lorn
Educated
- Joined
- Sep 25, 2014
- Messages
- 45
Recently I've been thinking about how much I liked the mechanics of those games, i.e. travelling on an overland map, taking several days to reach your chosen location or even better, just select a path to follow and see where it leads; encountering events on the way, making camp and sustaining your party. Then play those locations in a different style, in the case of RoA first person grid based dungeons and cities as well as isometric combat.
I've been wondering are there any other games using a mechanic like this out there? I've played Darklands and Heroes of a Broken Land, which are somewhat similar, but I can't think of anything else. I guess, you could say Dragon Age: ORigins also uses it, but there really aren't many locations to discover there.
I've been wondering are there any other games using a mechanic like this out there? I've played Darklands and Heroes of a Broken Land, which are somewhat similar, but I can't think of anything else. I guess, you could say Dragon Age: ORigins also uses it, but there really aren't many locations to discover there.