thesheeep
Arcane
Seriously... how can anyone enjoy playing this game?
If you do one wrong step, the entire mission is basically over as your entire party will be killed or routed. Which means game over at the beginning of the game, since you are basically out of money the moment you start - unless you have the patience to level your warband to be able to get non-shit guys from the get-go.
If you split up your group, one part will get killed (did not manage a single time to have someone split from the group to pick up some more "gems" without him getting gangbanged upon or the rest being in dire need of that guy not to be beaten by the enemy).
If you dare to not end your turn dodging, parrying or assaulting or in some other way setting a trap for the enemy, you will get raept.
If you dare to advance just a little too much, you will be assaulted and ganged upon.
If you start a mission where you are spread out, well... every single hint on web says not to pick such a mission, because it is so easy for the enemy to nab some of your guys before you can join them to a group.
If you want to restart a mission because you made a single mistake... well, you can't, so you better concentrate as if your own life depends on it.
There is exactly one way to successfully play this game:
Ultra defensive, advancing ultra slow and never, ever pick up a non-safe mission.
Sure, since there is no time limit (other than the desire to pick up resources before the enemy does) you can actually do that.
But where exactly is the fun in advancing 3 meters per turn and basically just waiting for the AI to walk into your assault/overwatch guys?
Especially considering they did the completely irrational decision of not being able to speed up enemy movement (wtf? A 5-year-old could easily see this is the game's worst shortcoming).
Funny enough, the actual difficulty of a mission is irrelevant. Your guys die in 2-3 hits anyway, and afaik the only difference between difficulties is enemy damage, so it makes no real difference.
This game just wastes your time on so many levels it confuses me to no end some people seem to enjoy it.
It is in every aspect (except style maybe, I dig the style) inferior to XCOM 2.
And I will bear the butthurt ratings with dignity, because I really do feel fucked by this game.
If you do one wrong step, the entire mission is basically over as your entire party will be killed or routed. Which means game over at the beginning of the game, since you are basically out of money the moment you start - unless you have the patience to level your warband to be able to get non-shit guys from the get-go.
If you split up your group, one part will get killed (did not manage a single time to have someone split from the group to pick up some more "gems" without him getting gangbanged upon or the rest being in dire need of that guy not to be beaten by the enemy).
If you dare to not end your turn dodging, parrying or assaulting or in some other way setting a trap for the enemy, you will get raept.
If you dare to advance just a little too much, you will be assaulted and ganged upon.
If you start a mission where you are spread out, well... every single hint on web says not to pick such a mission, because it is so easy for the enemy to nab some of your guys before you can join them to a group.
If you want to restart a mission because you made a single mistake... well, you can't, so you better concentrate as if your own life depends on it.
There is exactly one way to successfully play this game:
Ultra defensive, advancing ultra slow and never, ever pick up a non-safe mission.
Sure, since there is no time limit (other than the desire to pick up resources before the enemy does) you can actually do that.
But where exactly is the fun in advancing 3 meters per turn and basically just waiting for the AI to walk into your assault/overwatch guys?
Especially considering they did the completely irrational decision of not being able to speed up enemy movement (wtf? A 5-year-old could easily see this is the game's worst shortcoming).
Funny enough, the actual difficulty of a mission is irrelevant. Your guys die in 2-3 hits anyway, and afaik the only difference between difficulties is enemy damage, so it makes no real difference.
This game just wastes your time on so many levels it confuses me to no end some people seem to enjoy it.
It is in every aspect (except style maybe, I dig the style) inferior to XCOM 2.
And I will bear the butthurt ratings with dignity, because I really do feel fucked by this game.
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