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In Progress Let's Play the Might and Magic Series!! Hell Yeah!

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  • Total voters
    49

Wayward Son

Fails to keep valuable team members alive
Joined
Aug 23, 2015
Messages
1,866,294
Location
Anytown, USA
Last Levels Part 4
Yo guys!
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This might go bad...
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Nevermind! We have gotten past that point where they were difficult.
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And it was oh so worth it!
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Fire Ants! Fallout didn't invent fire-breathing ants puns, apparently...
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They aren't bad, as I.D. will tell you.
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But they're good XP!
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And gold!
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New weapon!!
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Woop woop!
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Silver Box!
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Money!
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Enchanted Weapons!
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Since it's two-handed, we give it to Crooked Bee, cause she's only been using them (primarily because we couldn't afford one for her at the beginning).
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Mustawd, you stupid goddamn...
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This couldn't possibly take us until ten updates later to finish... right? ...right? ...RIGHT!?!!?
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That's another city! We can't reach Erliquin quite yet. We, you see, are in Sorpigal, in section C-2. Erliquin is across a mountain range in B-2. So, we absolutely need Fly (Sorcerer 3-2) to reach it.
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No there isn't, party, no there isn't!
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Well, they were noticeably easier than before.
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Here's one's stats, for reference.
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Holy fuck. Luckily, he's our tank.
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And they can't tank. :incline:
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Russians end it for us :salute:
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Not bad XP drop.
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I like to imagine Mustawd just sets some of these traps himself and has them go off to screw with us.
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Not awful of a haul.
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Not sure how with that smell.
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Uh-huh
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Yeah! You better!
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Yooooooooooooo!!!!!!!!111!!!!1!!!!one!!!!
That's quite a bit of gold.
Bye!
Next time: An Alternate Way to Erliquin?
 
Last edited:

Wayward Son

Fails to keep valuable team members alive
Joined
Aug 23, 2015
Messages
1,866,294
Location
Anytown, USA
Last Levels Part 5
Hey, guys. Sooo, the teaser in the episode aabove was wrong.
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However, the beautiful Crooked Bee gets a level up!
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:incline:
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Wooh!
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Let's slaughter them!
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Decent XP reward.
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Sounds like a good place to grind (though we never use it)
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They die
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Oh shit! We were caught sleeping!
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Crap.
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We bring him back up, only to knock him out again.
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Shit!
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Yeah! :salute: all day to Crooked Bee.
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Christ Kalin!
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Oh shit!
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Lefuck
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This is going to Hell in a hand basket, real quick.
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Yep.
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This is how it ends?
 
Last edited:

Wayward Son

Fails to keep valuable team members alive
Joined
Aug 23, 2015
Messages
1,866,294
Location
Anytown, USA
Last Levels Part 6
So, I'm stupid and forgot to save at the inn after leveling Bee up. So we go back and...
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:incline: of Crooked Bee
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Wooo!
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Woo!
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Boo!
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Wooo!
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Boo!
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Woohoo! I only need one more level before we can fly anywhere on the overworld!
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Wooo...
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This one was a couple of lucky shots
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What the hell!
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Not worth it!
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More worth it!
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Some dogs and their puppies
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Monies
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Nope
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Nadah
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Better
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Indeed
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Good enough
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Sure
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Yayy!! Lots of XP
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Lots of gold!!
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Ooh. These may be the best event in here. Also, how the hell are dinos able to move comfortably in these tunnels?
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Going good.
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Very good.
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Iron chest
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Robbers... What can I say that I haven't said already?
 

Cudgel

Learned
Patron
Joined
Feb 15, 2017
Messages
275
Location
Inside
I bet that thief in LL part 4 that cut and run was DU.

Also Kalin seems to go down in more ways then George Micheal.
 

Wayward Son

Fails to keep valuable team members alive
Joined
Aug 23, 2015
Messages
1,866,294
Location
Anytown, USA
Last Levels Part 7: Not Actually the End of the Grinding in Sorpigal Quite Yet.
Yo. We start off with the gold from the chest at the end of the last update.
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Nice haul.
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This- This is a true RPG...
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Not bad
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Could be very bad.
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But it isn't.
At this point, we decide to head down a hall that we (read: I) don't remember going down.
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Oh. Oh shit. We all look around fearfully. Crooked Bee just chuckles and, with a scream filled with Amazonian fury, smashes her brand new magic hammer into its chest.
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Azira decides to join in, but his fear still shows.
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I throw a nice spell at them, and kill the demon we've been hacking at.
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Azira finally gets a good shot off, snickering with amusement at his prior fear. Why, if a newfag like Wayward Son could take one out, this could go okay.
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My spell fizzles against a natural resistance. I curse all gods to have my luck fall so far.
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Yeah! We can do this!
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Azira smirks with self-satisfaction as he guns down a daemon.
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Oh yeah, I'm out of mana.
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But they aren't!
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:incline:
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NOOOOOOO!!! This is a tragedy that tops any, the entire team agreed. Right? Ahem, right?
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:yeah:
Crooked Bee used her rage at my death to kill the perpetrator.
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At that point, it was predictable.
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Holy jumping Mexican Jesus Beans!
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Sounds cool. The Kodexian Inkline Vanguard marches headstrong into the gate.
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Only to immediately get into a combat.
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Oh...
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Looks
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Like
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The
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End...
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octavius

Arcane
Patron
Joined
Aug 4, 2007
Messages
19,184
Location
Bjørgvin
Also, the game is a lot less blurry when you are playing it in a 320x200 window like I do.

It's not so much the resolution, but rather, how ugly it is. The extremely limited color palette, the awful sprites, all those things build up.

Use some scaler that makes the graphics more pixelated and pretend it's a retro game for hipsters.
 

pippin

Guest
Add me when you need another character, friend. Pippin, class Barbarian/Knight/Paladin (basically anything that gets to bash shit for a living) as a priority, or if you have enough fighters make me a cleric or archer.

Robbers aren't that useless, at least not in combat. When it comes to traps it gets tricky though.
 

Wayward Son

Fails to keep valuable team members alive
Joined
Aug 23, 2015
Messages
1,866,294
Location
Anytown, USA
An Honest Effort
Hey Codex and welcome back to-
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HOLY FUCK WHAT THE HELL!!
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:yeah:
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Gotta love that Turn Undead.
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Oh crap.
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Azira, even when he's knocked unconscious, he's still bringing the incline down.
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Well, that sucks.
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This sucks real hard.
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VENGEANCE!
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This is actually going pretty good right now, all things considered.
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Gremlin down! Only a little more!
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:yeah:
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Shit...
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Kalin, stop going down on ants! :x
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It's neck-and-neck! Who will prevail?
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Whew.
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:bounce:
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Huh. Somehow that worked.
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Jesus H...
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Good job Kodexian Inkline Vanguard!
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Luk at teh lewtz.
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Last time we did something like this (the pole on our first excursion), it didn't work out in our favor.
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Can we prevail?
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Well, damn, he was the "tough" one.
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First blood and round ending killcam.
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Not worth much, though.
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Well, that was certainly a good sight.
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But, these aren't.
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TBH, I don't remember why I didn't go all out on the sprites, they are the real threat here.
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Seriously?
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FFS!
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I think we're screwed...
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I think we can predict the outcome here.
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Just for posterity...
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Yay, this screen again.
 

Charles-cgr

OlderBytes
Developer
Joined
Mar 13, 2010
Messages
984
Project: Eternity
Yes the game is ugly but what makes it shine are the intricacies. The minotaur maze, the everlasting spiral in Mt Doom, getting the Coral key... All the keys... The combat and level design are insane. Nice LP, but at this rate it'll take 10 yrs. I think you might want to capture less grinding and jump to the game's plot sequences when you find them. There are plenty.

Get the Merchant's pass and look into castle quests. Those give you incentive to explore and piece it all together.
 

Wayward Son

Fails to keep valuable team members alive
Joined
Aug 23, 2015
Messages
1,866,294
Location
Anytown, USA
I think you might want to capture less grinding and jump to the game's plot sequences when you find them. There are plenty.
I'll do a vote on this. All for skipping pointless tedious filler and getting on with exploration?
Edit: Agree or brofisted this post to give a yea and disagree for a nay.
 
Last edited:

ore clover

Learned
Joined
Mar 25, 2017
Messages
171
I think you might want to capture less grinding and jump to the game's plot sequences when you find them. There are plenty.
I'll do a vote on this. All for skipping pointless tedious filler and getting on with exploration?
Edit: Agree or brofisted this post to give a yea and disagree for a nay.
Since I can't rate posts yet I'll give a reply. I say show off when you're exploring a new location, whether dungeon or town or overworld. If you're using an area you've already covered to grind some extra levels, perhaps omit that from the updates.
 

Wayward Son

Fails to keep valuable team members alive
Joined
Aug 23, 2015
Messages
1,866,294
Location
Anytown, USA
I mean, I've played quite a bit ahead of where the LP is, so I could skip grinding and still have some kuwality updates already played
 

Wayward Son

Fails to keep valuable team members alive
Joined
Aug 23, 2015
Messages
1,866,294
Location
Anytown, USA
alright, will skip ahead once I get to updating this. This summer should be better for the LP in general, as I will have quite a bit more free time on my hands than I have been having, with school and all.
 

Wayward Son

Fails to keep valuable team members alive
Joined
Aug 23, 2015
Messages
1,866,294
Location
Anytown, USA
Update will be up tonight. This is a promise. I must do my part to ring in the incline for Grimoire's release.
 

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