Perkel
Arcane
- Joined
- Mar 28, 2014
- Messages
- 15,803
Fuck indies crying about their shitware, almost nobody's buying it to begin with. If it really hurt sales AAA companies would just send hitmen.
One episode at the time.
Fuck indies crying about their shitware, almost nobody's buying it to begin with. If it really hurt sales AAA companies would just send hitmen.
So, you are saying that you are ok with a situation in which a creator of a game is scammed out of thousands of dollars simply because he is a dude you dont like, or he makes games you think are shit? I mean, come on, there is being edgy and cool and then there is being a retard.
Steam doesn't give you keys, so you can't easily resell it. You can buy a gift copy and sell it, but that's much more cumbersome and much easier for Steam to track down once the fraud chargeback comes.So, you are saying that you are ok with a situation in which a creator of a game is scammed out of thousands of dollars simply because he is a dude you dont like, or he makes games you think are shit? I mean, come on, there is being edgy and cool and then there is being a retard.
Why are these devs mad at G2A? They need to complain to valve. Put another way, what if a CC thief bought the game directly from Steam? Isn't this the same situation? Key doesn't get paid for and/or gets canceled. This is simply a Steam issue.
They whine about G2A because G2A is the outlet that let those stolen keys get transformed into real money and without G2A this process would be significantly more difficult and therefore less profitable and therefore less common. Yes, if there wasnt G2A there would be another site like it. The name of the site does not matter, its the practices. And the way it operates is that it gives no fucks about the origin of the key that is being sold. It is a bit like a pawn shop but without the legal obligations that pawn shops are under.So, you are saying that you are ok with a situation in which a creator of a game is scammed out of thousands of dollars simply because he is a dude you dont like, or he makes games you think are shit? I mean, come on, there is being edgy and cool and then there is being a retard.
Why are these devs mad at G2A? They need to complain to valve. Put another way, what if a CC thief bought the game directly from Steam? Isn't this the same situation? Key doesn't get paid for and/or gets canceled. This is simply a Steam issue.
In either case, you don't get paid. Want to get paid? How about you lobby valve instead. But they won't because they're powerless indies. So they lash out at G2A, who probably has considerably less power and clout than Valve. It's just a story of a weak group trying to leverage what they can. If you ask me it's pretty damn sleazy that these guys are dragging G2A's name through the mud just because they aren't making enough money on their games.
So your answer is to complain to the bundle host rather than to G2A that is knowingly allowing illegal merchandise to be sold on their site and that gets a cut (around 30%) of it?Ok, I am cc thief. I buy it off a bundle. There. Same situation.
Now you're stealing from the bundle store rather than directly from the developer. In both cases G2A or a similar shady store is needed for you to make actual money from your crime.Ok, I am cc thief. I buy it off a bundle. There. Same situation.
Now you're stealing from the bundle store rather than directly from the developer. In both cases G2A or a similar shady store is needed for you to make actual money from your crime.Ok, I am cc thief. I buy it off a bundle. There. Same situation.
If ebay knowingly got a huge part of their business from stolen goods and did nothing to stop that, then damn straight they are responsible.I steal a bunch of clothes and sell it on ebay. So ebay is responsible for my theft? Give me a break guys.
What do you think would happen if you tried to sell the stolen clothes to a pawn shop and then after two days police would find out about it? The pawn shop would be required to give the stolen goods to the police and also give the police the details of the guy who brought the stolen clothes to the pawn shop. G2A does none of that.Now you're stealing from the bundle store rather than directly from the developer. In both cases G2A or a similar shady store is needed for you to make actual money from your crime.Ok, I am cc thief. I buy it off a bundle. There. Same situation.
I steal a bunch of clothes and sell it on ebay. So ebay is responsible for my theft? Give me a break guys.
Mustawd is a filthy thief.
Does someone know how the G2A shield thing works? Do they guarantee your key will continue to work? Will they replace it? Will they refund your money back?
You do realize that somebody who is buying the game with stolen credit card to resell it would still do it if the game cost 5$, right? For them it is pure profit.I had this crazy idea, but I think it's just too crazy and can't possibly work.
It went something like
1) How about indie devs stop overpricing their shit
2) How about game dev stops overpricing their shit
3) How about indie devs stop dumping their shit to bundles
3.1) This is like that shit Titan Attacks! devs cried their ass off over and went into WE ARE CLOSING DOWN mode
4) Seriously stop overpricing your shit, it's not like this is indie scene from 2006 or something and also you're not Spiderfoot
But yeah no, I dunno guys, sounds too unrealistic, I mean there's no way another pixel art early access game can cost less than 20 dollars at launch and 1 dollar in a bundle 3 weeks later, let's shut down the internet instead.
You do realize that somebody who is buying the game with stolen credit card to resell it would still do it if the game cost 5$, right? For them it is pure profit.I had this crazy idea, but I think it's just too crazy and can't possibly work.
It went something like
1) How about indie devs stop overpricing their shit
2) How about game dev stops overpricing their shit
3) How about indie devs stop dumping their shit to bundles
3.1) This is like that shit Titan Attacks! devs cried their ass off over and went into WE ARE CLOSING DOWN mode
4) Seriously stop overpricing your shit, it's not like this is indie scene from 2006 or something and also you're not Spiderfoot
But yeah no, I dunno guys, sounds too unrealistic, I mean there's no way another pixel art early access game can cost less than 20 dollars at launch and 1 dollar in a bundle 3 weeks later, let's shut down the internet instead.
Sure, we can discuss whether or not a game is worth 20-30-60$ dollars. But then when you decide that it is not worth it, the answer is not to buy it.
Also, tell that to Vault Dweller who has the balls to sell his indie game for 28 Euro on steam.
I don't know but I'd imagine it goes like so: you buy G2A shield when you're suspicious about the source, if the source ends up with key recalled, you go to G2A and it issues you a key either out of their own stock, or out of some other (reliable) vendor's stock, then initiate chargeback on the busted sale (as they are the sale mediator) and rank down the sale in their system, setting the vendor to appear less reliable on the listings.Yes, but his game is good.
So no one knows how this G2A shield thing works? I mean it makes a difference in terms of how much blame a dev can shift to G2A in the first place.
You do realize that somebody who is buying the game with stolen credit card to resell it would still do it if the game cost 5$, right? For them it is pure profit.I had this crazy idea, but I think it's just too crazy and can't possibly work.
It went something like
1) How about indie devs stop overpricing their shit
2) How about game dev stops overpricing their shit
3) How about indie devs stop dumping their shit to bundles
3.1) This is like that shit Titan Attacks! devs cried their ass off over and went into WE ARE CLOSING DOWN mode
4) Seriously stop overpricing your shit, it's not like this is indie scene from 2006 or something and also you're not Spiderfoot
But yeah no, I dunno guys, sounds too unrealistic, I mean there's no way another pixel art early access game can cost less than 20 dollars at launch and 1 dollar in a bundle 3 weeks later, let's shut down the internet instead.
Sure, we can discuss whether or not a game is worth 20-30-60$ dollars. But then when you decide that it is not worth it, the answer is not to buy it.
Also, tell that to Vault Dweller who has the balls to sell his indie game for 28 Euro on steam.
Did you read my post? The part about overpricing on generic indie shit? About consequently dumping it to indie bundles where you can legit-buy them for ONE FUCKING DOLLAR? Oh shit, they lost so much cash when someone resold their shit at a 500% profit! Except they already lost that money by dumping it into a bundle anyway, and anyone following the bundle market would've capitalized - not just the CC thieves. Furthermore, they lost that sale to begin with, by selling a generic product among a ton of other generic products.
Furthermore, shock of shocks, when I see an actually worthy indie game, I buy it at full price, whatever the price may be. It may come at a shock to you, but my contributions to KS runs are usually pretty high, and it's not uncommon for me to buy extra copies of said games - especially if the devs aren't idiots that dump keys into bundles, as I said. Buying at a full price only to see the game for 1 dollar in a bundle is a fucking slap in my face, and if you do it once, you won't see my money at a full rate again. VD didn't do that, and I recall he posted a great post about why he's not going to go that route. Additionally, VD's game isn't generic pixel art schlock.
So yeah. Apples, oranges, shitcakes.
I don't know but I'd imagine it goes like so: you buy G2A shield when you're suspicious about the source, if the source ends up with key recalled, you go to G2A and it issues you a key either out of their own stock, or out of some other (reliable) vendor's stock, then initiate chargeback on the busted sale (as they are the sale mediator) and rank down the sale in their system, setting the vendor to appear less reliable on the listings.Yes, but his game is good.
So no one knows how this G2A shield thing works? I mean it makes a difference in terms of how much blame a dev can shift to G2A in the first place.
At least that would be the sensible way to do this.
and G2A gets its share
Ah, fair enough then, yeah, that is a problem. I wonder if they really don't block bad vendors, though, or if it takes a "critical mass" of reports of bad keys/chargebacks/etc until they do anything - which can sadly take a long time, as you won't really expect bundle keys to ever be recalled, for example. Guess I'll have to read all those way-too-long articles and see if there's anything about thatWhat I have a problem with is only the situation when a thief buys a shitload of keys from a developer directly or from any other place, and does that with a stolen credit card which is then hit with charge back so the developer/store has to give the money back. In this situation the developer/store has already given the keys, they had to give the money they earned back. So they earned zero dollars of it, and even lost some money due to those already used keys. Meanwhile, the thief gets the money he managed to get on G2A for the keys, and G2A gets its share. Thats what I have a problem with.
Well, if the buyer doesn't buy the "protection", then G2A isn't "obligated" to do anything, though in reality they probably will anyway. So yeah, good point there.and G2A gets its share
1. If G2A is refunding money for canceled keys due to the G2A shield, then they are losers as much as the devs.
2. If they are replacing a canceled key with a legit key, then the dev comes ahead.
If a key gets canceled how exactly is that helping G2A out?
The question then is, how many of the keys are getting cancelled, and how many of them are not, because the dev has no way of doing it? I believe that was the case with the Punch Club developer, they were not able to connect the keys to the transactions that were done with stolen cc, so they had no way of telling which key they should recall. Yes, that is an oversight on their part. But it is also no excuse to exploit it for fraud.and G2A gets its share
1. If G2A is refunding money for canceled keys due to the G2A shield, then they are losers as much as the devs.
2. If they are replacing a canceled key with a legit key, then the dev comes ahead.
If a key gets canceled how exactly is that helping G2A out?
G2A Shield allows the User to receive the replacement product in case the purchased product was faulty or different from the description. If such a replacement cannot be granted (and subject to the provisions of point 5.15,) the User who bought the G2A Shield shall receive a full refund for the said purchase.
2A reserves the right to refuse to issue a replacement or refund if in G2A’s sole discretion G2A detects that a User has engaged in fraud, deception or abuse of the G2A Shield. Moreover, in the event that G2A detects a User has engaged in fraud, deceit or abuse after the issuance of a refund G2A reserves the right to reverse any refund already issued including withdrawal of any funds in said User’s G2A Wallet.