Here we are. Let's look for the witch bitch.
Well, that was fast.
How do you know who I am?
It would be hard to mistake you for anyone else. Besides, the Orcologist told us about you
Oh, that strange man! I guess I seem strange to you too, don't I?
A bit... but it suits you well!
Those are the first nice words I've heard in the many years of living here. Thank you, now what can I do for you?
I need to talk to the oracle.
It is not easy. The only one who can hear the oracle is the shaman who serves it. But he is so old and frail he does not perform the ritual often. However, you might be able to persuade him to do the ritual for you. He lives far from here, beyond the southern mountains.
Splendid. We shall go see this shaman then.
Meanwhile, we're caught right in the middle of a clusterfuck, but no casualties are taken.
There sure is a lot of succubi out here.
But suddenly, level 4 spiders appear out of nowhere!
Oops. Level 4 spiders can not only cast poison cloud, but also turn invisible. Sneaky bastards.
The orcs are approaching!
Igles could not endure the orc WAAGH.
Funny thing, Dina has such long sight right now (further boosted by standing on a hill) that we can observe the orcs and bombard them with long range artillery (fireball) from a safe distance without them engaging in combat.
But going a little too far provokes an attack
This time we're a little better prepared and manage to succeed.
A switch? Curious. Pressing it doesn't seem to do anything.
So we move on and find some undead on the way.
Crap, they have high level liches.
But Igles has iddqd against magic, so a quick bombardment dispatches them effectively. Also, they have level 4 skeleton archers: they can turn invisible and cast shadow cloud.
More undead up ahead.
Some lovely art deco.
And another mysterious switch...
Meanwhile, we're ambushed by two succubi and Dina goes down after two surprise prismatic sprays.
Can't see shit, cap'n.
Uh... okay, I guess?
Igles has the crown of Yases and half a set of crystal plate armour, but he'll just stop to take a funny looking gem...
right
A little later, our hero is ambushed by sneaky spiders.
We also find another switch. When will this madness end?!
...
Welcome to the valley of the switches. Maybe some pattern for it will be revealed later, so I'll leave them alone for now.
Ogres are a-comin'
But they are all dumb and fat and get stuck at the trees, which makes killing them easy.
Burrrrrrrrrrn.
One of them dropped a head. Uhm, okay?
Some more spiders.
Another switch.
A skeleton tries to go rambo on our arses (spoiler: he fails)
Guess this is the shaman the witch spoke of.
Strange-strange. Humans always want-want to kill orcs.
I don't have time to argue with you over who wants to kill whom. I need to talk to the oracle that's supposed to be somewhere in the sands. Can you help me with that? I will pay you back, I swear!
I can talk-talk to the oracle. But I need a stone-stone from the mines and an ogre's head. The mines are northwest of here, but you'll have to find-find the ogres on your own!
Look, shaman! I have what you need.
Well, let's go-go to the oracle then. It will talk-talk well.
Turns out it wasn't just art deco.
A-a-a-a!!! U-u-u-u!!! E-e-e-e!!! Speak, oracle! I hear-hear you! Strange things oracle say. Speaks about our great mage Urd. Speaks about another great mage Skrakan. Says Skrakan will defeat Urd twice without fighting. Will send doom to Urd first, will save Allod next. Two victories, two great deeds will... Got no idea what this means. You think, I go home. Will boil the ogre's head, have good dinner!
Wooo! Before leaving, I tried doing something with these mysterious switches, but I couldn't really make them do anything. Oh well.
Next move: undead scourge or wild animals? Which is better and why? DISCUSS.