One cutscene at the beginning of every chapter, and sometimes (RARELY) one during the missions if something important happened. What's so hard to understand about this?Yes, there are cutscenes. How many? One...fucking one cutscene in the beginning of every chapter. Sometimes another at important places. And they are not even cutscenes like Metal Gear Solid. You don't lose control entirely, it is similar to Half Life 2, where you can look around while listening others dialogues.
So is there one fucking cut scene every chapter or are there more then one, make your mind.
Those cut scenes are nothing like Half Life 2. First of all, in HL2 you always had control of your character. Not only could you move a camera, you could also walk away and don't give a fuck about those scripted events(except dr Kleiner lab). In Half Life 1 you could even shoot NPC's if they were talking to much and your Gordon wasn't a people person. There is nothing worse in today's gaming then this limitation of PC control, so the game can tell you what the fuck is going on. Because player attention is interrupted if there are more then one stimulus at a time. Bioshiock Infinite have the same problem, instead of doing it Half Life way, the game force you to listen and watch every god damn important POV cut scene. Sometimes those cut scenes were meant to make you feel threatened. The thing is - how can you fear of anything if you know you can't do shit about what's happening on the screen besides moving your PC head. By movie directors wannabe for retards
It is not 100% similar to Half Life 2, but it is close. I've just fired up a few mission to be sure, and I could walk around in the rooms and look around while the others were talking. I couldn't go out of my way and leave everybody behind like in HL2, but it is not as bad as everbody is saying it is. The only time they take away the control if the character does something specific story specific (drinks with somebody, sits down with somebody to talk).
Where did you get that you have to fear something during a cutscene? Gameplay is there to make you fear, cutscenes are usually for expositon and dialogues.The thing is - how can you fear of anything if you know you can't do shit about what's happening on the screen besides moving your PC head