosing to ignore the fact that before the PC became popular, a lot of home computers were marketed as gaming devices and a large portion of their game libraries consisted of platformers, shooters and other such games that tried to copy Japanese games of that time period, so the PC master race wasn't always "above" those genres.