Ellef
Deplorable
There's already a pedo art/weeaboo discussion forum to contain all this shit. All the reasons that felipepepe stated, plus lack of PC options and shitty ports where they are available.
That's because JRPG combat *IS* Wizardry combat. What do you think taught them to do that?For a huge chunk of the Codex, old school WRPG brings to mind IE games, not Wizardry. I imagine the Wizardry fans are just fine, by and large, with JRPG combat systems.
This is probably the norm - but WRPGs have the same shit in most of their games. Instead of weird anime it's giant pauldrons and bikini armor. Trash mobs are plenty common, as is grinding and filler.I also think that it's not JRPG combat per se, but what usually comes with it - animu art, grind, shitloads of random filler fights and sometimes very limited tactical options.
I also think that it's not JRPG combat per se, but what usually comes with it - animu art, grind, shitloads of random filler fights and sometimes very limited tactical options.
This is why I really liked Dark Spire but wouldn't even dream of playing the same company's other games (Etrein Odyssey or whatever it's called). I hate that cutesy pedo shit that is everywhere in JRPGs.
He won't be. In Japan, that shit's legal.Yeah, I downloaded the demo for that Etrian Odyssey 3DS game....christ, whoever designed those characters needs to be locked up. Like seriously. It's straight up pedo shit. I am not saying someone is a pedo for playing the games, but I would not be remotely fucking surprised if the artist responsible for that stuff gets arrested for child porn possession.
I was talking about firsst person combat obviusly, since i showed a first person game as an example.
but WRPGs have the same shit in most of their games. Instead of weird anime it's giant pauldrons and bikini armor.
The artist IS known for doing loli porn so it's not surprising that people have this kind of reaction when they play EO.Yeah, I downloaded the demo for that Etrian Odyssey 3DS game....christ, whoever designed those characters needs to be locked up. Like seriously. It's straight up pedo shit. I am not saying someone is a pedo for playing the games, but I would not be remotely fucking surprised if the artist responsible for that stuff gets arrested for child porn possession.
The artist IS known for doing loli pornYeah, I downloaded the demo for that Etrian Odyssey 3DS game....christ, whoever designed those characters needs to be locked up. Like seriously. It's straight up pedo shit. I am not saying someone is a pedo for playing the games, but I would not be remotely fucking surprised if the artist responsible for that stuff gets arrested for child porn possession.
Also, anime and its tropes makes me want to puke. You can deny it all you want, but anime is primarily targeted to children, and it shows.
Any engines you recommend?If you want a good combat system, then use other game engines.
Any engines you recommend?If you want a good combat system, then use other game engines.
On the other hand, given the OP post, I like to remind folks that there are other game engine you can make your games on.
RPGmaker style games combat system is way too common and too crap that even the Japanese are not using them at all, save for your artistic but no coding skill doujin/hentai Jap devs.
Not obviously. You presented a screenshot of a Might & Magic game and then made the blanket statement that typical JRPG combat is the closest thing to traditional WRPG combat. What you actually said and what may have been your intent to say are two different things. And I'm still unsure what your intent was, because you're now muddying the waters even further by referring to "first person combat". Many stereotypical JRPGs are third person. This is a combat screenshot from SSI's Phantasie series (a Western JRPG progenitor if there ever was one):I was talking about firsst person combat obviusly, since i showed a first person game as an example.
Dark Sun: Wake of the Ravager. For my money, the finest turn-based combat in the genre until the release of ToEE. It's unfortunate that series was launched at a transitional period in PC gaming. DOS was too limited a platform for what they were trying to achieve. If they'd developed it two or three years later than they did it may have been as well remembered, and as widely regarded, as the Infinity Engine games are today.What's this?
Ok, maybe I expressed myself poorly. Why I thought of is the comparison of oldschool Might and Magic, blobber style combat vs the traditional JRPG combat.Not obviously. You presented a screenshot of a Might & Magic game and then made the blanket statement that typical JRPG combat is the closest thing to traditional WRPG combat. What you actually said and what may have been your intent to say are two different things. And I'm still unsure what your intent was, because you're now muddying the waters even further by referring to "first person combat". Many stereotypical JRPGs are third person. This is a combat screenshot from SSI's Phantasie series (a Western JRPG progenitor if there ever was one):I was talking about firsst person combat obviusly, since i showed a first person game as an example.
Third person with (semi)static positions on the battlefield. You could remove the party icons and call it first person, but that's merely an aesthetic change. If you're equating Wizardry style combat with "traditional WRPG combat", then you're wrong. That style of combat was never predominant in western RPGs.