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In Progress Let''s Play: The X-COM Files 0.5.2b Alpha! BLIND! ITS BAAAACK!!

Dayyālu

Arcane
Joined
Jul 1, 2012
Messages
4,466
Location
Shaper Crypt
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Dayyalu gets a beretta, a electric club and healing supplies.

:roll::roll::roll:

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You could have given me a Glock for a laugh or harsh words, pretty much as good as those crappy pistols
 

Baron Dupek

Arcane
Joined
Jul 23, 2013
Messages
1,870,765
I KNOW NO FEAR unless it's not "better than average" value for fresh rookies then....
good shit throwin accuracy too, neat

I heard some image host that MicoSelva used was even easier - every image uploade had same link, just change last sign and voila, no need to copy-paste all of them.
 

Dayyālu

Arcane
Joined
Jul 1, 2012
Messages
4,466
Location
Shaper Crypt
How the fuck they think you can manage to win missions with the X-com system and two people? No armour, no recon, shitty firepower against multiple foes. The combat is pretty much RNG considering how the Xcom system works.

Focus research on getting a SUV or something. You need to double the crew to have even a minimal chance at a good victory, or it's simply down to luck.

Let's clone me: Servant, Russian nationality.

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The ayyys won't even know what it them, and Russia never surrenders (in Xcom at least)

EDIT: AND GIVE ME SOMETHING WITH FREAKIN' STOPPING POWER , A .45 or A SHOTGUN
 
Joined
Jan 7, 2012
Messages
14,152
Yeah, this looks a bit bullshit in terms of numbers you face. Either due to the mod being unfinished or Superhuman blowing small numbers out of proportion.

I'd recommend stunning one, throwing him in the backseat and :backawayslowly: the fuck out.
 

Modron

Arcane
Joined
May 5, 2012
Messages
9,934
Suppose I will signup; how many failures until they only supply you with pointed sticks?
 

profreshinal

Arcane
Joined
Jan 18, 2014
Messages
1,864,548
Sign me up as an attack dog once available, untill then I will serve as one of those weird humans.
 

lightbane

Arcane
Joined
Dec 27, 2008
Messages
10,158
Yeah, this looks a bit bullshit in terms of numbers you face.

Reminds me of the Piratez! mod, one of the latest changes makes you start with a small squad, a shitty ship and barely any good ranged weapons, making the start artificially hard. Later on it gets another problem when you have too many units and the aging interface works against you when you have to move 20+ dudettes around every turn.
 
Joined
Jan 7, 2012
Messages
14,152
Piratez! is actually pretty reasonable since you get scripted easy missions where its fairly even odds, and the girls are pretty tough and skilled. This looks brutal, 2 soldier missions are crazy.
 
Joined
May 11, 2007
Messages
1,853,653
Location
Belém do Pará, Império do Brasil
Episode V. Crete, Commies and Codexers



Let's get things together.
I'm still surprised at how FAST cars arrive. NOTHING else is as fast as this. I reiterate my belief X-COM steals cars from right off the road. :lol:
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Red Dawn? Sounds communist to me. Good thing I got +2 from Preferred Enemy towards commies.

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Shotguns and Pistols. Should be enough.

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A commie!
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More commies with blunt weapons!
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Comte hides in the dark to try and stun someone.
Fun fact: Press "L" to switch off your personal light. This helps to sneak in the dark, especially against humans.
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After A LOT of communists appear, MZeta finally scores our first blow on the commie scum.
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Another commie! Our heroes withdrawl to try and capture!
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Here comes!
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Shit, way too near. Glad he sto-
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:salute: MZeta dies in service to humanity!
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Comte avenges his Comrade.
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Fucking hell, that guy killed him with a baseball bat.
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Another commie gets wasted right on top of his buddy
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Sniped, bitch! This dude had a gun, so had to be taken out IMMEDIATLY!
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Fuck, one of them came from somewhere!
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:salute: Comte, got his brains bashed in but took many of them before he went
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LOL love those positive points for killing cultist nobodies
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lightbane

Arcane
Joined
Dec 27, 2008
Messages
10,158
I believe that since the mod is still an alpha, it was not balanced to be played with Superhuman difficulty (yet). That, or X-COM's early agents were even worse than the regular staff.
 
Joined
May 11, 2007
Messages
1,853,653
Location
Belém do Pará, Império do Brasil
Episode VI. Unresolved Cases

Was going to post this yesterday, but sleep got to me first.
I was two episodes ahead, now I'm even and can start playing again. Prepare your anuses and join X-COM!

Let's check on our highest ranking agent, Aeternalis
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Strange Life forms again!
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Finally!
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Fucking hell mate, the UN be screwing over us. I rate it "It Was Aliens".
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Next one after this going to be Logistics, I think it unlocks better vehicles.

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Even more Strange Life Forms!

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Strange Life Forms in Greenland and Russia. What with all these frozen hellholes being full of things not from this Earth? This is why I prefer living in the equator.

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CthulhuIsSpy sent into combat, packed for murder.
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MotherMachinae is using a more versatile load-out, .45 for murder and taser pistol for stunning.


I hope its Yeti, time for vengeance! I bet it will be a cake-walk!









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ITS THE MOTHERFUCKING ZOMBIE APOCALYPSE IN THE MIDDLE OF THE ARTIC
ABORT ABORT ABORT ABORT ABORT ABORT ABORT ABORT ABORT ABORT ABORT ABORT ABORT


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ABORT MISSION EVERYONE RUN
BUGGER THIS!!

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Should't aborts be penalized? I know its the middle of the fucking north pole, but I just let the goddamn zombie apocalypse run unattended in Greenland.

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Alright, mission is to Russia this time.

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Darth Roxor is using a light load-out.

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lightbane is on medic duty with a reserve piece in case its needed

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Strange animals!

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Our duo of agents

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More strange animals!
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Even more strange animals!
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There's also a civilian right in our crossfire.
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Darth Roxor's seems to have skipped the shooting range.

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Nice hit but no dice.
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They approach!
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That unfortunate civvie just became alien chow.
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:salute: lightbane did his best but the strange aliens are faster and bite hard
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Someday, somebody will resolve the case of the strange diablo monsters in Siberia.
But the day is not today, and somebody is somebody else.

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Darth Roxor is promoted to Sergeant for enough tactical sense to get away at the right time.

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One casualty instead of two, and no need to buy more gear and (steal) another car... progress?
 

MZeta

Scholar
Joined
Sep 28, 2015
Messages
103
Whelp, beaten by a baseball bat, way to go.
Sign me up again, looks like you'll need every able body.
 

lightbane

Arcane
Joined
Dec 27, 2008
Messages
10,158
Yep, definitively you're not supposed to play on Superhuman with so many enemies. That, or the modders expected you to retreat frequently, or to be an autistic super-asperger with elite savescumming skills.
 
Joined
May 11, 2007
Messages
1,853,653
Location
Belém do Pará, Império do Brasil
To be fair, I'm not exactly a great player. I think I'm getting screwed mostly because I'm really gung-ho towards doing captures. Although some stuff is simply hardcore. I also think (and like) that you're often expected to simply get a corpse, captive or artifact and then bugger off. Definitively NOT like usual X-COM gameplay.

Suspenseful mission, this one. Felt like a horror movie.

Episode VII. The Burning Horror in Frozen Hell

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Darth Roxor returns from Siberia, happy to be alive

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Another strange life form report.

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The creature is found!

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And missed. Fucking shotguns, men.

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What sort of unearthly creature is this! The ground is set afire as it crawls! Whatever it is, its definitively aliens.

Let's see those United Nations motherfuckers say aliens ain't real after this one!

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Finally we land a hit on the creature! Ironically, it was a snap shot after lots of aimed ones.

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The alien strikes back with... what the hell?

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Somesort of organic flame bomb!

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CthulhuisSpy tries to get closer to the ceature.

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:salute: MotherMachinae
He burned like the brighest star
A shining example that all could see

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CthulhuIsSpy is determined to avenge his comrade-in-arms and kill the alien monster that captured his friend! And so begins a game of cat and mouse as both the agent and the alien try to find each other in the snow.
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Shit, we failed in our cat and rat game!

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CthulhuIsSpy panicks as his body is set afire!
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Our brave agent briefly recovers his wits, and is faced with two choices:
1. Attempt a possibly pointlss kamikaze attack on the alien before he is burned alive.
2. Try to get into the car to live.

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There is no time and CthulhuIsSpy dies in horrible, burning pain.
The Burning Monster has won tonight!
:salute: CthulhuIsSpy, he suffered for mankind!

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Joined
Jan 7, 2012
Messages
14,152
Is there no weapons better than pea shooters available? No explosives?

2-man X-com needs something more reliable.
 
Joined
May 11, 2007
Messages
1,853,653
Location
Belém do Pará, Império do Brasil
Is there no weapons better than pea shooters available? No explosives?

2-man X-com needs something more reliable.

There is a little something I just realized I could use, you will see it in use in Episode Nine.
Mini-update!

Episode VII. Radscorpion


X-COM steals another car for our use.
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Our new recruits.

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Strange creatures in the American Southwest AND North Africa! Agents are sent to both locations!

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Just realized that "Leather Coat" wans't just the Quartermaster saying "lol have fun with the default suits" but actually a improved suit! Shit, this could have been a life saver in the last mission!

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We re-stock our supplies, including those brand-new Leather Coats.

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Darth Roxor and Modron arrive in the american southwest, to find strange creatures indeed - big, black scorpions.
Radscorpions?!

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Darth Roxor decides the time is ripe for BOLD ACTION and that a live capture would be a boost to the project!
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Darth Roxor fails to stun a oversized scorpion.

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Modron does it, ironically by trying to kill the damn thing.
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This may have been a stupid idea.
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Yep, definitively stupid.

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Another mutant scorpions closes by!

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Fuck!

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:salute: :salute: Darth Roxor and Modron
 

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