Matty77
Arcane
- Joined
- Apr 30, 2017
- Messages
- 9
Hi folks,
I've been working on a light rpg (still making changes to it as time goes on) for mobile (android). I've designed it to be played in a few spare moments here and there - it is light, not too deep and is a game with an overland map where you explore the world, fight monsters, get the treasure and become more powerful.
It is designed with a mobile interface in mind - so it is fairly simple, nothing too complex here. There is a story that gets told as you visit towers around the map. There are also minor quests of the form 'kill the x be rewarded' and a very simple experience system.
It's the sort of game where you can play it for a few minutes when you've got a spare moment.
Here is a screenshot and a link.
I've started doing interior levels but haven't released that part yet...not sure if they suit the game or not...and I want to keep it fairly light and simple.
Link:
https://play.google.com/store/apps/details?id=com.lloydm.quickgame
I've been working on a light rpg (still making changes to it as time goes on) for mobile (android). I've designed it to be played in a few spare moments here and there - it is light, not too deep and is a game with an overland map where you explore the world, fight monsters, get the treasure and become more powerful.
It is designed with a mobile interface in mind - so it is fairly simple, nothing too complex here. There is a story that gets told as you visit towers around the map. There are also minor quests of the form 'kill the x be rewarded' and a very simple experience system.
It's the sort of game where you can play it for a few minutes when you've got a spare moment.
Here is a screenshot and a link.
I've started doing interior levels but haven't released that part yet...not sure if they suit the game or not...and I want to keep it fairly light and simple.
Link:
https://play.google.com/store/apps/details?id=com.lloydm.quickgame