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Looking for games in a similar vein to Princess Maker 2

  • Thread starter Tick Tock Crocodile
  • Start date

Tick Tock Crocodile

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I love PM2 completely and unapologetically; I replay it at least once annually to aim for a new best score. Since I know it like the back of my hand, though, what I really want is a different game that does the whole concept of stat porn and reactivity as well as PM2 does. I've played Cute Knight and Long Live The Queen -- the former was actually my introduction to these kinds of games -- but neither of them have anywhere near the kind of complexity that PM2 offers. Cute Knight is Princess Maker Lite and LLTQ is so easy that it feels more like a visual novel than anything, so I don't have much fun with either of them. I've heard of Academagia but so far I've been unable to get it to run on my PC -- still working on that.

Those are all the options that come to mind for me, though, short of trying to play untranslated PM games or something. I figure someone here is bound to know better. Any suggestions?
 
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Tick Tock Crocodile

Guest
Good news the logical successor to PM2 was released last winter.

Grab it here.


Stat porn and stats for porn yes, reactivity no. If there was less time spent on empty, pointess content and more spent on slaves/locations with their own scripted events and questlines, I'd be much happier with SM. The game is too simple to get any fun out of just meeting the deadline with a good score, and you can only get so much entertainment out of building your cumslut empire with such trivial ease, especially when half of said empire consists of images that were poorly cropped by fans of the game who were probably using Photoshop with their off-hand at the time.

But thanks for the suggestion :smug:
 
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Tick Tock Crocodile

Guest
I've heard of Academagia but so far I've been unable to get it to run on my PC -- still working on that.

I read your review, and I definitely want to give Academagia a go. It's my best bet as far as I know, and I'm still trying various things to try and get it working somewhat decently, but I wanted to check for other games I might have missed in the meantime.
 

Darth Roxor

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oh jesus christ i was certain that game wasnt mentioned in the op

alzheimer's acting up again
 

Dayyālu

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Magical Diary's writing gave me cancer, but it's rather smart with some pieces of its mechanics. But I guess you have tried it already.

I swear there was some Russian porn knockoff of Princess Maker, but I don't want to check too deeply in such things. I remember someone mentioning it here, of all places. Good luck finding the post, though.

Searchin' a bit

Idiott, after that sodomic LP, you just have to do Jack-o-Nine-Tails next (original name: Валет Плетей).

Seriously. Do it.

Report back about your findings.
 

Tick Tock Crocodile

Guest
Forgot to mention Magical Diary since it's more of a dating sim. I have played it, and I thought all the opportunities to use magic outside of combat were pretty cool, especially when it came to the exams, but yeah, literally everything else about the game is awful.

You mistake me with the belgian dude who fucked his cousin I think. I didn't play PM2.

Think he means the Russian porn knockoff.
 

Grimwulf

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Awright, well, SOMEONE was looking for dis game long time ago, and asked me, of all people.

cysisv.jpg

I've never played Валет Плетей, so stop pestering me! :argh: Also, it's not strictly a porn rip-off.

Here are some pics, ye perverts.

afqrhk.jpg


pozpks.jpg


rarmfr.jpg
 
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ortucis

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Good news the logical successor to PM2 was released last winter.

Grab it here.

That game is still broken and unfinished.

You'd think that the developer would take time completing few features instead of listening to the fans and filling the game with unfinished features. That game is the best example of "feature creep". I am pretty sure it's what keeps the developer sick most of the time (and he is always sick, so he must have serious problem).

Magic Diary, Long live the Queen and Cute Knight on the other hand, are the best examples of shit. Developer has taken PM2 idea and shat all over it with shit manga art and terrible writing. Not to mention, I am pretty sure her games are actually shorter than PM2 itself.


Also, try out Jack-o-Nine if you are not turned off by some really fucked up shit. It's similar to Princess Maker.


PS: You can play Princess Maker 5 with English translation patch. I haven't played it that much so far..
 

Tick Tock Crocodile

Guest
That game is still broken and unfinished.

You'd think that the developer would take time completing few features instead of listening to the fans and filling the game with unfinished features. That game is the best example of "feature creep". I am pretty sure it's what keeps the developer sick most of the time (and he is always sick, so he must have serious problem).

Exactly my issue with it. I think his focus with the game recently has been adding a new starting city, and all I can ask is, why? Just why? He's doubling the amount of work on his plate so we can have not one, but two unfinished cities, and for what? What does a second one bring that the first one couldn't? I understand most people play the game to have a wank and nothing more, but wank material could be added just as well by fleshing out and finishing questlines like the Red Lily, or actually following up on some of the creepy shit mentioned in the player housing descriptions, and SM would also end up a better game for it. But no, let's just keep adding empty areas, dialogues that don't do anything and vanilla characters with no special effects as either trainees or assistants. Surely we don't have enough of those.

Magic Diary, Long live the Queen and Cute Knight on the other hand, are the best examples of shit. Developer has taken PM2 idea and shat all over it with shit manga art and terrible writing. Not to mention, I am pretty sure her games are actually shorter than PM2 itself.

I have a soft spot for Hanako somewhere in my heart because Cute Knight is how I found PM2, but yes, they are all very simple, easy games that don't compare in terms of quality. Hanako's experience is with VNs/dating sims, and when she tries to stray from that and add in other features they tend to be shallow compared to where the idea was ripped from (Cute Knight is a shameless PM2 knockoff and both LLTQ and Cute Knight 2 followed on from this by adding moar VN elements and further detracting from the gameplay side; Magical Diary came after she played Academagia, and I imagine there's a fair bit of difference there as well). It doesn't bother me until I see the likes of LLTQ getting mentioned around here by folks who haven't given PM2 a go -- then I feel a kind of quiet rage that I imagine is akin to what some die-hard fan of Fallout feels when they hear someone praising FO3 as if it were the second coming.

Her games are indeed shorter. Cute Knight gives you three years and somehow makes it feel like too much time; LLTQ is a year, week-by-week, which sounds pressurised until you realise that the game's extremely easy, with most of its value being as a VN, and there's additional cushioning in the form of the win-button Lumen skills if you somehow really need it.

Also, try out Jack-o-Nine if you are not turned off by some really fucked up shit. It's similar to Princess Maker.

Why must you say all this stuff I totally agree with and then say this thing is actually worth a try? Now I have to play it. :lol: Not the kind of recommendation I was expecting, but. . .

PS: You can play Princess Maker 5 with English translation patch. I haven't played it that much so far..

I played the partial translation back when they were about 60% done with it. AFAIK the translation team fell apart at pretty much the final stages, and I waiting, hoping it might be returned to and finished, but I guess the English translation for PM5 as it is now has to be better than the English translation for the above thing.
 
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ortucis

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That game is still broken and unfinished.

You'd think that the developer would take time completing few features instead of listening to the fans and filling the game with unfinished features. That game is the best example of "feature creep". I am pretty sure it's what keeps the developer sick most of the time (and he is always sick, so he must have serious problem).

Exactly my issue with it. I think his focus with the game recently has been adding a new starting city, and all I can ask is, why? Just why? He's doubling the amount of work on his plate so we can have not one, but two unfinished cities, and for what? What does a second one bring that the first one couldn't? I understand most people play the game to have a wank and nothing more, but wank material could be added just as well by fleshing out and finishing questlines like the Red Lily, or actually following up on some of the creepy shit mentioned in the player housing descriptions, and SM would also end up a better game for it. But no, let's just keep adding empty areas, dialogues that don't do anything and vanilla characters with no special effects as either trainees or assistants. Surely we don't have enough of those.

I enjoyed SM2 and SM3, but the feature creep has killed that game completely. The thing is, it's the fans who are adding all this shit. You have thousands of slaves and trainers (and no way to hide the added fan shite) and now a new city, again, added because fans are adding it. I mean, if I were a developer of this game, I would have kept mods a separate entity than make them official part of the release. The Red Lily bit is a good example. It's a user made mod and the developer is MIA, so the unfinished mod is still bundled and keeps popping up in the middle of the game. Player housing is another bit that has never been completed. The only house worth picking is the Manor. Let's not forget the annoying events that keep repeating over and over ON THE SAME DAY. So you end up meeting the same person 4-5 times with same dialogue. No change on that as well. Once an event happened, it shouldn't be allowed to happen again on the same day.

Developer of SM3 puts a lot of effort in the game but he really need to stop bundling unfinished mods with his work and focus on completing bits already in there.

Right now I am working on Slave Maker 4 basically, so I am busy analyzing the shit out of SM3 (though mine is more of a isometric text based adventure RPG). Also, I based the game on the first Slave Maker. It was simple Princess Maker rip-off and SM2 improved upon it. SM3 ruined it by bundling mods after mods which are all unfinished.

Anyway, the Hanako games. I just don't see the point of her games. Are they supposed to be erotic? They aren't. Are they suppose to simulate a lifestyle of someone? They don't (Cute Knight, you can't even be a proper Knight). It just feels like she copies the PM formula and doesn't really do anything unique with the game world and characters. Then there is the art. I am OK with shit art, I myself can create shit art only. My problem is with shit manga. Shitty manga looks like shitty manga. Reminds me of Deviant Art manga's (from where she probably hires artists). At least if you go with some other generic art style (like 3D models made in Poser) then it looks good enough.
 
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Damned Registrations

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You should try out Prison Architect. It's like having dozens or even hundreds of princesses at once. Except they're violent kleptomaniacs. So it's pretty much the exact same.
 

Tick Tock Crocodile

Guest
I enjoyed SM2 and SM3, but the feature creep has killed that game completely. The thing is, it's the fans who are adding all this shit. You have thousands of slaves and trainers (and no way to hide the added fan shite) and now a new city, again, added because fans are adding it. I mean, if I were a developer of this game, I would have kept mods a separate entity than make them official part of the release. The Red Lily bit is a good example. It's a user made mod and the developer is MIA, so the unfinished mod is still bundled and keeps popping up in the middle of the game. Player housing is another bit that has never been completed. The only house worth picking is the Manor. Let's not forget the annoying events that keep repeating over and over ON THE SAME DAY. So you end up meeting the same person 4-5 times with same dialogue. No change on that as well. Once an event happened, it shouldn't be allowed to happen again on the same day.

Developer of SM3 puts a lot of effort in the game but he really need to stop bundling unfinished mods with his work and focus on completing bits already in there.

Had no idea fans were allowed to add that much that much -- I thought they were only able to add new slaves/assistants and all locations were left to the developer. Guess that explains the state of the Red Lily. The game is completely cluttered with unfinished stuff like this, and while I know the dev works hard on things, I've never agreed with his judgement in leaving unfinished content -- as well as completely broken stuff like Morrigan -- in the game as it is. SM3 really just tries to do too much at once and ends up not doing anything. As a game it worked better when you simply chose between Skuld, Shampoo and Urd and then got on with things, trying to do as well as possible with that one character, same as PM -- simple and easy to polish. Though there's nothing to be done about it now, of course.

Right now I am working on Slave Maker 4 basically, so I am busy analyzing the shit out of SM3 (though mine is more of a isometric text based adventure RPG). Also, I based the game on the first Slave Maker. It was simple Princess Maker rip-off and SM2 improved upon it. SM3 ruined it by bundling mods after mods which are all unfinished.

:salute:

I wish you all the best with it.

Anyway, the Hanako games. I just don't see the point of her games. Are they supposed to be erotic? They aren't. Are they suppose to simulate a lifestyle of someone? They don't (Cute Knight, you can't even be a proper Knight). It just feels like she copies the PM formula and doesn't really do anything unique with the game world and characters. Then there is the art. I am OK with shit art, I myself can create shit art only. My problem is with shit manga. Shitty manga looks like shitty manga. Reminds me of Deviant Art manga's (from where she probably hires artists). At least if you go with some other generic art style (like 3D models made in Poser) then it looks good enough.

In fairness, younger folks are her real target audience, so nothing's really supposed to be erotic, and definitely not realistic -- most of her games are done in the style of VNs that are about wish fulfillment more than anything else. This, and the fact that she mainly uses a manga style of art, is because she (and a few other devs that have since gone commercial) cropped up from the Ren'Ai community, which was centered around people making their own Japanese-style VNs using free software -- kind of like an RPGMaker community for dating sims. Since the software, from the beginning, had manga-style mascots, and anyone could make their own VN with it and post it up there for people to try, it gained traction among stereotypical DeviantArt teens. There was a bit of a surge in the amount of VNs featuring Mary Sue surrounded by Bad Boys (TM), and the rest is history. Not all of her games are dating sims, but they all follow patterns and formulas from the genre.

Anyway, I imagine a lot of folks would've latched on to her because of Fatal Hearts, which came out around the Twilight craze -- she's had an excellent following on Ren'Ai related forums for a long time now. Which means a lot of young people. I would say she actually knows the point of her games just fine; I tend to take things too personally when it comes to stuff that emulates PM2. I mean, I thought her stuff was GOTY when I was a prepubescent girl too. Heck, I'm slightly disappointed she never tried to do anything like FH again. The game had a good number and variety of puzzles, and the way in which you completed some of them could even influence which of the many endings you got. I thought she was going in a good direction with that one.


You should try out Prison Architect. It's like having dozens or even hundreds of princesses at once. Except they're violent kleptomaniacs. So it's pretty much the exact same.

:lol:

It's on the list.


Powergame and become No1 Kungfu master and get babes and friends.

Will definitely give this one a go as well.
 
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ortucis

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In fairness, younger folks are her real target audience, so nothing's really supposed to be erotic, and definitely not realistic -- most of her games are done in the style of VNs that are about wish fulfillment more than anything else. This, and the fact that she mainly uses a manga style of art, is because she (and a few other devs that have since gone commercial) cropped up from the Ren'Ai community, which was centered around people making their own Japanese-style VNs using free software -- kind of like an RPGMaker community for dating sims. Since the software, from the beginning, had manga-style mascots, and anyone could make their own VN with it and post it up there for people to try, it gained traction among stereotypical DeviantArt teens. There was a bit of a surge in the amount of VNs featuring Mary Sue surrounded by Bad Boys (TM), and the rest is history. Not all of her games are dating sims, but they all follow patterns and formulas from the genre.

Anyway, I imagine a lot of folks would've latched on to her because of Fatal Hearts, which came out around the Twilight craze -- she's had an excellent following on Ren'Ai related forums for a long time now. Which means a lot of young people. I would say she actually knows the point of her games just fine; I tend to take things too personally when it comes to stuff that emulates PM2. I mean, I thought her stuff was GOTY when I was a prepubescent girl too. Heck, I'm slightly disappointed she never tried to do anything like FH again. The game had a good number and variety of puzzles, and the way in which you completed some of them could even influence which of the many endings you got. I thought she was going in a good direction with that one.

It makes sense, most of her audience probably loves her work. Can't blame her for rehashing what makes her money (I'd do the same :P). But still, I am guessing that if her audience is buying her romance VA's, then they know about porn too. She can get away with hardcore content, just saying.

Funny thing though, I actually found Princess Maker and then Slave Maker after playing the first Cute Knight a long time ago. I ended up finding a lot of adult games after playing CK.


I should play more VA's though. Last one I played was "Homeless School Girl" and it was.. interesting (I kinda liked it, despite the depressing tone).
 

Tick Tock Crocodile

Guest
Ehhhh, you shouldn't take it for granted that everyone who plays dating sims knows about that sort of thing. I know it wasn't on my radar at the age I was into Ren'Ai stuff :lol: A lot of people fantasise about their weddings before do the same with sex, you know? Adult VNs aren't anywhere on her agenda, nor do I believe they should be. Her games are good for drawing younger people into the genre.

On the subject of VNs, though, have you played Saya no Uta? There's one I would recommend.
 

ortucis

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A lot of people fantasise about their weddings before do the same with sex, you know?

Err, no I do not know that. Must be a girl thing... then again, when I posted about a REALLY fucked up game concept in an adult forum, a lot people PMing me and participating in the topic, giving some really fucked up advice on game content, were women. Apparently, us men REALLY don't know what women want.

Adult VNs aren't anywhere on her agenda, nor do I believe they should be. Her games are good for drawing younger people into the genre.
Yeah but a lot of these games end up being played by married women and even grandmas. If you goto places like BigFish, a lot of people posting are married moms, their kids (girls) and grandmas. Maybe it's just that I associate Manga style with more adult content (not like Hentai, but cmon, it has more adult content) and I see it as a waste to not explore that topic while using that art.


On the subject of VNs, though, have you played Saya no Uta? There's one I would recommend.
Well, after reading Wiki entry, I will be playing it. Thanks.
 

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