FalkonSwiftblade
Novice
- Joined
- Apr 19, 2013
- Messages
- 27
I know you guys are pretty far along, but there is one thing about loot I've never liked in these games. However, some modern games have fixed this issue and I'm hoping you could make an adjustment to add this feature if it's not already in.
Basically the issue is when you loot something it would be nice to have the option to automatically send stuff to a junk bag with a single click. Kingdoms of Amalur Reckoning handled this feature wonderfully. You could loot and compare equipped items with the looted item and either equip it, junk it, or store it in your inventory all before you finished looting with a single click. Then when you met a vender you could sell everything in your junk bag all at once with a single click. This streamlined the process a lot and you still could access your inventory to micro manage your items if you chose to, but overall it was nice because it kept you moving and exploring with out much down time and wasn't as immersion breaking.
Also, one of my favorite features in the old Infinity Engine games was the lore included about the items. It was neat that most everything had some narrative associated with it, and it wasn't just some random item in the world that came out of a rats butt.
Basically the issue is when you loot something it would be nice to have the option to automatically send stuff to a junk bag with a single click. Kingdoms of Amalur Reckoning handled this feature wonderfully. You could loot and compare equipped items with the looted item and either equip it, junk it, or store it in your inventory all before you finished looting with a single click. Then when you met a vender you could sell everything in your junk bag all at once with a single click. This streamlined the process a lot and you still could access your inventory to micro manage your items if you chose to, but overall it was nice because it kept you moving and exploring with out much down time and wasn't as immersion breaking.
Also, one of my favorite features in the old Infinity Engine games was the lore included about the items. It was neat that most everything had some narrative associated with it, and it wasn't just some random item in the world that came out of a rats butt.