dunno lah
Arcane
Those 2-3 minute installs were for you to go and have a cig break too.
Sony has a hard limit on how much a game can install.
That was replying to Menck and J_C. MGS4 had to delete what it had previously installed and install each act because it was close to the limit Sony allowed on the PS3.Sony has a hard limit on how much a game can install.
What?
But that isn't an issue anymore with the latest patch...That was replying to Menck and J_C. MGS4 had to delete what it had previously installed and install each act because it was close to the limit Sony allowed on the PS3.Sony has a hard limit on how much a game can install.
What?
Ok, and that helps someone who played the game in 2008 how?But that isn't an issue anymore with the latest patch...
Well...I was replying to the "hard limit" statement. How does it work?Ok, and that helps someone who played the game in 2008 how?But that isn't an issue anymore with the latest patch...
Each game is only allowed a to use a certain amount of harddrive space for installing.Well...I was replying to the "hard limit" statement. How does it work?
Well maybe they deleted that hard limit, because at the time of MGS4, there ware only 60/80 GB PS4-s, so an install limit was acceptable. But after the introduction of the 250 GB HDD, maybe they disabled the limit.Well...I was replying to the "hard limit" statement. How does it work?Ok, and that helps someone who played the game in 2008 how?But that isn't an issue anymore with the latest patch...
The added disc space provided by the blue-ray format largely contributed to the endless cut scenes in MGS4. Just another example of technology being a liability rather than an asset.
On DVD they couldn't waste space with boring and drawn out filler content. Circumstances forced them to compress file sizes and otherwise discipline themselves from going overboard.
MGS4 was awful even by Metal Gear standards not sure what's so hard to comprehend in that.
The first and third games were also very well balanced in all categories so I don't agree with you.
MGS4 provided answers to questions nobody asked and included characters nobody wanted to see again.
It seems like the whole game was made for dorks on forums who can't accept that sometimes less is more.
Often questions are better than the answers and MGS4 proved that. Nanomachines ruined the entire game.
Yes, one of the problem that they wanted to gather every (and I mean EVERY) character from MGS1-2-3, and make them connected somehow through the Patriots. Would it have been too hard tho just say that Paramedic went on to serve in the Air-force and she was retired after service? Or Raiden lived with Rose happily ever after, maybe running a Red Cross service or some shit? No, everybody should be in this worldwide conspiracy. I'm not saying that the MGS saga can't be a complete story, where these characters all existing in it, but Kojima should have planned this from the beginning, and making it up on the fly. I think MGS1-2-3 can be seen as seperate stories, which are barely connected to eachother. There are some characthers, some events which are referenced in several of them, but that's all. MGS4 could have been just that. A seperate story of Snake and Liquid.They actively ruined past characters as well: Them revealing that the goofy and eccentric but ultimately kind-hearted Paramedic would later become Dr. Clark, the same scientist who essentially tortured Frank Jaeger for years on end and turned him into a godless abomination really rubbed me the wrong way. Especially since they actually went out of their way to break pre-established canon (Dr. Clark was referred to as a man in MGS1) to make it happen.